5cecaabfc2cbc00caf3860d43860a197e2a2fdc4
2
Commits
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5cecaabfc2 |
feat(ui): the Symbol view — callers, gutter-ported source, line-anchored callee rail (CG-44)
The core screen of `codegraph ui`: who calls a symbol on the left, its verbatim body in the middle with a port on every line that has an outgoing edge, and what it calls on the right — each callee row placed beside the line that makes the call, with a hairline connector between them. The callee rail is the part that is not a list. A row wants to sit at the centre of its first call-site line and is pushed down only when that would collide with the row above, so the rail keeps source order; the connector still runs to the real line, so the displacement is visible rather than silent. Positions come from measuring the laid-out DOM, so they are recomputed on resize, on font load and whenever a fold opens. Honesty is carried in the drawing, not in a footnote: a filled port means the resolver matched something on that line and a hollow one means it only guessed; uncertain connectors are dashed and their targets fold away behind their count; synthesized edges are dashed differently and tagged with the mechanism that made them; references that leave the index are text with a soft underline rather than links to nowhere, and they are counted. Long bodies keep their head plus a window round every call site — windowed on graph edges only, since a function calling `console.log` two hundred times would otherwise window round every line and buy nothing. Containers over 80 lines show a members outline with per-member fan-in/fan-out instead of 700 lines of braces. Two small additions to the read-only API this needed: * `/api/node` gives every outline member its own fanIn/fanOut (two batched queries for the whole outline). A class's own fan-out is nearly always zero because its methods do the calling, so without these the outline cannot say which member carries weight. * `/api/stats` gains `blastScale` — the denominator the blast bar is drawn against, so one symbol's radius reads as wide or narrow *for this repo*. It is measured across the index's 24 most-depended-on symbols (found with a new `getTopDependedOn`, distinct dependents rather than edges), memoised against the index stamp, and reported as sampled; a symbol wider than the sample becomes the scale instead of overflowing the track. Verified against a real index in a real browser: parity with the prototype on `CodeGraph.sync` (259 lines, 27 callee rows, no overlaps), `GraphTraverser` (20-member outline), a 773-line function (26 windows, 78 connectors), light and dark, hover linking in both directions, keyboard-only navigation, and reflow on resize and on fold toggles. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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a72f22a6d3 |
feat(ui): scaffold the codegraph ui viewer as a Svelte 5 + Vite workspace (CG-40)
Adds `ui/` as an npm workspace (Svelte 5.56 + Vite 7, devDependencies only — the engine's runtime dependencies are untouched) and chains its build into `npm run build`, so the browser viewer ships inside `dist/` with everything else: `build-bundle.sh` already copies `dist` wholesale and `pack-npm.sh` packs that bundle. Output is `dist/viewer/`, NOT `dist/ui/`: `src/ui/` is the engine's terminal ui (shimmer progress + its worker) and tsc compiles it to `dist/ui/`, so emitting there both deletes those modules — the CLI then dies at startup with `Cannot find module '../ui/shimmer-progress'` — and would leave the static server handing out compiled engine internals. The design spec is corrected to match. `scripts/check-ui-build.mjs` is the release guard: index.html must exist, be non-trivial, and every local asset it references must be on disk, and the compiled engine next door must still be intact. It runs after every UI build, again in `build-bundle.sh` once the bundle stage has copied `dist`, and again in `pack-npm.sh` once each archive is unpacked — so a broken viewer fails the release instead of shipping a CLI that serves a 404. `vite build` does not override an ambient NODE_ENV, so a shell or runner with NODE_ENV=development silently shipped dev-mode Svelte (~13 kB of dev-only runtime checks, warning in the user's console). The config now pins production for `command === 'build'`; macOS and Windows ARM64 then emit byte-identical bundle hashes. The shell itself follows docs/design/codegraph-ui-design-spec.md §2–§3.1: design tokens as CSS custom properties (light on bare `:root`, dark under both `prefers-color-scheme` and `[data-theme="dark"]`), square corners, hairline rules, one oxblood accent; top bar 48px / trail bar 34px / main; a hash router over `#/s/<id>`, `#/file/<path>`, with `#/map` and `#/flow` reserved for phase 2. Fonts are vendored through @fontsource rather than fetched, so a local reader works offline and never announces the project to a CDN. Verified: clean `npm run build` from an empty dist on macOS and on the Windows ARM64 VM (forward-slash asset URLs, CLI still starts, both assertion failure modes exit 1); `dist/viewer` present in a real darwin-arm64 bundle and in the packed npm platform package; shell geometry, tokens, all seven routes, both themes and font loading checked in headless Chromium with no console errors; `npm test` unaffected. |