When two files each declared a same-named class with a same-named method
(e.g. `class Logger { void log(); }`), a call resolved to whichever
definition was indexed first — so a call in `b/svc` wrongly targeted
`a/svc`, mixing up that method's callers and blast radius.
The reported case was C++ instance calls, but the underlying pattern —
"multiple same-named candidates, pick the first-indexed, ignore the call
site's file" — lived in three resolution paths, each firing for a
different call shape and affecting different languages:
- `obj.log()` instance -> resolveMethodOnType (C++)
- `Logger.log()` class receiver -> matchMethodCall Strategy 1/2/3
(Python, TypeScript, Java, C#)
- `Logger::log()` qualified -> matchByQualifiedName (C++, Rust)
All five sites now share one helper, `preferCallSiteFile`, that prefers
a candidate declared in the call site's own file when a name is
ambiguous. It runs after the `preferredFqn` block in resolveMethodOnType,
so Java/Kotlin import disambiguation (#314) — whose target is
intentionally in another file — is unaffected. The helper is a no-op
when there are fewer than two candidates or none share the call site's
file, so the common single-definition case is unchanged.
Adds 8 tests under `Same-name method disambiguation (#1079)`: the
`preferCallSiteFile` contract, resolveMethodOnType precedence (including
a guard that an import FQN still beats the same-file preference),
`matchByQualifiedName` disambiguation, and end-to-end index tests for the
C++ instance, TypeScript static, and C++ qualified call shapes.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Three root defects in src/graph/traversal.ts (reported by @inth3shadows as #1086–#1090):
- Depth guard returned before visited.add → duplicate callers/callees at maxDepth=1 and getImpact loop disagreement.
- Dedup gate also gated edge collection → traverseBFS dropped a parallel edge; getImpact dropped a direct incoming dependency edge.
- limit checked per-frame not per-add → high-degree node overshot opts.limit in traverseBFS and dfsRecursive.
traverseBFS now collects every distinct edge among kept nodes (deduped on edge identity), enqueues each node once, and caps per-add. getCallers/getCallees/getImpactRecursive mark visited before the depth check; getImpactRecursive records the incoming edge unconditionally and unifies its loops on visited. 7 regression tests in graph.test.ts, each failing on the pre-fix code.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The #850 liveness watchdog SIGKILLs a process whose main-thread event loop
stalls past its window (60s default). It was extended to `index`/`init` in
#999, but reference resolution and callback-edge synthesis run synchronously
on that same thread — so on a large repo a legitimate, in-progress index gets
killed, and users had to disable the watchdog entirely (CODEGRAPH_NO_WATCHDOG=1).
Make the long synchronous spans yield cooperatively so the heartbeat keeps
firing during real work, while a genuinely wedged span (which never reaches a
yield) still trips the watchdog:
- synthesizeCallbackEdges yields between its whole-graph passes, and the heavy
scanners (closure-collection, event-emitter, JSX-child, object-registry,
field-channel) yield within their loops;
- batched resolution sub-chunks each batch with yields;
- the deferred chained-call and this-member post-passes yield per ref.
Behaviour-preserving — only timing changes; node/edge counts are identical.
Validated end-to-end with the real watchdog armed at the default 60s: the
released build is SIGKILLed partway through indexing the Swift compiler (27k
files, ~1.1M edges) and the TypeScript compiler, while the fixed build indexes
both to completion.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
On Windows, a black console (conhost) window flashed briefly when CodeGraph
ran as a background MCP server. Several child spawns were missing
`windowsHide: true`, so Windows created a visible console for the child:
- scripts/npm-shim.js — launching the bundled runtime (every server start /
daemon-idle reconnect) and the self-heal `tar` extraction of a missing
platform bundle.
- src/reasoning/login.ts — the detached `cmd /c start` browser open.
- src/upgrade/index.ts — package-manager spawn (console-attached, so no flash
in practice, but set for uniformity: every child spawn now hides).
The daemon spawn (#411) and all git execFileSync sites already set it; this
closes the remaining gaps. Adds an all-platforms source guard to
__tests__/npm-shim.test.ts asserting every spawn in the shim sets windowsHide.
Closes#1092
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(extraction): broaden the curated C++ inline-macro library list
Since #1102 the post-parse salvage already recovers the NAME for any macro, so
adding a library now buys full return-type recovery for it. Extend the curated
list across the major C++ ecosystem: Mozilla/SpiderMonkey, Protobuf, {fmt},
Hedley + nlohmann/json, GLM, Bullet (SIMD_FORCE_INLINE), Skia, OpenCV, EASTL,
Cocos2d-x, Chromium/WebKit (NEVER_INLINE), GLib, SQLite, and the unambiguous
Windows calling conventions (WINAPI / APIENTRY / STDMETHODCALLTYPE / WINAPIV —
which sit between the return type and the name, so blanking them recovers the
return type, e.g. `HRESULT WINAPI Foo()` -> Foo : HRESULT).
Every entry is an exact, curated token matched only in specifier position, so a
real all-caps return type is never touched. Anything still missed keeps its name
via the universal salvage. CARLA control unchanged (440->6 mangles, 0
regressions — none of these libs appear there, confirming no collateral). Eleven
representative full-recovery tests added.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* docs(changelog): note broadened C++ inline-macro library coverage (#1103)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(extraction): universal recovery of macro-mangled C/C++ function names
The curated inline-macro blank list (#1100/#1101) can't enumerate every
library's macro. Add a universal post-parse net so a function is findable by
name regardless of which macro decorates it, plus a batch of common libraries
to the curated list for full name+return-type recovery.
- recoverMangledCppName: after extraction, recover the real identifier from a
name still mangled by an un-blanked macro (`MACRO Ret name(…)` misparses to
"Ret name"). It's a new `recoverMangledName` extractor hook wired only onto
C/C++, applied to every name they produce. Safe by construction: it only
touches an already-mangled name (an internal space that isn't a legit
`operator …`/destructor), so a clean name is returned unchanged; guarded
against the `Ret (name)` parenthesized-name idiom and bare primitives. Scoped
to C/C++ so Kotlin/Scala backtick identifiers (which legitimately contain
spaces) are never touched.
- Curated list extended past UE/pugixml/Godot/Boost to Qt (Q_INVOKABLE, …),
Folly, Abseil, LLVM, V8, Eigen, and rapidjson.
Validated on CARLA (large UE project, 1131 C++/h files) vs the pre-fix baseline:
function-name mangles 440 -> 6, 431 fixed, and — critically — 0 regressions
(the salvage also recovers names that the pre-parse's own non-local error-recovery
shifts would otherwise re-mangle, erasing the 7 shifts seen in #1101). The 6
residual are all the moodycamel `Ret (name)` idiom, correctly left alone. On a
made-up macro with no list entry (`WEBKIT_EXPORT WTFString compute()`), the name
`compute` is still recovered. Full suite green; eleven regression/safety tests added.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* docs(changelog): note universal C++ macro-mangled name recovery (#1102)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(extraction): recognize common third-party C++ inline macros, not just UE
Extend blankCppInlineMacros beyond Unreal Engine's FORCEINLINE family to the
inline/linkage macros that vendored third-party libraries define and that
mangle function names the same way:
- pugixml: PUGI__FN / PUGI__FN_NO_INLINE (before the return type) and
PUGIXML_FUNCTION (linkage macro, between return type and name — the blank
mechanism handles both positions).
- Godot: _FORCE_INLINE_ / _ALWAYS_INLINE_.
- Boost: BOOST_FORCEINLINE / BOOST_NOINLINE.
- Generic cross-ecosystem hints: ALWAYS_INLINE / FORCE_INLINE / NOINLINE.
The list now drives a single generated alternation (longest-token-first), so
adding a codebase's macro is a one-line change. Still curated exact tokens in
specifier position only — a real all-caps return type like `HRESULT DoIt()` is
never touched (verified by controls).
Validated on CARLA (large UE project, 1131 C++/h files): function-name mangles
440 -> 16 (428 fixed). The 16 residual and 7 clean->mangled shifts are all in
third-party vendored files — chiefly pugixml.cpp, a 12k-line macro amalgamation
where error recovery is non-local, so blanking one of several *stacked* macros
(PUGI__FN + PUGI__UNSIGNED_OVERFLOW …) shifts an already-imperfect extraction.
Normal C++/UE code (ActionRoguelike, ALS) sees zero regressions — blanking a
macro there only helps. Chasing pugixml's internal attribute macros is left out
of scope. Seven regression tests added.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* docs(changelog): note third-party C++ inline macro recognition (#1101)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(extraction): recover C++ function names prefixed by an inline-specifier macro
An unknown inline-specifier macro before a function's return type
(`FORCEINLINE FString GetName(…)`) threw tree-sitter into error recovery: the
macro was read as the return type and — for a non-primitive return — the return
type was glued onto the name, so the function was indexed as
`"FString GetName"` instead of `GetName`, unfindable by name and with no caller
links. This is pervasive in Unreal Engine, where inline helpers are written
`FORCEINLINE <ret> <name>(…)` (e.g. ALS's `FORCEINLINE FString GetEnumerationToString`).
Add `blankCppInlineMacros`, a preParse that blanks the known UE inline macros
(`FORCEINLINE`, `FORCENOINLINE`, `FORCEINLINE_DEBUGGABLE`) with equal-length
spaces so byte offsets stay exact and the declaration parses as an ordinary
function — recovering both the real name AND the return type. This is the same
recover-don't-drop approach as blankCppExportMacros (#946/#1061), and the two
are composed into the cppExtractor preParse.
Matched tightly (exact known tokens, only in specifier position — followed by
the identifier that starts the return type/name), so ordinary identifiers, real
all-caps return types (`HRESULT DoIt()`), string literals, expression uses, and
longer words (`FORCEINLINE_COUNT`) are untouched — verified by controls. C++-only;
Kotlin/Scala re-index byte-for-byte identical. Five regression tests added.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* docs(changelog): note C++ inline-specifier-macro function name fix (#1100)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(extraction): correct C++ reference-return and conversion-operator method names
Two pre-existing C++ name-extraction bugs surfaced while validating the #1093
forward-declaration fix against real Unreal Engine repos (ActionRoguelike, ALS):
1. Inline methods/functions returning a reference were named after the whole
declarator. `const int& getRef() const {…}` parses with a reference_declarator
wrapping the function_declarator; extractName unwrapped pointer_declarator but
not reference_declarator, so the method was named "& getRef() const" instead
of "getRef" — polluting search and breaking caller linkage. Ubiquitous in UE
headers (`const FGameplayTagContainer& GetActiveTags() const`). Now the
reference wrapper is unwrapped alongside the pointer wrapper.
2. User-defined conversion operators were named with their full declarator —
`operator EALSMovementState() const` — instead of `operator EALSMovementState`,
so they didn't match the symbolic-overload style (`operator+`) and carried
`() const` noise. The operator_cast declarator is now named `operator <type>`.
Both are additive and C++-scoped (reference_declarator / operator_cast are C++
grammar nodes). Pointer, value, and out-of-line reference returns, and symbolic
operator overloads, are unchanged. Six regression tests added.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* docs(changelog): note C++ reference-return and conversion-operator name fixes (#1096)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A `class Foo;` forward declaration parses as a bodiless class_specifier.
extractStruct (#831) and extractEnum already skip their bodiless forms,
but extractClass did not — so every forward decl across dozens of headers
minted a phantom bodiless `class` node that competed with, and could be
picked as the blast-radius representative over, the single real definition.
Add an opt-in `skipBodilessClass` extractor flag (set only on cppExtractor)
and skip a bodiless class node when it's set, mirroring the struct/enum
skip. The flag keeps this C/C++-scoped: languages where a bodiless class is
a complete definition (Kotlin `class Empty`, Scala `case object`/`trait`)
leave it unset and are unaffected. The body is now resolved once at the top
of extractClass and reused for the member walk.
Regression tests cover the collapse to a single definition, elaborated-type
references creating no phantom, and Kotlin/Scala staying indexed.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Patch release: installer prunes old version bundles (#1074) and
`codegraph index` rebuilds an oversized index without wedging (#1067).
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
install.sh kept each release in its own versions/<v> dir (~50 MB with the
vendored Node runtime) and only moved the `current` symlink, so old versions
accumulated forever across upgrades. Keep only the just-installed version and
delete the rest; `codegraph upgrade` re-runs install.sh, so this covers
upgrades too. The npm-shim self-heal cache (~/.codegraph/bundles/) prunes the
same way. Windows installs overwrite a single dir in place and were never
affected.
Validated real-world on macOS, Linux (Docker/dash), and Windows (VM): a
v1.1.2 -> v1.1.4 install leaves only the latest behind.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Follow-up to #1065/#1066. Those stopped a *new* index from scanning an
ignored gitlink corpus, but a project that had already built the multi-GB
graph before upgrading still couldn't recover: `codegraph index` printed
only "Indexing project" and was then SIGKILLed (137) by the #850 watchdog
~60s later, before scanning even started.
Root cause is not the scanner. `index` cleared the old graph with a
synchronous `DELETE FROM nodes/edges/files`. `nodes` carries an FTS5
`AFTER DELETE` trigger, so deleting ~1.6M rows fires ~1.6M FTS
delete-markers — O(rows), and it grows the WAL further before it can
finish. A deterministic probe puts the DELETE-clear at 20.4s on 1.5M
synthetic nodes (WAL 1.16->2.14GB); at the report's denser ~2.6KB/node WAL
that crosses the 60s main-thread watchdog. `open()` was never the wedge.
A full re-index is documented as "same result as a fresh init", so make it
one: discard the database files and re-initialize, instead of opening the
old DB and DELETE-ing every row.
- db: add removeDatabaseFiles(dbPath) — unlinks codegraph.db + its
-wal/-shm sidecars (O(1) regardless of size; sidecars best-effort).
- index: add CodeGraph.recreate(projectRoot) — discards the files and
returns a fresh, empty instance. Never opens or migrates the poisoned
DB. POSIX unlinks an open file fine (a live daemon heals via
reopenIfReplaced, #925); a Windows file lock becomes an actionable
"stop the daemon / remove .codegraph" error.
- cli: `codegraph index` now calls recreate() instead of open()+clear();
both clear() calls dropped. The public clear() API is unchanged.
This also reclaims the disk the bloated db/-wal were holding.
Validated: deterministic probe (DELETE O(rows) vs recreate O(1)); an
end-to-end run through the built binary recovering a real 800K-node /
419MB poisoned DB in 0.3s with no wedge and the correct small graph; new
unit + CLI regression tests; existing #874 index tests still green.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The standalone installers report installing the latest version while
`codegraph --version` can keep printing an old one. This is not a packaging
bug: the released bundle's version is correct, but a *different* codegraph
earlier on PATH runs instead — most often a stale
`npm i -g @colbymchenry/codegraph`, whose shim execs its own version-pinned
per-platform bundle, so it reports that old version forever and shadows the
freshly-installed standalone bundle.
install.sh and install.ps1 now detect this at install time and point at the
shadowing copy with how to fix it (remove the other install, or reorder PATH).
install.ps1 checks both the persisted PATH a fresh shell sees (Machine + User)
and the live session PATH, to catch dirs a shell profile injects (conda/npm).
Validated end-to-end on real substrate: install.sh in Docker (linux-arm64,
dash + `set -eu`) and install.ps1 on a Windows 11 PowerShell 5.1 VM
(win32-arm64) — each really downloads the bundle, wires PATH, and fires the
warning, with PATH-resolved `--version` showing the old shadow while the fresh
bundle reports the new version.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A C++ class annotated with an export/visibility macro between `class`/`struct`
and the type name — `class MYMODULE_API UMyComponent : public UActorComponent`
(the standard Unreal-Engine `*_API` pattern), or the equivalent `*_EXPORT`/
`*_ABI` macros in Qt, Boost, LLVM, etc. — makes tree-sitter read `class MACRO`
as an elaborated type and the whole declaration as a function. #946 dropped the
resulting phantom function, but that also discarded the recoverable class name,
members, and base-class edge, so the class never entered the graph and
"find subclasses" / type-hierarchy / impact-through-inheritance returned
nothing for effectively every gameplay class in a UE project.
Add `blankCppExportMacros` as `cppExtractor.preParse`: it blanks the macro with
equal-length spaces before parsing (offset-preserving, like C#'s
`blankCsharpPreprocessorDirectives`/#237), so the declaration parses as a normal
class_specifier and existing extraction emits the node, members, and `extends`
edge. Generalized past UE `*_API` to any all-caps export macro, with two
false-positive guards: the trailing `[:{]` definition-guard (leaves elaborated
var decls like `struct FOO var;` alone) and requiring the macro to be followed
by the real name (leaves an all-caps class NAME such as `class FOO : public Base`
alone). C++-only, so C's heavier `struct TAG var;` never reaches it. The #946
drop stays as the fallback for any residual misparse the blanking doesn't catch.
Validated on google/leveldb (LEVELDB_EXPORT, 134 files): class/struct nodes
266→293, extends edges 292→359, phantom functions 588→513; every export-macro
real definition flips function→class and `EnvWrapper extends Env` goes
absent→present.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(explore): surface a named method's buried signature type (change surface) (#1064)
#1064: a natural-language query like "what do I need to change if I add a new
parameter to NewClient" dropped the file the answer lives in (grpc-go's
dialoptions.go, which defines NewClient's DialOption) and surfaced lexical
namesakes instead, so the agent fell back to grep.
Root cause (instrumented on grpc-go): the answer file is lexically dissimilar
to the query and reachable only structurally, so it scores ~0 on every text
and centrality signal and never renders.
Two-part fix, both bounded and validated to not perturb flow queries:
1. Change surface — read each named method's signature-type edges from the full
graph and, ONLY when the type's file is genuinely BURIED (≈0 graph mass AND
no term hits), inject + rank + gate-keep + tier it. A well-connected type
file is left to rank on its own merit, so this never displaces a flow file.
2. Tier de-noise by centrality — still seed every <=3-def name (RWR/flow ranking
unchanged), but the named-first tier admits only the most-substantive def
plus co-named defs of comparable centrality (>=25% of the top def's caller
count). This keeps real overloads/wrappers (excalidraw's `mutateElement` in
three files, callers 74/58/40) while dropping vastly-less-central namesakes
(Go's `NewClient`: real 492 callers vs xds-pool 11, test-fake 3) that would
otherwise crowd the answer file out of the tier.
Validation:
- Deterministic probe: dialoptions.go goes from dropped to surfaced (with the
full option field set via defaultDialOptions).
- Broader-repo regression check (Alamofire, excalidraw, axios): 5/6 control
flow queries byte-identical to baseline; the 1 shift (Alamofire "how a request
gets validated": Validation.swift -> DataRequest.swift) is lateral —
DataRequest defines validate() and is a directly-relevant answer.
- grpc-go agent A/B (n=2, sonnet): grep fallback eliminated (0 vs baseline 4,2).
- 1845 unit tests pass.
* docs(changelog): note explore signature-type surfacing (#1064)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The gitlink discovery added in #1031/#1033 indexed a tracked 160000 gitlink even when the parent .gitignore excludes its directory, pulling a gitignored reference/benchmark corpus of git add'ed clones into the index (one report: ~138k files, 4.8 GiB, wedged "Resolving refs" watchdog).
Gate both gitlink-discovery sites on the same rule the untracked-embedded path already uses: skip a gitignored gitlink unless codegraph.json includeIgnored opts it in; index non-ignored gitlinks as before. Validated real-world on macOS, Linux, and Windows.
Closes#1065
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Release the four CLI/indexing fixes triaged from @jcrabapple's reports
(#1044 node -f, #1045 query %, #1046 explore count, #1047 Android res XML)
plus the rest of [Unreleased]. The Release workflow promotes the
changelog and publishes.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
An Android `res/` tree (layouts, value bags, drawables, menus, navigation
graphs) holds only non-code resources that yield zero symbols, yet on an
Android app it dominates the file count (one report: 26k XML = 97% of
files, 0 symbols) — bloating the DB, slowing indexing, and padding
explore/search results and file counts with entries that have nothing to
find.
Default-ignore the Android resource type directories (`res/layout/`,
`res/values/`, `res/drawable/`, … and their `-<qualifier>` variants) at
discovery, via DEFAULT_IGNORE_PATTERNS so it applies uniformly to the git
index, the non-git walk, and change detection. The `res/<type>/`
structure is self-identifying, so non-Android projects are untouched, and
the only XML that carries symbols — MyBatis mappers under
`src/main/resources/` — never lives under `res/`, so nothing useful is
dropped. `res/raw/` is deliberately kept (arbitrary bundled assets), and
a `.gitignore` negation re-includes anything.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
codegraph_explore's "Found N symbols across M files." header reported
`subgraph.nodes.size` / `fileGroups.size` — the raw FTS gather. A broad
natural-language query ("publish status to the API") matches a huge pool
(260 symbols / 124 files on a 636-file repo) while only a handful clear
the relevance gate + budget and render, so the header read as "260
results to wade through" even though the correctly-ranked answer was the
few files shown.
Report instead the files whose source actually SURVIVES in the final
output (after the hard-ceiling truncation that can drop trailing
sections), summing their relevant symbols. Gather, ranking, gate, budget,
and rendering are untouched — only the header string changes. Overflow
relevant files are still named under "Not shown above", so nothing is
hidden. Adds a regression test locking header-count == rendered-sections.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
`codegraph query` printed `(score * 100)%` next to each hit, but `score`
is an unbounded BM25/FTS relevance magnitude (relative-ranking only), so
it rendered as values like "12042%" that made the output look broken.
Results already arrive in rank order, so drop the score from the
human-readable output entirely — matching the MCP search tool, which
shows no score. The raw `score` stays in `--json` for programmatic
sorting/thresholding. Also corrects the SearchResult.score doc comment,
which wrongly claimed a 0-1 range. Adds an end-to-end regression test.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
`codegraph node` was defined with a required `<name>` positional, so
commander.js rejected `codegraph node -f <file>` with "missing required
argument 'name'" before the action ran — making file-read mode (the CLI
face of the codegraph_node MCP tool's file mode) unreachable. The action
body already handled an absent name.
Make `name` optional (`[name]`), validate that a symbol or a file is
supplied (friendly usage hint instead of a cryptic commander error when
neither is), and guard the name-based arg branches so they never run on
undefined. Adds an end-to-end regression test across all four paths.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
`insertEdge` has always used `INSERT OR IGNORE`, but the edges table carried
no UNIQUE constraint — only an autoincrement PK and non-unique indexes — so
`OR IGNORE` had nothing to conflict on and behaved like a plain INSERT.
Whenever two extraction/resolution passes emitted the same edge (e.g. a
return type captured by both a type-reference and a value-reference pass),
the graph stored byte-identical duplicate rows: ~527 on this repo, inflating
edge counts and letting callers/impact list the same relationship twice.
Add a UNIQUE identity index on (source, target, kind, IFNULL(line,-1),
IFNULL(col,-1)) — in schema.sql for fresh databases and migration v6 (dedup
existing rows, then create the index) for existing ones. IFNULL folds the
nullable line/col so coordinate-less edges (synthesized / file-level) dedup
too; SQLite otherwise treats each NULL as distinct. Distinct call sites
(same source/target/kind, different line/col) are preserved — only
byte-identical structural duplicates collapse. This is the storage-layer
invariant the reporter identified: it makes OR IGNORE keep its promise and
catches every double-emit, present and future, rather than chasing each
emitting pass.
Migration v6 is deterministic (keeps the lowest id per identity group) and
idempotent (IF NOT EXISTS index; no-op DELETE once unique). The DELETE's
GROUP BY matches the index expression exactly so creation can't fail on a
leftover pair.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
`instantiates` edges came only from heap `new Calculator(0)` (a
new_expression) and copy-init `Calculator c = Calculator(0)` (a
call_expression). Stack direct-init `Calculator calc(0)` and brace-init
`Widget w{1, 2}` parse as a `declaration` whose constructor arguments hang
directly off the declarator as an argument_list / initializer_list — there
is no call/new node — so the function-body walker saw no constructor
invocation and emitted no edge. A function that built objects with the
ordinary stack syntax looked like it didn't construct them, and the
dependency was missing from impact / callers.
In the body walker, a C++ `declaration` that is a stack/brace construction
now reuses extractInstantiation (a declaration's `type` field IS the
constructed class name, and extractInstantiation already strips template
args / namespace and emits the `instantiates` ref). Gated by
isCppStackConstruction, which requires BOTH a class-like type
(type_identifier / template_type / qualified_identifier — so `int x(0)`
and `auto z = …` are excluded) AND a declarator carrying args
(argument_list / initializer_list — so default `Calculator c;` and the
most-vexing-parse `Calculator c();` are excluded). The edge targets the
class node, not the same-named constructor method.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A C++ class deriving from a template — `class Derived : public Base<int>`,
a CRTP base `class App : public CRTPBase<App>`, a struct inheriting a
template, or a templated base mixed into a multi-base clause — recorded its
base as the full instantiation text (`Base<int>`). That never name-matched
the template, which is indexed as the bare node `Base`, so the `extends`
edge never resolved and the derived class looked like it inherited from
nothing — callers/impact analysis stopped at the boundary.
Strip the template arguments from the base-type reference name in the
`base_class_clause` handler via a new `stripCppTemplateArgs` helper: it
removes every balanced `<…>` group (any nesting/position), so `Base<int>`
→ `Base` and `ns::Tpl<int>` → `ns::Tpl`. The remaining qualified head is
exactly what the non-templated base case already produces, so resolution
treats templated and non-templated bases identically; a name with no
template args passes through unchanged.
Covers same-file and same-namespace bases (the dominant real-world
patterns). A base in a different namespace referenced with its qualifier
(`other_ns::Tpl<int>`) still doesn't resolve, but that's a pre-existing,
orthogonal namespace-resolution gap — the non-templated `other_ns::Plain`
fails identically — not a template issue.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
On Windows, calling process.exit() while a recursive fs.watch handle is still
tearing down aborts the daemon with a libuv UV_HANDLE_CLOSING assertion
(0xC0000409) — reproducible whenever the indexed tree contains a nested repo
(submodule / embedded clone), since that's what keeps a watch active at shutdown.
A small exit delay doesn't help; only letting the loop drain is clean (verified
on a real Windows VM: close()+exit() and close()+setTimeout(exit) both abort,
while letting the loop drain exits 0).
finalizeDaemonExit() now exits immediately on POSIX (unchanged) but on Windows
marks success (exitCode=0) and lets the loop drain to a natural exit, with an
unref'd backstop that force-exits only if a stray handle would otherwise hang
shutdown. The daemon's own timers are already unref'd and its PPID watchdog lives
in the proxy, so nothing keeps the loop alive past the closing watch handles —
natural drain is fast. Pure + platform-injected so both branches unit-test off-Windows.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Indexing a super-repo now descends into its submodules and gitlinked clones, so
a query run from inside one resolves up to the parent's unified index — whose
graph DOES contain that nested repo's files. But the git-worktree-mismatch
warning still fired, telling the agent the results were from "a different working
tree" and to run `codegraph init -i` — which would split the submodule back into
its own index and undo the unified view. A false positive carrying harmful advice.
Distinguish a genuine borrowed worktree (the SAME repository on a different
branch — shares a git common dir with the index root) from a submodule/embedded
clone (a DIFFERENT repository — its own common dir), and suppress the warning
only for the latter. Add gitCommonDir() for the check. The issue-#155 linked-worktree
case is unchanged.
Verified end-to-end: the warning no longer fires for a submodule-rooted MCP
session and still fires for a real linked worktree. Edit-sync (manual sync +
the live watcher) keeps the nested repo's files current on both macOS and Linux
(active-submodule and bare-gitlink shapes), so suppressing the warning is safe.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A nested git repo tracked as a gitlink (mode 160000) — a clone `git add`ed
into the super-repo without a `.gitmodules` entry, or a submodule that
isn't active/initialized in this checkout — fell through both file-collection
passes: it's tracked, so the untracked `-o` listing skips it, but it's not
an active submodule, so `--recurse-submodules` won't expand it. Indexing the
top level therefore pulled in only the outer repo's own files and stopped at
the nested repo's boundary (one report: ~10 files at the root).
Switch the tracked scan to `ls-files -s` to expose file modes, collect the
unexpanded 160000 entries, and recurse into each that has a real working tree
on disk as its own embedded repo. Mirror the same discovery in
discoverEmbeddedRepoRoots so the watcher's scope stays equal to the indexer's.
Active submodules (#147) and untracked nested clones (#193) are unchanged;
gitlinks under default-ignored dirs (vendor/, node_modules/) stay excluded
(#407); an uninitialized submodule with no checkout on disk is left alone.
Adds four-shape coverage in extraction.test.ts.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
All codegraph_* tools are query-only — they read the pre-built index and
never mutate the workspace — but they advertised no MCP annotations, so
Cursor's Ask mode (and any client that gates on read-only tools) blocked
every call with "you are in ask mode and cannot run non read-only tools."
Add a shared READ_ONLY_ANNOTATIONS constant (readOnlyHint: true,
destructiveHint: false, idempotentHint: true, openWorldHint: false) and
reference it from each of the 8 tool definitions. The field flows through
every tools/list path: the live getTools() (including explore's
spread-rewritten description), the static proxy getStaticTools(), and the
no-default withRequiredProjectPath schema clone.
The annotations field is additive, so it ships without bumping the
negotiated 2024-11-05 protocol version: clients that gate on it read it
regardless, and older clients ignore it.
Closes#1018
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
indexAll parsed every file through a single worker thread, so a full `codegraph index` used one core no matter the machine. Add ParseWorkerPool (src/extraction/parse-pool.ts), modeled on the shipped QueryPool: indexAll now parses across clamp(cores-1,1,8) workers. CODEGRAPH_PARSE_WORKERS overrides the count; 1 reproduces the previous single-worker path exactly (the rollback).
Parses run concurrently but results commit to SQLite in file order. This matters: the post-index resolution phase selects among ambiguous same-named candidates by node DB-insertion order, so a stable commit order keeps the graph deterministic — byte-identical to the serial path — instead of drifting with parse-completion timing. A bounded reorder buffer (backpressure on dispatched-but-uncommitted count) keeps memory flat even if a file is slow at the commit cursor.
Crash/timeout of a worker rejects only that file's parse (feeding the existing retry pass) and respawns; per-worker recycle every 250 parses reclaims WASM heap. In-process fallback unchanged when the compiled worker is absent (tests).
Validated on real OSS (django +9%, redis +17%; modest and parse-fraction-dependent), graph byte-identical across worker counts, peak memory flat-to-lower since workers recycle independently — so the #320 OOM concern doesn't materialize. Adds 11 pool unit tests.
Closes#1015. Refs #320.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Swift in-class properties are extracted by a dedicated branch in
TreeSitterExtractor.visitNode, not the generic nameField/variableTypes path
swift.ts declares. That branch had a `!isComputed` gate that dropped computed
properties entirely, so `codegraph query`/`codegraph_explore` returned "No
results found" for them — including a SwiftUI view's `var body: some View`,
the most important symbol in any SwiftUI app, and the heavily-read
`var isCloudProxy: Bool` from the report.
Stored properties were already fixed in #708 (v1.0.0); the reporter tested
v0.9.9 and confirmed "still present on main" by inspecting swift.ts only,
missing the dedicated branch — so only the computed-property half was real.
- Computed properties now index as `property` nodes; the getter is walked via
visitFunctionBody so its calls attribute to the property (a SwiftUI `body`'s
subview tree becomes the property's callees — the render flow is traceable
through it), not flattened onto the enclosing type.
- Protocol property requirements (`var x: T { get }`) — a third never-indexed
category — index as `property` too.
- Routing the getter through visitFunctionBody also stops getter-local
`let`/`var` declarations from being wrongly node-ified as struct fields
(the generic child-walk used to do this): Alamofire property 0→348, field
618→588, idempotent.
Stored/static behavior is unchanged.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
deleteResolvedReferences bound every id into a single unbounded
`IN (...)`, so a list longer than SQLITE_MAX_VARIABLE_NUMBER (32766 on
the bundled node:sqlite) threw "too many SQL variables" — the one IN-list
in queries.ts that #540 missed. It's reachable only through the exported
QueryBuilder (library use): the internal resolution path uses
deleteSpecificResolvedReferences, which binds per-row and is immune, so
the CLI/MCP indexing pipeline was never affected. Wrap it in the same
SQLITE_PARAM_CHUNK_SIZE loop every sibling query uses, and add a
regression test (33k ids, past the real 32766 ceiling) that throws
without the fix.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A project kept on an ExFAT/FAT external volume (or some network mounts /
WSL2 DrvFs) broke the background auto-sync daemon at two points, both
because the filesystem lacks POSIX features the daemon relied on:
1. Lock acquisition hard-links a temp file onto .codegraph/daemon.pid for
race-free exclusivity (#411) — these filesystems have no hard links.
2. The Unix-domain socket listen() fails regardless of path length, so the
old length-only tmpdir fallback never triggered.
Both surface as a capability error, but each OS reports a DIFFERENT errno
for the same gap (macOS ENOTSUP, Linux EPERM, Windows EISDIR), so the fix
is policy-based rather than an enumerated code-set:
- Lock: fall back to an O_EXCL create on any non-EEXIST link error. The
temp write already proved the directory is writable, so the fallback
either succeeds (still atomic + exclusive, "first writer wins") or
surfaces its own genuine error.
- Socket: an ordered candidate list [in-project, tmpdir] walked by BOTH
the daemon (binds) and the proxy (connects) — they converge on the
fallback with zero coordination. Relocate past any non-EADDRINUSE bind
error; EADDRINUSE still rethrows, preserving the #974 contract.
Normal repos are unaffected: the in-project candidate binds first, and the
hard-link lock path is unchanged.
Validated end-to-end on real removable-drive filesystems: macOS ExFAT
(hdiutil image), Linux FAT32 (Docker loop mount), Windows exFAT (diskpart
VHD) — each acquires the lock, relocates (or binds a named pipe on
Windows), and serves a real client.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
#1009 added `exclude` (keep git-tracked dirs out of the index) but didn't
document it. Add an "Excluding a tracked directory" section to the site config
page (parallel to includeIgnored) and a brief note + example to the README,
covering the committed-theme/SDK case .gitignore can't handle.
Three fixes for a repo that commits a large JS/TS theme/SDK (Metronic under
static/, ~1,600 tracked files):
1. A SECOND "Resolving refs" quadratic that #915 didn't cover. #915 capped
import-name collisions; this caps method-name collisions (init/update/render
re-declared on every widget), which flow through matchMethodCall Strategy 3
and findBestMatch instead. New AMBIGUOUS_NAME_CEILING (default 500, env
CODEGRAPH_AMBIGUOUS_NAME_CEILING): above it the fuzzy strategies decline
rather than score K candidates — no proximity score can pick the one true
target among thousands anyway. Resolving drops from O(K^2) to linear in refs
(e.g. 900-file synthetic: 28.7s -> 3.4s), edge counts unchanged, and the cap
never fires on normal repos (max real method-collision ~40).
2. A new `exclude` array in codegraph.json keeps git-TRACKED paths out of the
index, which .gitignore can't do (enumeration is `git ls-files`). Mirrors the
existing includeIgnored plumbing across the git, sync, and non-git-walk
paths.
3. `index`/`init` now install the #850 liveness + #277 ppid watchdogs (which
were serve-only), so a wedged or orphaned indexer self-terminates instead of
pinning a core. The --liftoff-only relaunch's spawnSync can't forward
signals, so killing the parent shim used to orphan the worker.
Tests: ubiquitous-name ceiling, exclude (incl. tracked-file exclusion on git +
non-git), orphan self-termination (POSIX), and ppid-parser units. Shared the
ppid parsers out of mcp/index.ts into mcp/ppid-watchdog.ts.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
When the server runs with no default project to fall back to — a gateway
server started outside any repo, or a monorepo root whose .codegraph/
indexes live only in sub-projects — every tool call must carry an explicit
projectPath. Previously projectPath was always optional, so an agent talking
to such a server would omit it, get success-shaped "pass projectPath"
guidance, and not reliably retry; the user had to nudge it by hand.
getTools() now marks projectPath required in the exposed tool schemas on the
no-default-project branch (a high-salience channel clients surface/validate,
unlike the instructions prose the reporter found too weak). When a default
project is open, projectPath stays optional and a bare call falls back to it.
The fix lives at the MCP schema layer, not the Claude-only front-load hook:
the hook is local-filesystem-based and never runs for the reporter (they're
on AGENTS.md / Codex-opencode). The proxy/getStaticTools path is untouched —
index.ts forces direct mode whenever resolveDaemonRoot is null, so the
no-default case never reaches the proxy.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The UserPromptSubmit hook's structural-prompt gate was English-only, so a
structural question written in Chinese — or any non-Latin script — silently
injected nothing: JS `\b` is ASCII-only and never matches between Han
characters, so the keyword regex couldn't fire (and couldn't be extended in
place). To the user the hook looked unwired, with no error to explain why.
Make the gate language-aware, split into tested helpers in directory.ts:
- hasStructuralKeyword: English (\b-guarded) + CJK structural keywords.
- extractCodeTokens: identifier-shaped tokens (camelCase / snake_case /
name() / a.b) in any language — verified against the index via
getNodesByName before firing, so a tech brand like `JavaScript` that looks
like a symbol but isn't one here doesn't inject ~16KB of spurious context.
- isStructuralPrompt: the cheap candidate gate (keyword OR code-token).
Adds 21 unit tests for the gate (previously untested) covering the reporter's
verification table plus the false-positive guards.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(c/c++): resolve macro-built function-pointer command tables (#991)
C/C++ commands dispatched through macro-built function-pointer tables were
dead-ends in the graph: redis' `call` never showed up as a caller of any
command (`c->cmd->proc(c)`), because the table is generated into a #included
`.def`, the handler is buried inside `MAKE_CMD(...)`, the struct type is itself
a macro alias, the `proc` field uses a function-TYPE typedef, and the receiver
is a chained field access. #954 deferred exactly this shape.
Six composable additions to c-fnptr-synthesizer.ts close it:
- function-type typedefs (`typedef RET T(...)` + `T *f`) flag the field as a
function pointer;
- multi-declarator fields (`struct redisCommand *cmd, *last`) each count as a
slot/type (needed for positional alignment and the chain walk);
- chained/array receivers (`c->cmd->proc`) resolve through field types across
all same-named struct layouts (redis has two unrelated `client` structs);
- `#include "x"` directives are followed (from raw source) so a non-indexed
`.def` is read as a registration unit with the includer's effective macro env;
- function-like + object-like macros are expanded (params->args, type aliases)
before positional/designated registration;
- a macro that expands to a brace-wrapped element (sqlite `FUNCTION(...)`) has
one outer brace layer peeled.
Validated on two independent macro-table lineages at 100% target precision:
redis (209 commands via redisCommand.proc, `call`->every command) and sqlite
(69 FuncDef.xSFunc targets). No regression on the controls: git (cmd_struct.fn,
138 builtins), curl (Curl_cftype.*), lua (0). 0 non-function targets across all
five; +3 synthetic fixtures; full suite green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(c/c++): resolve conditional-compilation command tables (vim) (#991)
Vim's `:ex` and normal-mode command tables are the hardest fn-pointer-table
shape: the struct is defined INLINE with the array, the whole thing is behind
`#ifdef DO_DECLARE_EXCMD`/`DO_DECLARE_NVCMD` (switched on by the includer), built
by a macro the file conditionally redefines (`EXCMD`/`NVCMD` = the table element
under the switch, a bare enum id otherwise), and dispatched by a parenthesized
array subscript through a file-scope table: `(cmdnames[i].cmd_func)(&ea)`.
Four more composable additions on top of the macro-table work:
- a focused `#ifdef`/`#ifndef`/`#if defined`/`#else`/`#elif`/`#endif` evaluator
drops inactive arms (unevaluable `#if EXPR` keeps its body); an indexed header
is re-scanned in an includer's context only when that includer #defines a
switch the header guards, with the include's macros re-read from the resolved
text (the plain last-wins parse picks the wrong, enum, arm);
- inline `struct TAG {…} var[] = {…}` tables whose struct never became a node are
parsed in place and registered;
- array-subscript receivers (`tbl[i].f`) strip the subscript and resolve the
base through a global-var → struct-type map;
- an optional `)` before the call covers the parenthesized `(….f)(args)` form.
Validated on vim: 273 `:ex` commands (`do_one_cmd`→every command) + 67
normal-mode commands, 0 non-function targets, 0 cross-table misroute (registering
both tables is what stops `normal_cmd`'s `nv_cmds[i].cmd_func` from falling back
to the `cmdname` owner of the shared field name). Controls unchanged at 0
non-function (redis/sqlite/git/curl gain coverage from array/global dispatch, lua
still 0); +1 synthetic fixture; full suite green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(c/c++): resolve bare arrays of function pointers (#991)
The C/C++ fn-pointer synthesizer keyed everything on (struct type,
fn-pointer field), so a dispatch through a bare array of function
pointers — no struct, no field — was unbridged: an opcode/handler table
like `static op_t *opcodes[256] = {nop,…}` invoked `opcodes[op](…)` left
every handler with zero callers. Closes the last #991 deferred item.
Keyed by the array VARIABLE name (a new `arrayReg`, parallel to the
struct `reg`). Registration detects an array whose element type is a
function typedef — a function-TYPE typedef element (`opcode_t *ops[]`,
the `*` making it an array of pointers) or a function-pointer typedef
element (`zend_rc_dtor_func_t t[]`) — and reads its literal entries,
whether positional (`fn`/`&fn`), designated by index (`[IDX]=fn`), or
cast-wrapped (`(cast)fn`). Dispatch is `tbl[i](…)` / `(*tbl[i])(…)`,
gated on `tbl` being a known fn-pointer array (the precision anchor);
the fan-out reaches the whole set (a runtime subscript hits any entry),
like a command table. The same-file table wins on a name collision, so
two file-local `static opcodes[256]` (SameBoy's CPU + disassembler)
never cross. The fn-pointer typedef/field regexes now also tolerate a
calling-convention macro before the `*` (`(ZEND_FASTCALL *name)`), which
hardens the existing struct-field path too.
Validated on two independent lineages: SameBoy (GB emulator) — 147 edges
via `opcodes[]`, 0 cross-file leak; php-src (Zend) — 54 edges across 7
tables in the designated+cast+CC-typedef form. Control: lua 0 — its
`lua_CFunction searchers[]` is pushed into the VM, never C-dispatched, so
the call-gate fires nothing. No regression on the #991 corpus: redis
(835) / sqlite (683) struct edges byte-identical, git +3 / curl +20
legitimate new bare-array edges, vim 433 with all guards holding; 0
non-function targets across all. + 4 fixtures.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The shared daemon served every session on one event loop with synchronous
node:sqlite. codegraph_explore is CPU-bound work stitched together by microtask
awaits, so N concurrent explores keep the microtask queue continuously full and
starve the macrotask phases — timers AND socket I/O. The transport freezes: no
response can flush until the whole batch drains, so with ~10 subagents on a large
repo clients routinely time out (reported via X by @symbolic2020).
Move the heavy read-tool dispatch onto a worker-thread pool. Each worker holds
its own WAL read connection (verified: a worker reader sees the main writer's
committed catch-up/watcher writes); the single watcher/writer, the catch-up gate,
codegraph_status, and the staleness/worktree notices stay on the main thread.
Concurrent reads now run in true parallel up to core count and the main loop
stays free for the MCP transport, so responses flush incrementally instead of
all-at-once after the batch drains. Enabled for the shared daemon only; direct
(single-stdio-client) mode is unchanged.
- crash recovery: respawn + retry-once, with a circuit breaker that falls back
to in-process dispatch if workers can't run on this platform
- graceful backstop: an overloaded pool returns success-shaped "busy, retry"
guidance, never isError (so it can't teach the agent to abandon codegraph)
- pending-aware growth + capped concurrent cold-starts avoid a startup
thundering herd (N simultaneous module-loads + DB opens could stall the loop)
- config: CODEGRAPH_QUERY_POOL_SIZE (default clamp(cores-1, 1, 16); 0 disables
→ in-process), CODEGRAPH_QUERY_BUSY_TIMEOUT_MS (default 45s)
10 concurrent explores on vscode (10.5k files): 31s → ~9s, staggered flush,
0 timeouts, byte-identical output; scales with cores (≈3.3× on 8, 1.8× on 2).
Full suite passes plus 10 new query-pool tests (fake-worker injection so the
scheduling logic is covered without spawning threads).
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>