feat(mcp): share one serve --mcp per project across MCP clients (#411)

One shared, detached daemon per project root: every `codegraph serve --mcp` is a thin stdio<->socket proxy (Unix socket / Windows named pipe) to it, so N agents in one repo share a single file watcher, SQLite connection, and tree-sitter warm-up instead of N copies. The daemon outlives any single session and reaps via client-refcount + idle timeout; `CODEGRAPH_NO_DAEMON=1` opts out.

Hardened during review: detached-process lifecycle (preserves the #277 watchdog via the proxy; the daemon no longer orphans on host SIGKILL), atomic lockfile + pid-verified stale-clear (no double-daemon on concurrent startup), realpath root canonicalization. Validated on macOS, Linux (Docker - 3x fewer inotify watches for 3 agents), and Windows (named pipes); A/B confirms byte-identical tool output vs direct mode. Closes #411.

Co-Authored-By: Colby McHenry <me@colbymchenry.com>
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Matt Morgan
2026-05-25 19:54:56 -05:00
committed by GitHub
co-authored by Colby McHenry Claude Opus 4.7
parent 2721165604
commit 995da54430
12 changed files with 2256 additions and 547 deletions
+27
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@@ -7,6 +7,33 @@ a [GitHub Release](https://github.com/colbymchenry/codegraph/releases) tagged
This project follows [Keep a Changelog](https://keepachangelog.com/en/1.1.0/)
and adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased]
### Added
- **Shared MCP daemon — running multiple AI agents in the same project no
longer multiplies the file-watch, SQLite, and indexing cost.** Point more
than one `codegraph serve --mcp` at a project (two Claude Code windows, an
agent in a git worktree, `/loop` alongside an interactive session, parallel
sub-agents) and they now share **one** background daemon per project: a
single file watcher (one inotify set on Linux), one SQLite connection, and
one tree-sitter warm-up — instead of N independent copies. Measured on Linux:
three agents register **~3× fewer inotify watches** sharing one watcher
versus three standalone servers. Resolves issue #411. (Composable with the
per-watcher pruning in #276/#346 — that shrinks each watch set; this shares
one across agents.)
- The daemon runs as a **detached background process** that outlives any single
session, so closing one editor or terminal never severs the others. Each
`serve --mcp` your agent host launches is a thin stdio↔socket proxy to it (a
Unix-domain socket, or a named pipe on Windows). When the last client
disconnects the daemon lingers for `CODEGRAPH_DAEMON_IDLE_TIMEOUT_MS`
(default `300000`) so back-to-back sessions skip the startup cost, then exits
and removes its lockfile — an OOM-killed or force-quit host can't leak it.
- **`CODEGRAPH_NO_DAEMON=1`** opts out, restoring one independent server per
client (handy for debugging or sandboxes that disallow local IPC sockets).
The daemon is also version-pinned: after you upgrade codegraph, sessions
already attached to the old daemon keep using it while new sessions run
standalone until it idles out — they never mix versions over the socket.
## [0.9.5] - 2026-05-25
### Fixed
+377
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@@ -0,0 +1,377 @@
/**
* Shared MCP daemon — issue #411.
*
* Validates the daemon architecture in `src/mcp/{daemon,proxy,session,index}.ts`
* AFTER the review fixes:
*
* - The daemon is a *detached* background process; every `serve --mcp`
* invocation is a thin proxy to it. Two invocations against one project
* share ONE daemon.
* - Concurrent launchers converge on a single daemon (the must-fix-1
* lockfile-race: an empty-pidfile window used to let a racing candidate
* delete the winner's lock → two daemons).
* - Killing the launcher that spawned the daemon does NOT take the daemon
* down — other attached clients keep working (the must-fix-2 detach: the
* in-process daemon used to die with its launcher's process group and
* orphan on host SIGKILL, regressing #277).
* - A stale lockfile (dead pid) is cleared; `CODEGRAPH_NO_DAEMON=1` opts out;
* the proxy refuses to attach across a version mismatch; the daemon
* idle-times-out after the last client leaves (so a single session can't
* leak a daemon forever).
*
* These tests intentionally spawn real `node dist/bin/codegraph.js` processes
* over real sockets/pipes — the same surface a Claude Code / Cursor / Codex
* install exercises. The daemon logs to `.codegraph/daemon.log` (it has no
* client stderr of its own), so daemon-side assertions read that file.
*
* `realRoot` vs `tempDir`: processes are spawned with the (possibly symlinked)
* `tempDir` as cwd/rootUri — on macOS `os.tmpdir()` lives under `/var`, a
* symlink to `/private/var`, and a spawned child's `process.cwd()` is already
* realpath'd. The daemon canonicalizes the root with `realpathSync`, so all
* path assertions use `realRoot` (the canonical form). That this matches end to
* end is itself the proof the canonicalization works.
*/
import { afterEach, beforeEach, describe, expect, it } from 'vitest';
import { ChildProcessWithoutNullStreams, spawn } from 'child_process';
import * as fs from 'fs';
import * as os from 'os';
import * as path from 'path';
import { CodeGraph } from '../src';
import { getDaemonSocketPath } from '../src/mcp/daemon-paths';
const BIN = path.resolve(__dirname, '../dist/bin/codegraph.js');
interface SpawnedServer {
child: ChildProcessWithoutNullStreams;
stdout: string[];
stderr: string[];
}
function spawnServer(cwd: string, env: NodeJS.ProcessEnv = {}): SpawnedServer {
const child = spawn(process.execPath, [BIN, 'serve', '--mcp'], {
cwd,
stdio: ['pipe', 'pipe', 'pipe'],
env: { ...process.env, ...env },
}) as ChildProcessWithoutNullStreams;
// Swallow spawn/EPIPE errors so killing a child mid-write can't surface as an
// unhandled error that crashes the vitest worker.
child.on('error', () => { /* ignore */ });
child.stdin.on('error', () => { /* ignore */ });
const stdout: string[] = [];
const stderr: string[] = [];
let stdoutBuf = '';
let stderrBuf = '';
child.stdout.on('data', (chunk: Buffer) => {
stdoutBuf += chunk.toString('utf8');
let idx: number;
while ((idx = stdoutBuf.indexOf('\n')) !== -1) {
stdout.push(stdoutBuf.slice(0, idx));
stdoutBuf = stdoutBuf.slice(idx + 1);
}
});
child.stderr.on('data', (chunk: Buffer) => {
stderrBuf += chunk.toString('utf8');
let idx: number;
while ((idx = stderrBuf.indexOf('\n')) !== -1) {
stderr.push(stderrBuf.slice(0, idx));
stderrBuf = stderrBuf.slice(idx + 1);
}
});
return { child, stdout, stderr };
}
function sendMessage(child: ChildProcessWithoutNullStreams, msg: unknown): void {
try { child.stdin.write(JSON.stringify(msg) + '\n'); } catch { /* child may be gone */ }
}
function sendInitialize(child: ChildProcessWithoutNullStreams, rootUri: string, id: number): void {
sendMessage(child, {
jsonrpc: '2.0',
id,
method: 'initialize',
params: {
protocolVersion: '2024-11-05',
capabilities: {},
clientInfo: { name: 'test', version: '0.0.0' },
rootUri,
},
});
}
/** Find a JSON-RPC response with the given id (result OR error) on stdout. */
function findResponse(stdout: string[], id: number): any | null {
for (const line of stdout) {
if (!line.trim()) continue;
try {
const parsed = JSON.parse(line);
if (parsed && parsed.id === id && (parsed.result !== undefined || parsed.error !== undefined)) {
return parsed;
}
} catch { /* not JSON */ }
}
return null;
}
function waitFor<T>(
predicate: () => T | undefined | null | false,
timeoutMs: number,
pollMs = 25,
): Promise<T> {
return new Promise((resolve, reject) => {
const started = Date.now();
const tick = () => {
let v: T | undefined | null | false;
try { v = predicate(); } catch (e) { return reject(e); }
if (v) return resolve(v as T);
if (Date.now() - started > timeoutMs) return reject(new Error(`Timed out after ${timeoutMs}ms`));
setTimeout(tick, pollMs);
};
tick();
});
}
function isAlive(pid: number): boolean {
try { process.kill(pid, 0); return true; } catch { return false; }
}
function readLockPid(root: string): number | null {
try {
const raw = fs.readFileSync(path.join(root, '.codegraph', 'daemon.pid'), 'utf8');
const info = JSON.parse(raw);
return typeof info.pid === 'number' ? info.pid : null;
} catch { return null; }
}
function readDaemonLog(root: string): string {
try { return fs.readFileSync(path.join(root, '.codegraph', 'daemon.log'), 'utf8'); }
catch { return ''; }
}
function countListeningLines(root: string): number {
return readDaemonLog(root).split('\n').filter((l) => l.includes('[CodeGraph daemon] Listening on')).length;
}
function killTree(...procs: ChildProcessWithoutNullStreams[]): void {
for (const p of procs) {
if (!p.killed) { try { p.kill('SIGKILL'); } catch { /* gone */ } }
}
}
async function waitProcessExit(pid: number, timeoutMs: number): Promise<boolean> {
return waitFor(() => !isAlive(pid), timeoutMs).then(() => true).catch(() => false);
}
describe('Shared MCP daemon (issue #411)', () => {
let tempDir: string; // the (possibly symlinked) path processes are spawned with
let realRoot: string; // its canonical form — what the daemon keys paths on
const servers: SpawnedServer[] = [];
beforeEach(async () => {
tempDir = fs.mkdtempSync(path.join(os.tmpdir(), 'codegraph-mcp-daemon-'));
const cg = await CodeGraph.init(tempDir);
cg.close();
realRoot = fs.realpathSync(tempDir);
});
afterEach(async () => {
killTree(...servers.map((s) => s.child));
// The daemon is detached (not a tracked child) — reap it explicitly via the
// pid it recorded, so a test can't leak a background daemon. Guard against
// our own pid: the version-mismatch test plants `pid: process.pid` in the
// lockfile, and we must never SIGKILL the vitest worker.
const daemonPid = readLockPid(realRoot);
if (daemonPid && daemonPid !== process.pid && isAlive(daemonPid)) {
try { process.kill(daemonPid, 'SIGKILL'); } catch { /* race */ }
}
await new Promise((r) => setTimeout(r, 50));
servers.length = 0;
fs.rmSync(tempDir, { recursive: true, force: true });
});
it('two invocations share ONE detached daemon; both attach as proxies', async () => {
const env = { CODEGRAPH_DAEMON_IDLE_TIMEOUT_MS: '15000' };
const first = spawnServer(tempDir, env);
servers.push(first);
sendInitialize(first.child, `file://${tempDir}`, 1);
const firstResp = await waitFor(() => findResponse(first.stdout, 1), 10000);
expect(firstResp.result.serverInfo.name).toBe('codegraph');
// The launcher is a PROXY (not the daemon itself) — that's the detach fix.
await waitFor(() => first.stderr.some((l) => l.includes('Attached to shared daemon')), 8000);
// A detached daemon came up and recorded itself.
await waitFor(() => fs.existsSync(path.join(realRoot, '.codegraph', 'daemon.pid')), 8000);
await waitFor(() => countListeningLines(realRoot) >= 1, 8000);
const daemonPid = readLockPid(realRoot);
expect(daemonPid).toBeTruthy();
expect(isAlive(daemonPid!)).toBe(true);
// The socket exists at the path the code computes from the canonical root.
// On Windows the daemon listens on a named pipe (\\.\pipe\...), which isn't
// a filesystem entry — existsSync doesn't apply there, and the "Attached to
// shared daemon" proof above already confirms the proxy reached it.
if (process.platform !== 'win32') {
expect(fs.existsSync(getDaemonSocketPath(realRoot))).toBe(true);
}
// Second invocation attaches as a proxy to the SAME daemon.
const second = spawnServer(tempDir, env);
servers.push(second);
sendInitialize(second.child, `file://${tempDir}`, 2);
const secondResp = await waitFor(() => findResponse(second.stdout, 2), 10000);
expect(secondResp.result.serverInfo.name).toBe('codegraph');
await waitFor(() => second.stderr.some((l) => l.includes('Attached to shared daemon')), 8000);
// Exactly one daemon ever bound, and it's the same pid both attached to.
expect(countListeningLines(realRoot)).toBe(1);
expect(readLockPid(realRoot)).toBe(daemonPid);
}, 40000);
it('concurrent launchers converge on a single daemon (lockfile race — must-fix 1)', async () => {
const env = { CODEGRAPH_DAEMON_IDLE_TIMEOUT_MS: '15000' };
// Fire three launchers as close to simultaneously as possible — this is the
// race window where the old code could end up with two daemons.
const procs = [spawnServer(tempDir, env), spawnServer(tempDir, env), spawnServer(tempDir, env)];
procs.forEach((p, i) => { servers.push(p); sendInitialize(p.child, `file://${tempDir}`, i + 1); });
// All three get a valid initialize response...
for (let i = 0; i < procs.length; i++) {
const resp = await waitFor(() => findResponse(procs[i].stdout, i + 1), 12000);
expect(resp.result.serverInfo.name).toBe('codegraph');
}
// ...and all three attached as proxies (none fell back / wedged).
for (const p of procs) {
await waitFor(() => p.stderr.some((l) => l.includes('Attached to shared daemon')), 10000);
}
// The decisive assertion: exactly ONE daemon bound the socket. Losing
// candidates log "already holds the lock; exiting" and never listen.
expect(countListeningLines(realRoot)).toBe(1);
const daemonPid = readLockPid(realRoot);
expect(daemonPid).toBeTruthy();
expect(isAlive(daemonPid!)).toBe(true);
}, 45000);
it('daemon survives the first client dying; a second client keeps working (must-fix 2 / #277)', async () => {
// Idle high so the daemon doesn't reap mid-test; poll fast so proxy 1
// notices its dead parent quickly.
const env = { CODEGRAPH_DAEMON_IDLE_TIMEOUT_MS: '30000', CODEGRAPH_PPID_POLL_MS: '200' };
const first = spawnServer(tempDir, env);
servers.push(first);
sendInitialize(first.child, `file://${tempDir}`, 1);
await waitFor(() => findResponse(first.stdout, 1), 10000);
await waitFor(() => (readLockPid(realRoot) ?? 0) > 0, 8000);
const daemonPid = readLockPid(realRoot)!;
expect(isAlive(daemonPid)).toBe(true);
const second = spawnServer(tempDir, env);
servers.push(second);
sendInitialize(second.child, `file://${tempDir}`, 1);
await waitFor(() => findResponse(second.stdout, 1), 10000);
await waitFor(() => second.stderr.some((l) => l.includes('Attached to shared daemon')), 8000);
// Kill the launcher that spawned the daemon. With the old in-process design
// this would take the daemon (and thus the second client) down.
killTree(first.child);
// The daemon is detached — it must still be alive a beat later.
await new Promise((r) => setTimeout(r, 1500));
expect(isAlive(daemonPid)).toBe(true);
// And the second client can still drive a real tool call through it.
sendMessage(second.child, { jsonrpc: '2.0', id: 2, method: 'tools/list' });
const toolsResp = await waitFor(() => findResponse(second.stdout, 2), 10000);
expect(Array.isArray(toolsResp.result.tools)).toBe(true);
expect(toolsResp.result.tools.length).toBeGreaterThan(0);
}, 45000);
it('CODEGRAPH_NO_DAEMON=1 keeps each process independent (no socket/pidfile)', async () => {
const env = { CODEGRAPH_NO_DAEMON: '1' };
const first = spawnServer(tempDir, env);
servers.push(first);
sendInitialize(first.child, `file://${tempDir}`, 1);
await waitFor(() => findResponse(first.stdout, 1), 10000);
// Direct mode — no daemon machinery touched.
expect(first.stderr.some((l) => l.includes('Attached to shared daemon'))).toBe(false);
expect(fs.existsSync(path.join(realRoot, '.codegraph', 'daemon.pid'))).toBe(false);
expect(fs.existsSync(path.join(realRoot, '.codegraph', 'daemon.log'))).toBe(false);
}, 20000);
it('clears a stale (dead-pid) lockfile and a fresh daemon takes over', async () => {
// Plant a lockfile pointing at a definitely-dead pid + the real socket path.
fs.writeFileSync(
path.join(realRoot, '.codegraph', 'daemon.pid'),
JSON.stringify({
pid: 999_999,
version: '0.0.0-fake',
socketPath: getDaemonSocketPath(realRoot),
startedAt: Date.now() - 1000,
}),
);
const env = { CODEGRAPH_DAEMON_IDLE_TIMEOUT_MS: '15000' };
const server = spawnServer(tempDir, env);
servers.push(server);
sendInitialize(server.child, `file://${tempDir}`, 1);
const resp = await waitFor(() => findResponse(server.stdout, 1), 10000).catch((e) => {
throw new Error(`${(e as Error).message}\nstderr:\n${server.stderr.join('\n')}\ndaemon.log:\n${readDaemonLog(realRoot)}`);
});
expect(resp.result.serverInfo.name).toBe('codegraph');
await waitFor(() => countListeningLines(realRoot) >= 1, 10000);
// The pidfile now names a live daemon, not the planted-dead 999999.
const livePid = readLockPid(realRoot);
expect(livePid).not.toBe(999_999);
expect(isAlive(livePid!)).toBe(true);
}, 40000);
it('proxy falls back to direct mode on a daemon version mismatch', async () => {
const net = await import('net');
const sockPath = getDaemonSocketPath(realRoot);
// Plant a live-pid lockfile so the launcher treats the lock as held, and a
// mini-server that answers with a mismatched-version hello.
fs.writeFileSync(
path.join(realRoot, '.codegraph', 'daemon.pid'),
JSON.stringify({ pid: process.pid, version: '0.0.0-mismatch', socketPath: sockPath, startedAt: Date.now() }),
);
const miniServer = net.createServer((sock) => {
sock.write(JSON.stringify({ codegraph: '0.0.0-mismatch', pid: 1, socketPath: sockPath, protocol: 1 }) + '\n');
});
await new Promise<void>((resolve) => miniServer.listen(sockPath, () => resolve()));
try {
const server = spawnServer(tempDir);
servers.push(server);
sendInitialize(server.child, `file://${tempDir}`, 1);
// Despite the mismatched daemon, the client still gets an initialize
// response — the proxy refuses to attach and falls back to direct mode.
const resp = await waitFor(() => findResponse(server.stdout, 1), 10000);
expect(resp.result.serverInfo.name).toBe('codegraph');
await waitFor(
() => server.stderr.some((l) => l.includes('falling back to direct mode')),
6000,
);
} finally {
await new Promise<void>((resolve) => miniServer.close(() => resolve()));
}
}, 30000);
it('daemon idle-times-out after the last client disconnects', async () => {
const env = { CODEGRAPH_DAEMON_IDLE_TIMEOUT_MS: '800', CODEGRAPH_PPID_POLL_MS: '200' };
const server = spawnServer(tempDir, env);
servers.push(server);
sendInitialize(server.child, `file://${tempDir}`, 1);
await waitFor(() => findResponse(server.stdout, 1), 10000);
await waitFor(() => (readLockPid(realRoot) ?? 0) > 0, 8000);
const daemonPid = readLockPid(realRoot)!;
// Close the only client's stdin → proxy exits → daemon refcount hits 0 →
// idle timer fires → daemon exits and cleans up its lockfile.
server.child.stdin.end();
expect(await waitProcessExit(daemonPid, 10000)).toBe(true);
expect(fs.existsSync(path.join(realRoot, '.codegraph', 'daemon.pid'))).toBe(false);
}, 30000);
});
+8
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@@ -23,6 +23,14 @@ function spawnServer(cwd: string): ChildProcessWithoutNullStreams {
return spawn(process.execPath, [BIN, 'serve', '--mcp'], {
cwd,
stdio: ['pipe', 'pipe', 'pipe'],
// Pin to direct (in-process) mode. #172 is a contract about the in-process
// server's init ordering — the "File watcher active" log this test observes
// is emitted in-process. In daemon mode the watcher runs in the detached
// daemon (logging to .codegraph/daemon.log, not the child's stderr); the
// same response-before-init guarantee lives in the shared session code and
// is covered by mcp-daemon.test.ts. Direct mode also avoids leaking a
// detached daemon from this suite.
env: { ...process.env, CODEGRAPH_NO_DAEMON: '1' },
}) as ChildProcessWithoutNullStreams;
}
+6 -1
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@@ -103,7 +103,12 @@ describe.skipIf(process.platform === 'win32')('MCP PPID watchdog (#277)', () =>
stdinHolder.unref();
const child = spawn(process.execPath, [${JSON.stringify(BIN)}, 'serve', '--mcp'], {
stdio: [stdinHolder.stdout, 'ignore', stderrFd],
env: { ...process.env, CODEGRAPH_PPID_POLL_MS: '200' },
// Pin to direct (in-process) mode: this test targets the in-process
// server's PPID watchdog (#277). The detached-daemon/proxy watchdog is
// covered separately in mcp-daemon.test.ts ("daemon survives the first
// client dying"). Without this the spawned process becomes a proxy and
// also spawns a detached daemon that would outlive the test.
env: { ...process.env, CODEGRAPH_PPID_POLL_MS: '200', CODEGRAPH_NO_DAEMON: '1' },
detached: true,
});
child.unref();
+99
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@@ -0,0 +1,99 @@
/**
* Daemon socket + lockfile path helpers — issue #411.
*
* One shared `codegraph serve --mcp` daemon per project root means we need a
* stable, project-keyed rendezvous between cooperating processes. The IPC
* surface area is just two file paths:
*
* - `daemon.sock` — Unix domain socket / named pipe the daemon listens on.
* - `daemon.pid` — atomic-create lockfile holding the daemon's pid + version.
*
* Both live under `.codegraph/` so the project-scoped uninstall (`codegraph
* uninit`) sweeps them up for free.
*
* Special-case: Unix domain socket paths have a hard length limit (~104 on
* macOS, ~108 on Linux); when the in-project path exceeds it we fall back to
* an absolute-path hash under `os.tmpdir()`. The pidfile always stays in the
* project (it doesn't have a length limit) — and acts as the authoritative
* pointer to the socket path the daemon chose.
*/
import * as crypto from 'crypto';
import * as os from 'os';
import * as path from 'path';
import { getCodeGraphDir } from '../directory';
/** Soft upper bound for in-project socket paths. */
const POSIX_SOCKET_PATH_LIMIT = 100;
/** Short stable identifier for a project root — used in tmpdir/pipe names. */
function projectHash(projectRoot: string): string {
return crypto.createHash('sha256').update(path.resolve(projectRoot)).digest('hex').slice(0, 16);
}
/**
* Compute the socket / named-pipe path the daemon should listen on (and the
* proxy should connect to) for `projectRoot`. Deterministic given a project
* root, so independent processes converge without coordination.
*/
export function getDaemonSocketPath(projectRoot: string): string {
if (process.platform === 'win32') {
return `\\\\.\\pipe\\codegraph-${projectHash(projectRoot)}`;
}
const inProject = path.join(getCodeGraphDir(projectRoot), 'daemon.sock');
if (inProject.length <= POSIX_SOCKET_PATH_LIMIT) return inProject;
// Long project paths (deep monorepos, Bazel out dirs) need tmpdir fallback
// or `bind` returns EADDRINUSE / ENAMETOOLONG. Hash keeps it project-scoped.
return path.join(os.tmpdir(), `codegraph-${projectHash(projectRoot)}.sock`);
}
/** Absolute path to the daemon pid lockfile for `projectRoot`. */
export function getDaemonPidPath(projectRoot: string): string {
return path.join(getCodeGraphDir(projectRoot), 'daemon.pid');
}
/** Structured contents of the pid lockfile. */
export interface DaemonLockInfo {
pid: number;
version: string;
socketPath: string;
startedAt: number;
}
/**
* Serialize a {@link DaemonLockInfo} for writing to the pidfile. JSON for
* human readability — operators occasionally `cat` this when debugging.
*/
export function encodeLockInfo(info: DaemonLockInfo): string {
return JSON.stringify(info, null, 2) + '\n';
}
/**
* Parse a pidfile body. Tolerant of old-format pidfiles (plain decimal pid) so
* a 0.10.x daemon doesn't trip over a 0.9.x lockfile if that ever happens —
* we treat such a lockfile as "process is unknown version, refuse to share."
*/
export function decodeLockInfo(raw: string): DaemonLockInfo | null {
const trimmed = raw.trim();
if (!trimmed) return null;
try {
const parsed = JSON.parse(trimmed);
if (
parsed &&
typeof parsed.pid === 'number' &&
typeof parsed.version === 'string' &&
typeof parsed.socketPath === 'string' &&
typeof parsed.startedAt === 'number'
) {
return parsed as DaemonLockInfo;
}
return null;
} catch {
// Fall through to legacy plain-pid handling.
}
const pid = Number(trimmed);
if (Number.isFinite(pid) && pid > 0) {
return { pid, version: 'unknown', socketPath: '', startedAt: 0 };
}
return null;
}
+391
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@@ -0,0 +1,391 @@
/**
* Shared MCP daemon — issue #411.
*
* One detached `codegraph serve --mcp` daemon process per project root,
* accepting N concurrent MCP clients over a Unix-domain socket (or named pipe
* on Windows). Each incoming connection gets its own {@link MCPSession}; all
* sessions share a single {@link MCPEngine}, which means a single file watcher
* (one inotify set), a single SQLite connection (one WAL writer), and a single
* tree-sitter warm-up — paid once, amortized across every agent talking to the
* project.
*
* Lifecycle (see also `./index.ts` and `./proxy.ts`):
* - The daemon is spawned **detached** (its own session/process group, stdio
* decoupled) by the first launcher that finds no daemon running. It is NOT
* a child of any MCP host, so closing one terminal / Ctrl-C'ing one session
* can't take it down and sever the others. That's why this process has no
* PPID watchdog: it deliberately outlives every individual client.
* - Every MCP host talks to the daemon through a thin `proxy` process (the
* thing the host actually spawned). The proxy keeps the #277 PPID watchdog,
* so a SIGKILL'd host still reaps its proxy promptly; the proxy's socket
* close then decrements the daemon's refcount.
* - When the last client disconnects the daemon lingers for
* `CODEGRAPH_DAEMON_IDLE_TIMEOUT_MS` (default 300s) so back-to-back agent
* runs in the same project don't repay startup, then exits cleanly. This is
* what keeps a single-agent session from leaking a daemon forever (#277).
*
* What this file owns:
* - Listening on the daemon socket and spawning per-connection sessions.
* - The handshake "hello" line that lets a proxy verify it found a
* same-version daemon before piping any JSON-RPC through it.
* - The lockfile (`.codegraph/daemon.pid`) competing daemons arbitrate
* against — atomic `O_EXCL` create with the full record written in the same
* breath (no empty-file window) + cleanup on exit.
* - Reference counting + idle timeout.
* - Graceful shutdown on SIGTERM/SIGINT and idle exit.
*
* What this file does NOT own:
* - The proxy side (`./proxy.ts`).
* - The decision of *whether* to run as daemon at all — that's `MCPServer`.
* - The MCP protocol state machine — that's `./session.ts`.
*/
import * as fs from 'fs';
import * as net from 'net';
import * as path from 'path';
import { MCPEngine } from './engine';
import { MCPSession } from './session';
import { SocketTransport } from './transport';
import {
DaemonLockInfo,
decodeLockInfo,
encodeLockInfo,
getDaemonPidPath,
getDaemonSocketPath,
} from './daemon-paths';
import { CodeGraphPackageVersion } from './version';
/** Default idle linger after the last client disconnects. */
const DEFAULT_IDLE_TIMEOUT_MS = 300_000;
/** Bytes/parse-window for an oversized hello line — bounded against a malicious peer. */
const MAX_HELLO_LINE_BYTES = 4096;
/**
* Wire format for the one-shot hello line the daemon emits on every new
* connection. Versioned with the package's own semver so a 0.9.x proxy never
* pipes through a 0.10.x daemon (or vice-versa) — the proxy falls back to
* direct mode on mismatch rather than risk subtle wire incompatibilities.
*/
export interface DaemonHello {
codegraph: string; // package version (must match the proxy's own version)
pid: number; // daemon pid (informational; for `ps` debugging)
socketPath: string; // echoed back so the proxy can log it
protocol: 1; // bump if the hello shape changes
}
export interface DaemonStartResult {
/** Always-non-null for a successfully-started daemon. */
socketPath: string;
/** Lockfile contents as written. */
lock: DaemonLockInfo;
}
/**
* Run as the shared daemon for `projectRoot`. Resolves once the socket is
* listening. The Daemon owns the socket, the engine, and the lockfile until
* `stop()` is called or it exits on idle/signal.
*
* Race-safe: callers must first call `tryAcquireDaemonLock(projectRoot)` and
* only construct a Daemon if they got the lock (`kind: 'acquired'`). The atomic
* `O_EXCL` create inside the acquire helper — which now also writes the full
* record before returning — is the only synchronization between competing
* daemons.
*/
export class Daemon {
private server: net.Server | null = null;
private clients = new Set<MCPSession>();
private idleTimer: NodeJS.Timeout | null = null;
private idleTimeoutMs: number;
private engine: MCPEngine;
private stopping = false;
private socketPath: string;
private pidPath: string;
constructor(
private projectRoot: string,
opts: { idleTimeoutMs?: number } = {},
) {
this.socketPath = getDaemonSocketPath(projectRoot);
this.pidPath = getDaemonPidPath(projectRoot);
this.idleTimeoutMs = opts.idleTimeoutMs ?? resolveIdleTimeoutMs();
this.engine = new MCPEngine();
this.engine.setProjectPathHint(projectRoot);
}
/**
* Bind the socket, kick off engine init, and register signal handlers. The
* lockfile body was already written atomically by `tryAcquireDaemonLock`, so
* there is nothing to write here. The promise resolves once the server is
* listening — the daemon then sticks around until idle/shutdown.
*/
async start(): Promise<DaemonStartResult> {
// Engine init is deliberately backgrounded — see #172. The first session
// to land waits on `ensureInitialized` either way, and unloaded sessions
// (cross-project tool calls only) shouldn't pay any open cost.
void this.engine.ensureInitialized(this.projectRoot);
// Stale socket file (left over from a SIGKILL'd previous daemon) will
// wedge `listen` with EADDRINUSE. We arrived here holding the lockfile,
// which means there's no live daemon, so it's safe to clear.
if (process.platform !== 'win32') {
try { fs.unlinkSync(this.socketPath); } catch { /* not-exists is fine */ }
}
await new Promise<void>((resolve, reject) => {
const server = net.createServer((socket) => this.handleConnection(socket));
server.once('error', (err) => reject(err));
server.listen(this.socketPath, () => {
// POSIX: tighten permissions to user-only — the socket lives under
// `.codegraph/`, which is git-ignored but may be on a shared FS.
if (process.platform !== 'win32') {
try { fs.chmodSync(this.socketPath, 0o600); } catch { /* best-effort */ }
}
this.server = server;
resolve();
});
});
const lock: DaemonLockInfo = {
pid: process.pid,
version: CodeGraphPackageVersion,
socketPath: this.socketPath,
startedAt: Date.now(),
};
process.stderr.write(
`[CodeGraph daemon] Listening on ${this.socketPath} (pid ${process.pid}, v${CodeGraphPackageVersion}). Idle timeout ${this.idleTimeoutMs}ms.\n`
);
// No clients yet: arm the idle timer immediately so a daemon that nobody
// ever connects to (e.g. spawned then abandoned because the launcher died)
// doesn't pin resources forever.
this.armIdleTimer();
process.on('SIGINT', () => this.stop('SIGINT'));
process.on('SIGTERM', () => this.stop('SIGTERM'));
return { socketPath: this.socketPath, lock };
}
/** Currently-connected client count. Exposed for tests / status output. */
getClientCount(): number {
return this.clients.size;
}
/** The socket path the daemon is (or will be) listening on. */
getSocketPath(): string {
return this.socketPath;
}
/** Graceful shutdown: close all sessions, the engine, and clean up the lock. */
async stop(reason: string = 'stop'): Promise<void> {
if (this.stopping) return;
this.stopping = true;
if (this.idleTimer) {
clearTimeout(this.idleTimer);
this.idleTimer = null;
}
process.stderr.write(`[CodeGraph daemon] Shutting down (${reason}; clients=${this.clients.size}).\n`);
for (const session of [...this.clients]) {
try { session.stop(); } catch { /* best-effort */ }
}
this.clients.clear();
if (this.server) {
await new Promise<void>((resolve) => this.server!.close(() => resolve()));
this.server = null;
}
this.engine.stop();
this.cleanupLockfile();
if (process.platform !== 'win32') {
try { fs.unlinkSync(this.socketPath); } catch { /* may already be gone */ }
}
process.exit(0);
}
private handleConnection(socket: net.Socket): void {
// Hello first so the proxy can verify versions before piping any
// application bytes. The proxy reads exactly one line, then forwards.
const hello: DaemonHello = {
codegraph: CodeGraphPackageVersion,
pid: process.pid,
socketPath: this.socketPath,
protocol: 1,
};
socket.write(JSON.stringify(hello) + '\n');
const transport = new SocketTransport(socket);
const session = new MCPSession(transport, this.engine, {
explicitProjectPath: this.projectRoot,
});
transport.onClose(() => this.dropClient(session));
this.clients.add(session);
this.disarmIdleTimer();
session.start();
}
private dropClient(session: MCPSession): void {
if (!this.clients.delete(session)) return;
if (this.clients.size === 0) this.armIdleTimer();
}
private armIdleTimer(): void {
if (this.idleTimer || this.stopping) return;
if (this.idleTimeoutMs <= 0) return; // 0 = never idle-exit
this.idleTimer = setTimeout(() => {
this.idleTimer = null;
// Last-second sanity check: if a connection landed between the timer
// firing and now, don't exit. (setImmediate-ordering is the only way
// this races; cheap to defend against.)
if (this.clients.size > 0) {
this.armIdleTimer();
return;
}
void this.stop('idle timeout');
}, this.idleTimeoutMs);
// Don't keep the event loop alive just for this — the net.Server keeps the
// loop alive while listening, so the timer still fires; once we stop() the
// loop should drain naturally.
this.idleTimer.unref?.();
}
private disarmIdleTimer(): void {
if (!this.idleTimer) return;
clearTimeout(this.idleTimer);
this.idleTimer = null;
}
private cleanupLockfile(): void {
try {
if (fs.existsSync(this.pidPath)) {
// Only remove if it still belongs to us — another daemon may have
// already taken over while we were shutting down (extremely rare).
const raw = fs.readFileSync(this.pidPath, 'utf8');
const info = decodeLockInfo(raw);
if (info && info.pid === process.pid) {
fs.unlinkSync(this.pidPath);
}
}
} catch { /* best-effort; we're exiting anyway */ }
}
}
/**
* Result of `tryAcquireDaemonLock`. Either we got the lockfile (caller becomes
* the daemon), or it already existed (caller should connect to the existing
* daemon as a proxy, or — if the holder is dead — clear it and retry).
*/
export type AcquireResult =
| { kind: 'acquired'; pidPath: string; info: DaemonLockInfo }
| { kind: 'taken'; existing: DaemonLockInfo | null; pidPath: string };
/**
* Atomically create the daemon pidfile AND write its full record in the same
* call. Returns either an `acquired` result (the caller is now the daemon-elect
* and may construct a {@link Daemon}) or a `taken` result.
*
* must-fix 1 (issue #411 review): the original implementation created the
* pidfile empty under an `O_EXCL` fd and only wrote the body later, after
* `server.listen` resolved. A second candidate that read the pidfile during
* that millisecond-wide window saw an empty file, decoded it as `null`, treated
* it as stale, and `unlink`'d the lock the first daemon still held — producing
* two daemons (two watchers, two writers) on concurrent startup, exactly the
* multi-agent scenario the feature targets. Writing the complete record before
* returning the handle closes that window: a concurrent reader always sees a
* valid pid+version+socketPath, never an empty file. The socket path is
* deterministic from the project root, so it's known here.
*/
export function tryAcquireDaemonLock(projectRoot: string): AcquireResult {
const pidPath = getDaemonPidPath(projectRoot);
// Make sure the .codegraph/ directory exists — the daemon may be the first
// thing to touch it on a fresh-clone-but-already-initialized checkout.
fs.mkdirSync(path.dirname(pidPath), { recursive: true });
try {
// `wx` = O_CREAT | O_EXCL | O_WRONLY: atomic "create only if absent".
const fd = fs.openSync(pidPath, 'wx', 0o600);
const info: DaemonLockInfo = {
pid: process.pid,
version: CodeGraphPackageVersion,
socketPath: getDaemonSocketPath(projectRoot),
startedAt: Date.now(),
};
try {
// Synchronous write immediately after the create — no await in between —
// so the empty-file window is a single fs.writeSync, not an I/O-bound
// `server.listen`. Combined with the pid-verified `clearStaleDaemonLock`
// below, concurrent candidates can never delete a live daemon's lock.
fs.writeSync(fd, encodeLockInfo(info));
} finally {
fs.closeSync(fd);
}
return { kind: 'acquired', pidPath, info };
} catch (err: unknown) {
const e = err as NodeJS.ErrnoException;
if (e.code !== 'EEXIST') throw err;
}
let existing: DaemonLockInfo | null = null;
try {
const raw = fs.readFileSync(pidPath, 'utf8');
existing = decodeLockInfo(raw);
} catch { /* unreadable lockfile — treat as malformed */ }
return { kind: 'taken', existing, pidPath };
}
/**
* Remove a stale pidfile, but only if it still names a dead process. Re-reads
* the file immediately before unlinking so we never delete a lock that a live
* daemon (re)acquired in the meantime.
*
* must-fix 1 (issue #411 review): the original unconditionally `unlink`'d,
* which let a racing candidate delete a healthy daemon's lock. Passing
* `expectedDeadPid` (the pid the caller believed was dead) makes the clear a
* compare-and-delete: bail if the file now holds a different pid, or any live
* pid. Returns true when the stale lock is gone (or was already gone).
*/
export function clearStaleDaemonLock(pidPath: string, expectedDeadPid?: number): boolean {
try {
const raw = fs.readFileSync(pidPath, 'utf8');
const info = decodeLockInfo(raw);
if (info) {
// A different pid took over since we read it — not ours to clear.
if (expectedDeadPid !== undefined && info.pid !== expectedDeadPid) return false;
// Holder is actually alive — never clear a live daemon's lock.
if (info.pid > 0 && isProcessAlive(info.pid)) return false;
}
fs.unlinkSync(pidPath);
return true;
} catch (err: unknown) {
const e = err as NodeJS.ErrnoException;
if (e.code === 'ENOENT') return true; // already gone
return false;
}
}
/**
* Probe whether `pid` is currently alive (signal-0). Treats EPERM as alive on
* every platform (the process exists, it's just not ours to signal) so we never
* mistake a live daemon for a dead one and clear its lock.
*/
export function isProcessAlive(pid: number): boolean {
try {
process.kill(pid, 0);
return true;
} catch (err: unknown) {
const e = err as NodeJS.ErrnoException;
if (e.code === 'EPERM') return true; // exists, just not ours to signal
return false;
}
}
function resolveIdleTimeoutMs(): number {
const raw = process.env.CODEGRAPH_DAEMON_IDLE_TIMEOUT_MS;
if (raw === undefined || raw === '') return DEFAULT_IDLE_TIMEOUT_MS;
const parsed = Number(raw);
if (!Number.isFinite(parsed) || parsed < 0) return DEFAULT_IDLE_TIMEOUT_MS;
return Math.floor(parsed);
}
/** Exported for test stubs that need to bound the hello-line read. */
export { MAX_HELLO_LINE_BYTES };
+232
View File
@@ -0,0 +1,232 @@
/**
* MCP shared engine — the heavyweight, *shared* state for an MCP server:
* the project's {@link CodeGraph} instance, file watcher, and the
* {@link ToolHandler} cache for cross-project queries.
*
* One engine, many sessions:
* - direct mode (single stdio session) instantiates one engine + one session;
* - daemon mode instantiates one engine and a new session per socket
* connection. Every session reads from the same SQLite WAL and the same
* inotify watch set — that's the entire point of issue #411.
*/
import CodeGraph, { findNearestCodeGraphRoot } from '../index';
import { watchDisabledReason } from '../sync';
import { ToolHandler } from './tools';
export interface MCPEngineOptions {
/**
* Whether to start the file watcher when initializing. Daemon and direct
* modes both want this true; tests may set it false to keep the engine
* cheap. Honors {@link watchDisabledReason} regardless.
*/
watch?: boolean;
}
/**
* Shared MCP engine. Thread-safe in the sense that multiple sessions can
* call its methods concurrently — internally it serializes initialization
* through a single promise so multiple sessions racing each other on first
* connect never double-open the SQLite file.
*/
export class MCPEngine {
private cg: CodeGraph | null = null;
private toolHandler: ToolHandler;
// Project root we resolved to. Null until `ensureInitialized` succeeds
// (or null forever if no .codegraph/ ever turned up — that's a valid
// state for the engine, since cross-project queries still work).
private projectPath: string | null = null;
// Set on first `ensureInitialized` so subsequent sessions don't redo work.
private initPromise: Promise<void> | null = null;
private watcherStarted = false;
private opts: Required<MCPEngineOptions>;
private closed = false;
constructor(opts: MCPEngineOptions = {}) {
this.opts = { watch: opts.watch ?? true };
this.toolHandler = new ToolHandler(null);
}
/**
* Convenience for {@link MCPServer} compatibility: pre-seed an explicit
* project path (from the `--path` CLI flag) without yet opening it. This
* keeps the synchronous constructor cheap; the actual open happens on the
* first `ensureInitialized` call.
*/
setProjectPathHint(projectPath: string): void {
this.projectPath = projectPath;
this.toolHandler.setDefaultProjectHint(projectPath);
}
/** Project root that the engine resolved on first init (null if none). */
getProjectPath(): string | null {
return this.projectPath;
}
/** Shared ToolHandler — sessions delegate tool dispatch through this. */
getToolHandler(): ToolHandler {
return this.toolHandler;
}
/** Whether the default project's CodeGraph is open. */
hasDefaultCodeGraph(): boolean {
return this.toolHandler.hasDefaultCodeGraph();
}
/**
* Walk up from `searchFrom` to find the nearest `.codegraph/` and open it.
* Idempotent: concurrent callers share one in-flight init; subsequent
* callers after success are no-ops.
*
* The original `MCPServer.tryInitializeDefault` carried the same retry-on-
* subsequent-tool-call semantics; we preserve them by NOT throwing when the
* search misses (just leaves `cg` null so the next call can retry).
*/
async ensureInitialized(searchFrom: string): Promise<void> {
if (this.closed) return;
if (this.toolHandler.hasDefaultCodeGraph()) return;
if (this.initPromise) {
try { await this.initPromise; } catch { /* let caller retry */ }
return;
}
this.initPromise = this.doInitialize(searchFrom).finally(() => {
this.initPromise = null;
});
try {
await this.initPromise;
} catch {
// Init errors are logged inside `doInitialize`; falling through here
// matches MCPServer's previous "retry on next tool call" behavior.
}
}
/**
* Synchronous last-resort init used by the per-session retry loop when the
* background `ensureInitialized` already finished (or failed) and we need
* to pick up a project that appeared *after* the engine started.
*/
retryInitializeSync(searchFrom: string): void {
if (this.closed) return;
if (this.toolHandler.hasDefaultCodeGraph()) return;
this.toolHandler.setDefaultProjectHint(searchFrom);
const resolvedRoot = findNearestCodeGraphRoot(searchFrom);
if (!resolvedRoot) return;
try {
// Close any previously failed instance to avoid leaking resources.
if (this.cg) {
try { this.cg.close(); } catch { /* ignore */ }
this.cg = null;
}
this.cg = CodeGraph.openSync(resolvedRoot);
this.projectPath = resolvedRoot;
this.toolHandler.setDefaultCodeGraph(this.cg);
this.startWatching();
this.catchUpSync();
} catch {
// Still failing — caller will try again on the next tool call.
}
}
/**
* Close everything. Used on graceful daemon shutdown (SIGTERM/idle timeout)
* and on direct-mode stop. Idempotent.
*/
stop(): void {
if (this.closed) return;
this.closed = true;
this.toolHandler.closeAll();
if (this.cg) {
try { this.cg.close(); } catch { /* ignore */ }
this.cg = null;
}
}
private async doInitialize(searchFrom: string): Promise<void> {
this.toolHandler.setDefaultProjectHint(searchFrom);
const resolvedRoot = findNearestCodeGraphRoot(searchFrom);
if (!resolvedRoot) {
// No .codegraph/ above searchFrom — that's not an error, sessions may
// still discover one later via roots/list.
this.projectPath = searchFrom;
return;
}
this.projectPath = resolvedRoot;
try {
this.cg = await CodeGraph.open(resolvedRoot);
this.toolHandler.setDefaultCodeGraph(this.cg);
this.startWatching();
this.catchUpSync();
} catch (err) {
const msg = err instanceof Error ? err.message : String(err);
process.stderr.write(`[CodeGraph MCP] Failed to open project at ${resolvedRoot}: ${msg}\n`);
}
}
/**
* Start file watching on the active CodeGraph instance. Idempotent — the
* watcher is per-engine, not per-session, which is why the daemon path
* collapses N inotify sets to one. The wording of the disabled-reason log
* exactly matches the prior in-tree implementation so log-driven dashboards
* keep working.
*/
private startWatching(): void {
if (!this.cg || this.watcherStarted || !this.opts.watch) return;
const disabledReason = watchDisabledReason(this.projectPath ?? process.cwd());
if (disabledReason) {
process.stderr.write(
`[CodeGraph MCP] File watcher disabled — ${disabledReason}. ` +
`The graph will not auto-update; run \`codegraph sync\` (or install the git sync hooks via \`codegraph init\`) to refresh.\n`
);
this.watcherStarted = true;
return;
}
const started = this.cg.watch({
onSyncComplete: (result) => {
if (result.filesChanged > 0) {
process.stderr.write(
`[CodeGraph MCP] Auto-synced ${result.filesChanged} file(s) in ${result.durationMs}ms\n`
);
}
},
onSyncError: (err) => {
process.stderr.write(`[CodeGraph MCP] Auto-sync error: ${err.message}\n`);
},
});
this.watcherStarted = true;
if (started) {
process.stderr.write('[CodeGraph MCP] File watcher active — graph will auto-sync on changes\n');
} else {
process.stderr.write(
'[CodeGraph MCP] File watcher unavailable on this platform — run `codegraph sync` to refresh the graph after changes.\n'
);
}
}
/**
* Reconcile the index with the current filesystem once, right after open —
* catches edits, adds, deletes, and `git pull`/`checkout` changes made while
* no watcher was running. Background, never awaited.
*/
private catchUpSync(): void {
const cg = this.cg;
if (!cg) return;
void cg
.sync()
.then((result) => {
const changed = result.filesAdded + result.filesModified + result.filesRemoved;
if (changed > 0) {
process.stderr.write(`[CodeGraph MCP] Caught up ${changed} file(s) changed since last run\n`);
}
})
.catch((err) => {
const msg = err instanceof Error ? err.message : String(err);
process.stderr.write(`[CodeGraph MCP] Catch-up sync failed: ${msg}\n`);
});
}
}
+332 -467
View File
@@ -13,54 +13,45 @@
* const server = new MCPServer('/path/to/project');
* await server.start();
* ```
*
* Runtime modes (decided in {@link MCPServer.start}):
*
* - **Direct** — one process serves one MCP client over stdio. The pre-#411
* behavior; used when the user opts out (`CODEGRAPH_NO_DAEMON=1`), no
* `.codegraph/` is reachable, or the daemon machinery fails for any reason.
* - **Proxy** — what an MCP host actually talks to when sharing is on: a thin
* stdio↔socket pipe to the shared daemon. The proxy carries the #277 PPID
* watchdog, so a SIGKILL'd host reaps its proxy promptly. See {@link ./proxy.ts}.
* - **Daemon** — a *detached* background process (its own session/process
* group) that serves N proxies over a Unix-domain socket / named pipe,
* sharing one CodeGraph + watcher + SQLite handle. Spawned on demand; never a
* child of any host, so it survives individual sessions and is reaped by
* client-refcount + idle timeout. See {@link ./daemon.ts} and issue #411.
*
* The detached-daemon + always-proxy split is the fix for the review finding
* that the original in-process daemon (a) was the first host's child, so closing
* that terminal severed every other client, and (b) disabled the PPID watchdog,
* regressing #277 (orphaned daemons on host SIGKILL).
*/
import * as fs from 'fs';
import * as path from 'path';
import CodeGraph, { findNearestCodeGraphRoot } from '../index';
import { watchDisabledReason } from '../sync';
import { StdioTransport, JsonRpcRequest, JsonRpcNotification, ErrorCodes } from './transport';
import { tools, ToolHandler } from './tools';
import { SERVER_INSTRUCTIONS } from './server-instructions';
import { spawn, StdioOptions } from 'child_process';
import { findNearestCodeGraphRoot } from '../index';
import { getCodeGraphDir } from '../directory';
import { StdioTransport } from './transport';
import { MCPEngine } from './engine';
import { MCPSession } from './session';
import {
Daemon,
clearStaleDaemonLock,
isProcessAlive,
tryAcquireDaemonLock,
} from './daemon';
import { runProxy } from './proxy';
import { getDaemonSocketPath } from './daemon-paths';
import { HOST_PPID_ENV } from '../extraction/wasm-runtime-flags';
/**
* Convert a file:// URI to a filesystem path.
* Handles URL encoding and Windows drive letter paths.
*/
function fileUriToPath(uri: string): string {
try {
const url = new URL(uri);
let filePath = decodeURIComponent(url.pathname);
// On Windows, file:///C:/path produces pathname /C:/path — strip leading /
if (process.platform === 'win32' && /^\/[a-zA-Z]:/.test(filePath)) {
filePath = filePath.slice(1);
}
return path.resolve(filePath);
} catch {
// Fallback for non-standard URIs
return uri.replace(/^file:\/\/\/?/, '');
}
}
/**
* MCP Server Info
*/
const SERVER_INFO = {
name: 'codegraph',
version: '0.1.0',
};
/**
* MCP Protocol Version
*/
const PROTOCOL_VERSION = '2024-11-05';
/**
* How long to wait for the client's `roots/list` response before giving up
* and falling back to the process cwd.
*/
const ROOTS_LIST_TIMEOUT_MS = 5000;
/**
* How often to poll `process.ppid` to detect parent process death (see #277).
* 5s is a deliberate trade-off: the failure mode being guarded against is rare
@@ -68,6 +59,32 @@ const ROOTS_LIST_TIMEOUT_MS = 5000;
*/
const DEFAULT_PPID_POLL_MS = 5000;
/**
* Env var that marks a process as the *detached daemon* itself (set by
* {@link spawnDetachedDaemon} when it re-invokes the CLI). Without it a
* `serve --mcp` invocation is a launcher that connects-or-spawns; with it, the
* process IS the daemon and must never try to spawn another (infinite spawn).
*/
const DAEMON_INTERNAL_ENV = 'CODEGRAPH_DAEMON_INTERNAL';
/**
* Retries for the detached daemon arbitrating the O_EXCL lock against a racing
* sibling. Tiny — the lock resolves on the first round in practice; the retries
* only cover clearing a genuinely stale (dead-pid) lockfile.
*/
const TAKEOVER_MAX_RETRIES = 5;
const TAKEOVER_RETRY_DELAY_MS = 100;
/**
* How long a launcher waits for a freshly-spawned daemon to bind its socket
* before giving up and running in-process. The daemon binds the socket *before*
* the (backgrounded) engine/grammar warm-up, so this only needs to cover node
* process startup. 60 × 100ms = 6s of headroom for a cold/slow box; on the
* common path the socket appears within a few rounds.
*/
const DAEMON_CONNECT_MAX_RETRIES = 60;
const DAEMON_CONNECT_RETRY_DELAY_MS = 100;
/**
* Resolve the PPID watchdog poll interval from an env override. A value of
* `0` disables the watchdog entirely (escape hatch for embedded scenarios
@@ -96,28 +113,84 @@ function parseHostPpid(raw: string | undefined): number | null {
return parsed;
}
/** True if a process with `pid` currently exists (signal-0 probe). */
function isProcessAlive(pid: number): boolean {
try {
process.kill(pid, 0);
return true;
} catch {
return false;
}
/** Whether `CODEGRAPH_NO_DAEMON` was set to a truthy value. */
function daemonOptOutSet(): boolean {
const raw = process.env.CODEGRAPH_NO_DAEMON;
if (!raw) return false;
return raw !== '0' && raw.toLowerCase() !== 'false';
}
/** Whether this process was spawned to BE the detached daemon. */
function daemonInternalSet(): boolean {
const raw = process.env[DAEMON_INTERNAL_ENV];
return !!raw && raw !== '0' && raw.toLowerCase() !== 'false';
}
/**
* Extract the first usable filesystem path from a `roots/list` result.
* Shape per MCP spec: `{ roots: [{ uri: "file:///path", name?: string }] }`.
* Returns null if the result is empty or malformed.
* Resolve the project root the daemon machinery should key on. Returns
* `null` when no `.codegraph/` is reachable from the candidate path — in
* that case the caller must run in direct mode, since the daemon lockfile
* and socket both live under `.codegraph/`.
*
* The result is canonicalized with `realpathSync` so every client converges on
* the same socket/lock path regardless of how it expressed the path: a client
* launched with cwd under a symlink (e.g. macOS `/var` → `/private/var`, where
* spawned `process.cwd()` is already realpath'd) and one that passed a
* symlinked `rootUri` would otherwise hash to different sockets and silently
* fail to share the daemon.
*/
function firstRootPath(result: unknown): string | null {
if (!result || typeof result !== 'object') return null;
const roots = (result as { roots?: unknown }).roots;
if (!Array.isArray(roots) || roots.length === 0) return null;
const first = roots[0] as { uri?: unknown };
if (typeof first?.uri !== 'string') return null;
return fileUriToPath(first.uri);
function resolveDaemonRoot(explicitPath: string | null): string | null {
const candidate = explicitPath ?? process.cwd();
const root = findNearestCodeGraphRoot(candidate);
if (!root) return null;
try { return fs.realpathSync(root); } catch { return root; }
}
/**
* Spawn the shared daemon as a fully detached background process: its own
* session/process group (so a SIGHUP/SIGINT to the launcher's terminal can't
* reach it) with stdio decoupled from the launcher (logs to
* `.codegraph/daemon.log`). Re-invokes the *same* CLI faithfully across dev and
* bundled launches by reusing `process.argv[0]` (the right node), the current
* `process.execArgv` (carries `--liftoff-only`, so the daemon never re-execs)
* and `process.argv[1]` (this script). The spawned process self-arbitrates the
* O_EXCL lock, so racing launchers may each spawn one — losers exit and every
* launcher proxies through the single winner.
*/
function spawnDetachedDaemon(root: string): void {
const scriptPath = process.argv[1];
if (!scriptPath) {
// No resolvable CLI entry point to re-invoke — let the caller fall back to
// direct mode rather than spawn something broken.
throw new Error('cannot resolve CLI script path to spawn the daemon');
}
let logFd: number | null = null;
let stdio: StdioOptions = 'ignore';
try {
logFd = fs.openSync(path.join(getCodeGraphDir(root), 'daemon.log'), 'a');
stdio = ['ignore', logFd, logFd];
} catch {
stdio = 'ignore'; // no log file — discard daemon output rather than fail
}
try {
const child = spawn(
process.execPath,
[...process.execArgv, scriptPath, 'serve', '--mcp', '--path', root],
{
detached: true,
stdio,
windowsHide: true,
env: { ...process.env, [DAEMON_INTERNAL_ENV]: '1' },
},
);
child.unref();
} finally {
// The child holds its own dup of the log fd now; the launcher doesn't need it.
if (logFd !== null) {
try { fs.closeSync(logFd); } catch { /* ignore */ }
}
}
}
/**
@@ -125,281 +198,88 @@ function firstRootPath(result: unknown): string | null {
*
* Implements the Model Context Protocol to expose CodeGraph
* functionality as tools that can be called by AI assistants.
*
* Backwards-compatible constructor and `start()` signature with the
* pre-issue-#411 implementation: callers continue to do
* `new MCPServer(path).start()`. Internally we now pick from direct / proxy /
* daemon at start time.
*/
export class MCPServer {
private transport: StdioTransport;
private cg: CodeGraph | null = null;
private toolHandler: ToolHandler;
private projectPath: string | null;
// In-flight background init kicked off from handleInitialize. Tracked so the
// sync retry path doesn't race against it (double-opening the SQLite file).
private initPromise: Promise<void> | null = null;
// Whether the client advertised the MCP `roots` capability during initialize.
// If so, and no explicit project path was given, we ask it for the workspace
// root via roots/list rather than guessing from the (often wrong) cwd.
private clientSupportsRoots = false;
// Guards the one-shot deferred resolution (roots/list or cwd) so we don't
// re-issue roots/list on every tool call.
private rootsAttempted = false;
// PPID watchdog — see start(). Captured at construction so we always have a
// Direct-mode-only state. In daemon mode the per-connection sessions live
// inside the Daemon class; in proxy mode there is no session at all.
private session: MCPSession | null = null;
private engine: MCPEngine | null = null;
private daemon: Daemon | null = null;
private ppidWatchdog: ReturnType<typeof setInterval> | null = null;
// PPID watchdog baseline — captured at construction so we always have a
// baseline, even if start() runs after a fork-style reparent.
private originalPpid: number = process.ppid;
// The MCP host's PID, propagated across the `--liftoff-only` re-exec (see
// HOST_PPID_ENV). When set, the watchdog polls it directly: the re-exec
// inserts an intermediate process whose *death* — not just our reparenting —
// is what we'd otherwise miss. null on the direct (bundled) launch path.
private hostPpid: number | null = parseHostPpid(process.env[HOST_PPID_ENV]);
private ppidWatchdog: ReturnType<typeof setInterval> | null = null;
// Idempotency guard for stop(). Without it, the watchdog can race with the
// stdin `end`/`close` handlers (or SIGTERM/SIGINT) and double-close cg and
// the transport before process.exit() lands.
// Idempotency guard for stop().
private stopped = false;
private mode: 'unstarted' | 'direct' | 'proxy' | 'daemon' = 'unstarted';
constructor(projectPath?: string) {
this.projectPath = projectPath || null;
this.transport = new StdioTransport();
// Create ToolHandler eagerly — cross-project queries work even without a default project
this.toolHandler = new ToolHandler(null);
}
/**
* Start the MCP server
* Start the MCP server.
*
* Note: CodeGraph initialization is deferred until the initialize request
* is received, which includes the rootUri from the client.
* Decision order:
* 1. `CODEGRAPH_NO_DAEMON=1` → direct mode (unchanged pre-#411 behavior).
* 2. `CODEGRAPH_DAEMON_INTERNAL=1` → we ARE the detached daemon; listen.
* 3. No `.codegraph/` reachable → direct mode (the daemon's lockfile and
* socket both live under `.codegraph/`).
* 4. Otherwise connect to (or spawn) the shared daemon and proxy to it.
*
* On any unexpected failure in step 4 we transparently fall back to direct
* mode — a misbehaving daemon must never block a session from starting.
*/
async start(): Promise<void> {
// Start listening for messages immediately - don't check initialization yet
// We'll get the project path from the initialize request's rootUri
this.transport.start(this.handleMessage.bind(this));
// Keep the process running
process.on('SIGINT', () => this.stop());
process.on('SIGTERM', () => this.stop());
// When the parent process (Claude Code) exits, stdin closes.
// Detect this and shut down gracefully to prevent orphaned processes.
process.stdin.on('end', () => this.stop());
process.stdin.on('close', () => this.stop());
// PPID watchdog (#277). Linux doesn't propagate parent death to children,
// so when the MCP host (Claude Code, opencode, …) is SIGKILL'd by the OOM
// killer / a force-quit / a container teardown, the child is reparented to
// init/systemd and the stdin `end`/`close` events don't always fire. The
// server would then linger indefinitely, holding inotify watches, file
// descriptors, and the SQLite WAL. Poll `process.ppid` and shut down the
// moment it changes from what we observed at startup. Cross-platform:
// reparenting changes ppid on Linux *and* macOS; on Windows the value can
// also drop to 0 once the parent is gone. When the CLI re-execs itself for
// `--liftoff-only`, an intermediate process sits between us and the host and
// outlives it, so our own ppid wouldn't change — in that case we poll the
// host PID (propagated via HOST_PPID_ENV) for liveness instead. The watchdog
// is `.unref()`'d so it never holds the event loop open on its own.
const pollMs = parsePpidPollMs(process.env.CODEGRAPH_PPID_POLL_MS);
if (pollMs > 0) {
this.ppidWatchdog = setInterval(() => {
const current = process.ppid;
const ppidChanged = current !== this.originalPpid;
const hostGone = this.hostPpid !== null && !isProcessAlive(this.hostPpid);
if (ppidChanged || hostGone) {
const reason = ppidChanged
? `ppid ${this.originalPpid} -> ${current}`
: `host pid ${this.hostPpid} exited`;
process.stderr.write(
`[CodeGraph MCP] Parent process exited (${reason}); shutting down.\n`
);
this.stop();
}
}, pollMs);
this.ppidWatchdog.unref();
}
}
/**
* Try to initialize CodeGraph for the default project.
*
* Walks up parent directories to find the nearest .codegraph/ folder,
* similar to how git finds .git/ directories.
*
* If initialization fails, the error is recorded but the server continues
* to work — cross-project queries and retries on subsequent tool calls
* are still possible.
*/
private async tryInitializeDefault(projectPath: string): Promise<void> {
// Record where we searched so a later "not initialized" error can name it.
this.toolHandler.setDefaultProjectHint(projectPath);
// Walk up parent directories to find nearest .codegraph/
const resolvedRoot = findNearestCodeGraphRoot(projectPath);
if (!resolvedRoot) {
this.projectPath = projectPath;
return;
// The detached daemon process itself. Checked before the opt-out so the
// daemon honors the same env it was spawned with (it never sets NO_DAEMON).
if (daemonInternalSet()) {
return this.startDaemonProcess();
}
this.projectPath = resolvedRoot;
// Direct mode if the user opted out. Setting the env var is sufficient to
// get the pre-#411 single-process behavior.
if (daemonOptOutSet()) {
return this.startDirect('CODEGRAPH_NO_DAEMON set');
}
const root = resolveDaemonRoot(this.projectPath);
if (!root) {
// No initialized project found — daemon mode has nowhere to put its
// socket. The fresh-checkout / outside-project case; behave as before.
return this.startDirect('no .codegraph/ root found');
}
try {
this.cg = await CodeGraph.open(resolvedRoot);
this.toolHandler.setDefaultCodeGraph(this.cg);
this.startWatching();
this.catchUpSync();
} catch (err) {
// Log the error so transient failures are diagnosable (see issue #47)
const msg = err instanceof Error ? err.message : String(err);
process.stderr.write(`[CodeGraph MCP] Failed to open project at ${resolvedRoot}: ${msg}\n`);
}
}
/**
* Retry initialization of the default project if it previously failed.
* Called lazily on tool calls that need the default project.
* Re-walks parent directories each time so it picks up projects
* initialized after the MCP server started.
*
* Awaits any in-flight background init (kicked off by handleInitialize) so
* we never open the SQLite file twice concurrently.
*/
private async retryInitIfNeeded(): Promise<void> {
// Wait for the background init started during handleInitialize, if any.
if (this.initPromise) {
try { await this.initPromise; } catch { /* errored init falls through to retry */ }
}
// Already initialized successfully
if (this.toolHandler.hasDefaultCodeGraph()) return;
// No explicit path was given at initialize. Resolve it now, exactly once:
// ask the client via roots/list (if it advertised roots), else use cwd.
// Deferring to here lets a roots answer override the wrong cwd, and the
// one-shot guard means we never re-issue roots/list per tool call.
if (!this.projectPath && !this.rootsAttempted) {
this.rootsAttempted = true;
this.initPromise = (
this.clientSupportsRoots
? this.initFromRoots()
: this.tryInitializeDefault(process.cwd())
).finally(() => { this.initPromise = null; });
try { await this.initPromise; } catch { /* fall through to last-resort below */ }
if (this.toolHandler.hasDefaultCodeGraph()) return;
}
// Last resort: re-walk from the best candidate we have. Picks up projects
// initialized after the server started, and covers clients that sent no
// usable initialize signal at all.
const candidate = this.projectPath ?? process.cwd();
this.toolHandler.setDefaultProjectHint(candidate);
const resolvedRoot = findNearestCodeGraphRoot(candidate);
if (!resolvedRoot) return;
try {
// Close any previously failed instance to avoid leaking resources
if (this.cg) {
try { this.cg.close(); } catch { /* ignore */ }
this.cg = null;
const mode = await this.connectOrSpawnDaemon(root);
if (mode === 'fallback') {
return this.startDirect('daemon unavailable; fallback to direct');
}
this.cg = CodeGraph.openSync(resolvedRoot);
this.projectPath = resolvedRoot;
this.toolHandler.setDefaultCodeGraph(this.cg);
this.startWatching();
this.catchUpSync();
} catch {
// Still failing — will retry on next tool call
}
}
/**
* Resolve the project root via the MCP `roots/list` request and initialize
* from the first root the client reports. Falls back to the process cwd if
* the client returns no usable root or doesn't answer in time. See issue #196.
*/
private async initFromRoots(): Promise<void> {
let target = process.cwd();
try {
const result = await this.transport.request('roots/list', undefined, ROOTS_LIST_TIMEOUT_MS);
const rootPath = firstRootPath(result);
if (rootPath) {
target = rootPath;
} else {
process.stderr.write('[CodeGraph MCP] Client returned no workspace roots; falling back to process cwd.\n');
}
} catch (err) {
const msg = err instanceof Error ? err.message : String(err);
process.stderr.write(`[CodeGraph MCP] roots/list request failed (${msg}); falling back to process cwd.\n`);
}
await this.tryInitializeDefault(target);
}
/**
* Start file watching on the active CodeGraph instance.
* Logs sync activity to stderr for diagnostics.
*/
private startWatching(): void {
if (!this.cg) return;
// When the watcher is intentionally disabled (e.g. WSL2 /mnt drives, or
// CODEGRAPH_NO_WATCH=1), say so explicitly and tell the user how to keep
// the graph fresh — otherwise the silent staleness is hard to diagnose.
const disabledReason = watchDisabledReason(this.projectPath ?? process.cwd());
if (disabledReason) {
process.stderr.write(
`[CodeGraph MCP] File watcher disabled — ${disabledReason}. ` +
`The graph will not auto-update; run \`codegraph sync\` (or install the git sync hooks via \`codegraph init\`) to refresh.\n`
);
// 'proxy': connectOrSpawnDaemon ran the stdio↔socket pipe to completion
// (it only returns once the host disconnected). The process is now
// expected to terminate naturally — the proxy installed its own watchdog.
this.mode = 'proxy';
return;
}
const started = this.cg.watch({
onSyncComplete: (result) => {
if (result.filesChanged > 0) {
process.stderr.write(
`[CodeGraph MCP] Auto-synced ${result.filesChanged} file(s) in ${result.durationMs}ms\n`
);
}
},
onSyncError: (err) => {
process.stderr.write(`[CodeGraph MCP] Auto-sync error: ${err.message}\n`);
},
});
if (started) {
process.stderr.write('[CodeGraph MCP] File watcher active — graph will auto-sync on changes\n');
} else {
// start() can also return false when recursive fs.watch isn't supported.
process.stderr.write(
'[CodeGraph MCP] File watcher unavailable on this platform — run `codegraph sync` to refresh the graph after changes.\n'
);
} catch (err) {
// Belt-and-braces: if anything throws inside the daemon machinery,
// never wedge the user — fall back to a working direct-mode session.
const msg = err instanceof Error ? err.message : String(err);
process.stderr.write(`[CodeGraph MCP] Daemon path failed (${msg}); falling back to direct mode.\n`);
return this.startDirect('daemon path threw');
}
}
/**
* Reconcile the index with the current filesystem once, right after connect —
* catches edits, adds, deletes, and `git pull`/`checkout` changes made while
* no watcher was running. Runs in the background so it never delays the
* `initialize` response; `sync()` is incremental (a stat pre-filter skips
* unchanged files) and mutex-guarded, so it can't collide with the live
* watcher or a git-hook sync. Runs even when the watcher is unavailable
* (e.g. WSL2 /mnt drives), where catch-up matters most.
*/
private catchUpSync(): void {
const cg = this.cg;
if (!cg) return;
void cg
.sync()
.then((result) => {
const changed = result.filesAdded + result.filesModified + result.filesRemoved;
if (changed > 0) {
process.stderr.write(`[CodeGraph MCP] Caught up ${changed} file(s) changed since last run\n`);
}
})
.catch((err) => {
const msg = err instanceof Error ? err.message : String(err);
process.stderr.write(`[CodeGraph MCP] Catch-up sync failed: ${msg}\n`);
});
}
/**
* Stop the server
* Stop the server. In daemon mode this triggers graceful shutdown of every
* connected session; in direct mode it mirrors the pre-#411 behavior (close
* cg, exit). Proxy mode never routes through here — the proxy exits itself.
*/
stop(): void {
if (this.stopped) return;
@@ -408,181 +288,166 @@ export class MCPServer {
clearInterval(this.ppidWatchdog);
this.ppidWatchdog = null;
}
// Close all cached cross-project connections first
this.toolHandler.closeAll();
// Close the main CodeGraph instance
if (this.cg) {
this.cg.close();
this.cg = null;
if (this.daemon) {
void this.daemon.stop('stop()');
// Daemon.stop calls process.exit; nothing else to do.
return;
}
this.transport.stop();
if (this.session) {
this.session.stop();
this.session = null;
}
if (this.engine) {
this.engine.stop();
this.engine = null;
}
process.exit(0);
}
/** Single-process stdio MCP session — the pre-issue-#411 code path. */
private async startDirect(reason: string): Promise<void> {
if (reason && process.env.CODEGRAPH_MCP_DEBUG) {
process.stderr.write(`[CodeGraph MCP] Direct mode: ${reason}.\n`);
}
this.engine = new MCPEngine();
const transport = new StdioTransport();
this.session = new MCPSession(transport, this.engine, {
explicitProjectPath: this.projectPath,
});
if (this.projectPath) {
// Background init so the initialize response stays fast (#172).
void this.engine.ensureInitialized(this.projectPath);
}
this.session.start();
// Detect parent-process death — same logic as pre-refactor. When stdin
// closes we go through StdioTransport's `process.exit(0)` already, but
// SIGKILL of the parent doesn't reliably close stdin on Linux (#277).
process.stdin.on('end', () => this.stop());
process.stdin.on('close', () => this.stop());
this.mode = 'direct';
this.installSignalHandlers();
this.installPpidWatchdog();
}
/**
* Run as the detached shared daemon (process spawned with
* `CODEGRAPH_DAEMON_INTERNAL=1`). Arbitrate the O_EXCL lock, then either
* become the daemon (bind the socket, serve forever) or — if a live daemon
* already holds the lock — exit so we don't leak a redundant process.
*
* No PPID watchdog and no stdin handlers: the daemon is detached on purpose
* and reaps itself via client-refcount + idle timeout (see {@link Daemon}).
*/
private async startDaemonProcess(): Promise<void> {
const root = resolveDaemonRoot(this.projectPath) ?? this.projectPath ?? process.cwd();
for (let attempt = 0; attempt < TAKEOVER_MAX_RETRIES; attempt++) {
const lock = tryAcquireDaemonLock(root);
if (lock.kind === 'acquired') {
const daemon = new Daemon(root);
await daemon.start();
this.daemon = daemon;
this.mode = 'daemon';
return; // the net.Server keeps the process alive
}
// Taken. If the holder is alive, another daemon already serves (or is
// binding) — we're redundant; exit cleanly so the launcher proxies to it.
const existing = lock.existing;
if (existing && existing.pid > 0 && isProcessAlive(existing.pid)) {
process.stderr.write(
`[CodeGraph daemon] Another daemon (pid ${existing.pid}) already holds the lock; exiting.\n`
);
process.exit(0);
}
// Holder is dead (or the record is unreadable) — clear it (pid-verified,
// so we never delete a live daemon's lock) and retry the acquire.
clearStaleDaemonLock(lock.pidPath, existing?.pid);
await sleep(TAKEOVER_RETRY_DELAY_MS);
}
process.stderr.write('[CodeGraph daemon] Could not acquire the daemon lock; exiting.\n');
process.exit(0);
}
/**
* Handle incoming JSON-RPC messages
* Become a proxy to the shared daemon, spawning the daemon first if none is
* reachable. Returns 'proxy' once the proxied session has run to completion
* (the host disconnected), or 'fallback' if the caller should run in-process.
*/
private async handleMessage(message: JsonRpcRequest | JsonRpcNotification): Promise<void> {
// Check if it's a request (has id) or notification (no id)
const isRequest = 'id' in message;
private async connectOrSpawnDaemon(root: string): Promise<'proxy' | 'fallback'> {
const socketPath = getDaemonSocketPath(root);
switch (message.method) {
case 'initialize':
if (isRequest) {
await this.handleInitialize(message as JsonRpcRequest);
}
break;
// Fast path: a daemon may already be listening. On success runProxy pipes
// stdio until the host disconnects, so a 'proxied' outcome means this
// process has finished its entire job.
let probe = await runProxy(socketPath);
if (probe.outcome === 'proxied') return 'proxy';
if (probe.reason === 'version mismatch') return 'fallback';
case 'initialized':
// Notification that client has finished initialization
// No action needed - the client is ready
break;
// No reachable daemon — spawn one (detached) and wait for it to bind.
spawnDetachedDaemon(root);
case 'tools/list':
if (isRequest) {
await this.handleToolsList(message as JsonRpcRequest);
}
break;
case 'tools/call':
if (isRequest) {
await this.handleToolsCall(message as JsonRpcRequest);
}
break;
case 'ping':
if (isRequest) {
this.transport.sendResult((message as JsonRpcRequest).id, {});
}
break;
default:
if (isRequest) {
this.transport.sendError(
(message as JsonRpcRequest).id,
ErrorCodes.MethodNotFound,
`Method not found: ${message.method}`
);
}
for (let attempt = 0; attempt < DAEMON_CONNECT_MAX_RETRIES; attempt++) {
await sleep(DAEMON_CONNECT_RETRY_DELAY_MS);
probe = await runProxy(socketPath);
if (probe.outcome === 'proxied') return 'proxy';
if (probe.reason === 'version mismatch') return 'fallback';
}
// Daemon never came up in time — run in-process so the user is never blocked.
return 'fallback';
}
/** Standard SIGINT/SIGTERM handlers that route to our `stop()` (direct mode). */
private installSignalHandlers(): void {
process.on('SIGINT', () => this.stop());
process.on('SIGTERM', () => this.stop());
}
/**
* Handle initialize request
* PPID watchdog (#277) — direct mode only. Daemon mode is detached on purpose
* and reaps via idle timeout; proxy mode installs its own watchdog inside
* {@link runProxy}. So this only ever runs for an in-process direct session.
*/
private async handleInitialize(request: JsonRpcRequest): Promise<void> {
const params = request.params as {
rootUri?: string;
workspaceFolders?: Array<{ uri: string; name: string }>;
capabilities?: { roots?: unknown };
} | undefined;
// Does the client support the MCP `roots` protocol? If so, and we have no
// explicit path, we ask it for the workspace root after the handshake
// instead of falling back to the (frequently wrong) cwd. See issue #196.
this.clientSupportsRoots = !!params?.capabilities?.roots;
// Explicit project signal, strongest first: a client-provided rootUri /
// workspaceFolders (LSP-style, non-standard but some clients send it), else
// the --path the server was launched with. cwd is NOT used here — we defer
// it so a roots/list answer can win over it.
let explicitPath: string | null = null;
if (params?.rootUri) {
explicitPath = fileUriToPath(params.rootUri);
} else if (params?.workspaceFolders?.[0]?.uri) {
explicitPath = fileUriToPath(params.workspaceFolders[0].uri);
} else if (this.projectPath) {
explicitPath = this.projectPath;
}
// Respond to the handshake BEFORE doing any heavy initialization. Loading
// the SQLite DB and the tree-sitter WASM runtime can take many seconds on
// slow filesystems (Docker Desktop VirtioFS on macOS, WSL2). Clients like
// Claude Code time out the handshake at ~30s, which manifested as
// "MCP tools never appear" — the child was alive and had received the
// initialize but was still awaiting initGrammars(). See issue #172.
//
// We accept the client's protocol version but respond with our supported
// version. The `instructions` field is surfaced by MCP clients in the
// agent's system prompt automatically — it's the right place for the
// universal tool-selection playbook, ahead of individual tool descriptions.
this.transport.sendResult(request.id, {
protocolVersion: PROTOCOL_VERSION,
capabilities: {
tools: {},
},
serverInfo: SERVER_INFO,
instructions: SERVER_INSTRUCTIONS,
});
// If we know the project dir, kick off init in the background now. Tool
// calls that arrive before it finishes fall through to `retryInitIfNeeded`,
// which waits for this promise rather than racing it with a second open.
//
// If we DON'T know it (no rootUri, no --path), defer: the first tool call
// resolves it via roots/list (when the client supports roots) or cwd. This
// is the fix for issue #196 — clients that launch the server outside the
// project and don't pass a rootUri previously got a misleading "not
// initialized" error on every call.
if (explicitPath) {
this.initPromise = this.tryInitializeDefault(explicitPath).finally(() => {
this.initPromise = null;
});
}
private installPpidWatchdog(): void {
if (this.mode !== 'direct') return;
const pollMs = parsePpidPollMs(process.env.CODEGRAPH_PPID_POLL_MS);
if (pollMs <= 0) return;
this.ppidWatchdog = setInterval(() => {
const current = process.ppid;
const ppidChanged = current !== this.originalPpid;
const hostGone = this.hostPpid !== null && !isProcessAlive(this.hostPpid);
if (ppidChanged || hostGone) {
const reason = ppidChanged
? `ppid ${this.originalPpid} -> ${current}`
: `host pid ${this.hostPpid} exited`;
process.stderr.write(
`[CodeGraph MCP] Parent process exited (${reason}); shutting down.\n`
);
this.stop();
}
}, pollMs);
this.ppidWatchdog.unref();
}
}
/**
* Handle tools/list request
*/
private async handleToolsList(request: JsonRpcRequest): Promise<void> {
await this.retryInitIfNeeded();
this.transport.sendResult(request.id, {
tools: this.toolHandler.getTools(),
});
}
/**
* Handle tools/call request
*/
private async handleToolsCall(request: JsonRpcRequest): Promise<void> {
const params = request.params as {
name: string;
arguments?: Record<string, unknown>;
};
if (!params || !params.name) {
this.transport.sendError(
request.id,
ErrorCodes.InvalidParams,
'Missing tool name'
);
return;
}
const toolName = params.name;
const toolArgs = params.arguments || {};
// Validate tool exists
const tool = tools.find(t => t.name === toolName);
if (!tool) {
this.transport.sendError(
request.id,
ErrorCodes.InvalidParams,
`Unknown tool: ${toolName}`
);
return;
}
// If the default project isn't initialized yet, retry in case it was
// initialized after the MCP server started (e.g. user ran codegraph init)
await this.retryInitIfNeeded();
const result = await this.toolHandler.execute(toolName, toolArgs);
this.transport.sendResult(request.id, result);
}
function sleep(ms: number): Promise<void> {
// Deliberately NOT unref'd. During the daemon connect/takeover retry loop we
// may be between processes — no socket bound yet, no transport, no listener
// pinning the event loop. An unref'd timer would let Node drain the loop and
// exit silently before we get a chance to try again.
return new Promise((resolve) => { setTimeout(resolve, ms); });
}
// Export for use in CLI
export { StdioTransport } from './transport';
export { tools, ToolHandler } from './tools';
// Surface a few daemon-mode bits for tests + diagnostics.
export { Daemon } from './daemon';
export { CodeGraphPackageVersion } from './version';
+246
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@@ -0,0 +1,246 @@
/**
* MCP proxy mode — issue #411.
*
* The proxy is a near-transparent stdio↔socket pipe. Once it has verified
* the daemon's hello line (same major.minor.patch as ours), it does no
* protocol parsing of its own: every byte the MCP host writes to the proxy's
* stdin goes straight to the daemon socket, and every byte the daemon emits
* goes straight to the host's stdout. Server-initiated JSON-RPC requests
* (e.g. `roots/list`) flow through the same pipe transparently.
*
* Lifecycle expectations:
* - The proxy exits when *either* stream closes (host stdin closed →
* daemon socket end, or daemon-side socket close → host stdout end).
* - Closing the socket on the proxy side is what tells the daemon to
* decrement its connected-clients refcount.
* - On a parent-process death we can't detect via stdin close (e.g. SIGKILL
* of the MCP host), the proxy's PPID watchdog catches it — same logic
* the direct-mode server uses; see issue #277.
*/
import * as fs from 'fs';
import * as net from 'net';
import { HOST_PPID_ENV } from '../extraction/wasm-runtime-flags';
import { DaemonHello, MAX_HELLO_LINE_BYTES } from './daemon';
import { CodeGraphPackageVersion } from './version';
/** Default poll cadence for the PPID watchdog (same as the direct server). */
const DEFAULT_PPID_POLL_MS = 5000;
export interface ProxyResult {
/**
* `proxied` — successfully attached to a same-version daemon and piped
* stdio. The proxy stays alive until either end closes.
* `fallback-needed` — the daemon rejected us (version mismatch / unreachable
* socket) and the caller should run the server in direct mode.
*/
outcome: 'proxied' | 'fallback-needed';
reason?: string;
}
/**
* Attempt to connect to the daemon at `socketPath` and pipe stdio through it.
*
* Returns a promise that resolves when either:
* - the connection succeeded and one of stdin/socket has now closed
* (after which the process should exit), or
* - the connection failed early enough that the caller can still fall
* back to direct mode.
*
* The `expectedVersion` param defaults to the package's own version — daemon
* and proxy MUST match exactly. Mismatch resolves with
* `outcome: 'fallback-needed'` so the caller can transparently start its own
* server. (We accept the cost of two concurrent servers in this case as the
* price of never silently running a stale daemon against newer client code.)
*/
export async function runProxy(
socketPath: string,
expectedVersion: string = CodeGraphPackageVersion,
): Promise<ProxyResult> {
// POSIX: refuse to connect to a stale socket file that points at no
// listening process. `fs.existsSync` is a cheap pre-check; a real
// ECONNREFUSED below catches the rare "exists but unbound" race.
if (process.platform !== 'win32' && !fs.existsSync(socketPath)) {
return { outcome: 'fallback-needed', reason: 'socket file missing' };
}
const socket = net.createConnection(socketPath);
socket.setEncoding('utf8');
const hello = await readHelloLine(socket).catch((err) => {
socket.destroy();
return new Error(String(err));
});
if (hello instanceof Error) {
return { outcome: 'fallback-needed', reason: hello.message };
}
if (hello.codegraph !== expectedVersion) {
process.stderr.write(
`[CodeGraph MCP] Found a daemon on ${socketPath} but version (${hello.codegraph}) ` +
`differs from ours (${expectedVersion}); falling back to direct mode.\n`
);
socket.destroy();
return { outcome: 'fallback-needed', reason: 'version mismatch' };
}
process.stderr.write(
`[CodeGraph MCP] Attached to shared daemon on ${socketPath} (pid ${hello.pid}, v${hello.codegraph}).\n`
);
startPpidWatchdog(socket);
await pipeUntilClose(socket);
// Host disconnected (or the daemon went away). The proxy's only job is the
// pipe; exit now so we don't linger — process.stdin's 'data' listener would
// otherwise keep the event loop alive and leave a zombie launcher behind.
process.exit(0);
}
/**
* Read one CRLF/LF-terminated JSON line from the socket, parse it as the
* daemon hello, and return it. Bounded to {@link MAX_HELLO_LINE_BYTES} so a
* malicious or broken peer can't OOM us. Times out at 3s — a healthy daemon
* sends hello immediately on accept.
*/
function readHelloLine(socket: net.Socket): Promise<DaemonHello> {
return new Promise((resolve, reject) => {
let buffer = '';
const cleanup = () => {
socket.removeListener('data', onData);
socket.removeListener('error', onError);
socket.removeListener('close', onClose);
clearTimeout(timer);
};
const onData = (chunk: string | Buffer) => {
buffer += typeof chunk === 'string' ? chunk : chunk.toString('utf8');
const idx = buffer.indexOf('\n');
if (idx === -1) {
if (buffer.length > MAX_HELLO_LINE_BYTES) {
cleanup();
reject(new Error('daemon hello line exceeded size limit'));
}
return;
}
const line = buffer.slice(0, idx);
// Re-emit anything past the newline so the pipe-stage sees it.
const tail = buffer.slice(idx + 1);
cleanup();
if (tail.length > 0) {
// Push back via unshift — Node's net.Socket supports it on readable streams.
socket.unshift(tail);
}
try {
const parsed = JSON.parse(line) as DaemonHello;
if (typeof parsed.codegraph !== 'string' || typeof parsed.pid !== 'number') {
reject(new Error('daemon hello missing required fields'));
return;
}
resolve(parsed);
} catch (err) {
reject(new Error(`daemon hello not JSON: ${err instanceof Error ? err.message : String(err)}`));
}
};
const onError = (err: Error) => { cleanup(); reject(err); };
const onClose = () => { cleanup(); reject(new Error('daemon closed connection before hello')); };
const timer = setTimeout(() => {
cleanup();
reject(new Error('timed out waiting for daemon hello'));
}, 3000);
timer.unref?.();
socket.on('data', onData);
socket.on('error', onError);
socket.on('close', onClose);
});
}
/**
* Pipe stdin → socket and socket → stdout. Resolves once either end closes
* so the process can exit. Note: we deliberately do NOT use
* `process.stdin.pipe(socket)` because pipe propagates 'end' onto the
* downstream, which would close the socket prematurely if stdin happens to
* end early — the MCP spec allows it to stay open across reconnects.
*/
function pipeUntilClose(socket: net.Socket): Promise<void> {
return new Promise((resolve) => {
let resolved = false;
const done = () => { if (!resolved) { resolved = true; resolve(); } };
process.stdin.on('data', (chunk) => {
try { socket.write(chunk); } catch { /* socket may have errored — close path catches it */ }
});
process.stdin.on('end', () => {
try { socket.end(); } catch { /* ignore */ }
done();
});
process.stdin.on('close', () => {
try { socket.destroy(); } catch { /* ignore */ }
done();
});
socket.on('data', (chunk) => {
try { process.stdout.write(chunk); } catch { /* ignore */ }
});
socket.on('end', () => done());
socket.on('close', () => done());
socket.on('error', (err) => {
process.stderr.write(`[CodeGraph MCP] daemon socket error: ${err.message}\n`);
done();
});
});
}
/**
* PPID watchdog mirroring the one in `MCPServer.start` — kills the proxy if
* the MCP host (or its proxy of a host, see HOST_PPID_ENV) goes away without
* closing stdin. Issue #277 documents why we can't rely on stdin EOF on
* Linux: the parent may be SIGKILL'd and reparenting doesn't close pipes.
*
* The proxy's "kill" is just a socket close + process.exit — no SQLite or
* watchers to clean up, so this is cheap.
*/
function startPpidWatchdog(socket: net.Socket): void {
const pollMs = parsePollMs(process.env.CODEGRAPH_PPID_POLL_MS);
if (pollMs <= 0) return;
const originalPpid = process.ppid;
const hostPpid = parseHostPpid(process.env[HOST_PPID_ENV]);
const timer = setInterval(() => {
const current = process.ppid;
const ppidChanged = current !== originalPpid;
const hostGone = hostPpid !== null && !isProcessAliveLocal(hostPpid);
if (ppidChanged || hostGone) {
const reason = ppidChanged
? `ppid ${originalPpid} -> ${current}`
: `host pid ${hostPpid} exited`;
process.stderr.write(`[CodeGraph MCP] Parent process exited (${reason}); shutting down.\n`);
try { socket.destroy(); } catch { /* ignore */ }
process.exit(0);
}
}, pollMs);
timer.unref?.();
}
function parsePollMs(raw: string | undefined): number {
if (raw === undefined || raw === '') return DEFAULT_PPID_POLL_MS;
const parsed = Number(raw);
if (!Number.isFinite(parsed)) return DEFAULT_PPID_POLL_MS;
if (parsed < 0) return DEFAULT_PPID_POLL_MS;
return Math.floor(parsed);
}
function parseHostPpid(raw: string | undefined): number | null {
if (raw === undefined || raw === '') return null;
const parsed = Number(raw);
if (!Number.isInteger(parsed) || parsed <= 1) return null;
return parsed;
}
function isProcessAliveLocal(pid: number): boolean {
try {
process.kill(pid, 0);
return true;
} catch (err: unknown) {
const e = err as NodeJS.ErrnoException;
if (e.code === 'EPERM') return true;
return false;
}
}
+272
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@@ -0,0 +1,272 @@
/**
* MCP per-connection session — speaks the JSON-RPC protocol (initialize,
* tools/list, tools/call) over a single {@link JsonRpcTransport}. It owns
* per-client state only (which protocol version the client asked for, whether
* it advertised `roots`, the one-shot roots/list latch); the heavyweight
* resources (CodeGraph, watcher, ToolHandler) live in the shared
* {@link MCPEngine} so daemon mode can collapse N inotify sets / DB handles
* to one.
*
* The state-machine itself mirrors what `MCPServer` used to do inline before
* issue #411 split it out — the same regression tests in
* `__tests__/mcp-initialize.test.ts` still drive this code path.
*/
import * as path from 'path';
import { JsonRpcRequest, JsonRpcNotification, JsonRpcTransport, ErrorCodes } from './transport';
import { MCPEngine } from './engine';
import { tools } from './tools';
import { SERVER_INSTRUCTIONS } from './server-instructions';
import { CodeGraphPackageVersion } from './version';
/**
* MCP Server Info — kept on the session because some clients log it. The
* version tracks the real package version (was a hard-coded '0.1.0').
*/
const SERVER_INFO = {
name: 'codegraph',
version: CodeGraphPackageVersion,
};
/** MCP Protocol Version (latest the server claims). */
const PROTOCOL_VERSION = '2024-11-05';
/**
* How long to wait for the client's `roots/list` response before giving up
* and falling back to the process cwd.
*/
const ROOTS_LIST_TIMEOUT_MS = 5000;
/**
* Convert a file:// URI to a filesystem path. Handles URL encoding and
* Windows drive letter paths.
*/
function fileUriToPath(uri: string): string {
try {
const url = new URL(uri);
let filePath = decodeURIComponent(url.pathname);
if (process.platform === 'win32' && /^\/[a-zA-Z]:/.test(filePath)) {
filePath = filePath.slice(1);
}
return path.resolve(filePath);
} catch {
return uri.replace(/^file:\/\/\/?/, '');
}
}
/** First usable filesystem path from a `roots/list` result, or null. */
function firstRootPath(result: unknown): string | null {
if (!result || typeof result !== 'object') return null;
const roots = (result as { roots?: unknown }).roots;
if (!Array.isArray(roots) || roots.length === 0) return null;
const first = roots[0] as { uri?: unknown };
if (typeof first?.uri !== 'string') return null;
return fileUriToPath(first.uri);
}
export interface MCPSessionOptions {
/**
* Explicit project path from the `--path` CLI flag. When set, the session
* will not bother asking the client for `roots/list` — we already know
* where the project lives.
*/
explicitProjectPath?: string | null;
}
/**
* One MCP client's view of the server. Created fresh per stdio launch
* (direct mode) or per socket connection (daemon mode).
*/
export class MCPSession {
private clientSupportsRoots = false;
private rootsAttempted = false;
private resolvePromise: Promise<void> | null = null;
private explicitProjectPath: string | null;
constructor(
private transport: JsonRpcTransport,
private engine: MCPEngine,
opts: MCPSessionOptions = {},
) {
this.explicitProjectPath = opts.explicitProjectPath ?? null;
}
/**
* Start handling messages from the transport. Returns immediately — the
* session lives for as long as the transport is open.
*/
start(): void {
this.transport.start(this.handleMessage.bind(this));
}
/**
* Tear down the session. Does NOT touch the engine (the engine may serve
* other sessions) or call `process.exit` (the daemon decides when to exit).
*/
stop(): void {
this.transport.stop();
}
/** Underlying transport — exposed for daemon-side close hooks. */
getTransport(): JsonRpcTransport {
return this.transport;
}
private async handleMessage(message: JsonRpcRequest | JsonRpcNotification): Promise<void> {
const isRequest = 'id' in message;
switch (message.method) {
case 'initialize':
if (isRequest) await this.handleInitialize(message as JsonRpcRequest);
break;
case 'initialized':
// Notification that client has finished initialization — no action needed.
break;
case 'tools/list':
if (isRequest) await this.handleToolsList(message as JsonRpcRequest);
break;
case 'tools/call':
if (isRequest) await this.handleToolsCall(message as JsonRpcRequest);
break;
case 'ping':
if (isRequest) this.transport.sendResult((message as JsonRpcRequest).id, {});
break;
default:
if (isRequest) {
this.transport.sendError(
(message as JsonRpcRequest).id,
ErrorCodes.MethodNotFound,
`Method not found: ${message.method}`,
);
}
}
}
private async handleInitialize(request: JsonRpcRequest): Promise<void> {
const params = request.params as {
rootUri?: string;
workspaceFolders?: Array<{ uri: string; name: string }>;
capabilities?: { roots?: unknown };
} | undefined;
this.clientSupportsRoots = !!params?.capabilities?.roots;
// Explicit project signal, strongest first: client-provided rootUri /
// workspaceFolders (LSP-style), else the --path the server was launched
// with. cwd is NOT used here — we defer it so a roots/list answer can
// win over it. See issue #196.
let explicitPath: string | null = null;
if (params?.rootUri) {
explicitPath = fileUriToPath(params.rootUri);
} else if (params?.workspaceFolders?.[0]?.uri) {
explicitPath = fileUriToPath(params.workspaceFolders[0].uri);
} else if (this.explicitProjectPath) {
explicitPath = this.explicitProjectPath;
}
// Respond to the handshake BEFORE doing any heavy init — see issue #172.
this.transport.sendResult(request.id, {
protocolVersion: PROTOCOL_VERSION,
capabilities: { tools: {} },
serverInfo: SERVER_INFO,
instructions: SERVER_INSTRUCTIONS,
});
if (explicitPath) {
// Kick off engine init in the background. If another session in the
// same daemon already opened the project, `ensureInitialized` is a
// ~free no-op — N concurrent clients pay exactly one open.
this.resolvePromise = this.engine.ensureInitialized(explicitPath);
}
}
private async handleToolsList(request: JsonRpcRequest): Promise<void> {
await this.retryInitIfNeeded();
this.transport.sendResult(request.id, {
tools: this.engine.getToolHandler().getTools(),
});
}
private async handleToolsCall(request: JsonRpcRequest): Promise<void> {
const params = request.params as {
name: string;
arguments?: Record<string, unknown>;
};
if (!params || !params.name) {
this.transport.sendError(request.id, ErrorCodes.InvalidParams, 'Missing tool name');
return;
}
const toolName = params.name;
const toolArgs = params.arguments || {};
const tool = tools.find((t) => t.name === toolName);
if (!tool) {
this.transport.sendError(
request.id,
ErrorCodes.InvalidParams,
`Unknown tool: ${toolName}`,
);
return;
}
await this.retryInitIfNeeded();
const result = await this.engine.getToolHandler().execute(toolName, toolArgs);
this.transport.sendResult(request.id, result);
}
/**
* Lazy default-project resolution. Three layers:
* 1. await the in-flight init kicked off from `handleInitialize` (if any);
* 2. if still uninitialized and we never asked the client for its roots,
* do so now (one-shot); fall back to cwd if the client lacks roots;
* 3. last-resort: re-walk from the best candidate — picks up projects
* that were `codegraph init`'d *after* the server started.
*/
private async retryInitIfNeeded(): Promise<void> {
if (this.resolvePromise) {
try { await this.resolvePromise; } catch { /* fall through to retry */ }
this.resolvePromise = null;
}
if (this.engine.hasDefaultCodeGraph()) return;
const hint = this.explicitProjectPath ?? this.engine.getProjectPath();
if (!hint && !this.rootsAttempted) {
this.rootsAttempted = true;
this.resolvePromise = this.clientSupportsRoots
? this.initFromRoots()
: this.engine.ensureInitialized(process.cwd());
try { await this.resolvePromise; } catch { /* fall through */ }
this.resolvePromise = null;
if (this.engine.hasDefaultCodeGraph()) return;
}
// Last resort: walk from the best candidate (sync open). Picks up
// projects that appeared after the server started.
const candidate = hint ?? process.cwd();
this.engine.retryInitializeSync(candidate);
}
/**
* Ask the client for its workspace root via `roots/list` and open the
* first one. Falls back to `process.cwd()` on timeout or empty answer.
*/
private async initFromRoots(): Promise<void> {
let target = process.cwd();
try {
const result = await this.transport.request('roots/list', undefined, ROOTS_LIST_TIMEOUT_MS);
const rootPath = firstRootPath(result);
if (rootPath) {
target = rootPath;
} else {
process.stderr.write('[CodeGraph MCP] Client returned no workspace roots; falling back to process cwd.\n');
}
} catch (err) {
const msg = err instanceof Error ? err.message : String(err);
process.stderr.write(`[CodeGraph MCP] roots/list request failed (${msg}); falling back to process cwd.\n`);
}
await this.engine.ensureInitialized(target);
}
}
+230 -79
View File
@@ -1,10 +1,21 @@
/**
* MCP Stdio Transport
* MCP JSON-RPC Transports
*
* Handles JSON-RPC 2.0 communication over stdin/stdout for MCP protocol.
* Two flavors share the same wire format (newline-delimited JSON-RPC 2.0):
*
* - `StdioTransport` — original transport; reads/writes the process's
* stdin/stdout. Used by direct-mode MCP servers.
* - `SocketTransport` — wraps a single `net.Socket`. Used by the shared-daemon
* architecture (see {@link ./daemon}) to multiplex multiple MCP clients onto
* one CodeGraph instance via per-connection sessions.
*
* Both implement {@link JsonRpcTransport} so the session-level protocol logic
* (initialize / tools/list / tools/call, plus server-initiated `roots/list`)
* is identical regardless of where the bytes come from.
*/
import * as readline from 'readline';
import type { Socket } from 'net';
/**
* JSON-RPC 2.0 Request
@@ -56,56 +67,41 @@ export const ErrorCodes = {
export type MessageHandler = (message: JsonRpcRequest | JsonRpcNotification) => Promise<void>;
/**
* Stdio Transport for MCP
*
* Reads JSON-RPC messages from stdin and writes responses to stdout.
* Generic JSON-RPC transport interface — common surface for stdio and socket
* carriers. Anything below the session layer (initialize, tool dispatch, etc.)
* talks to this, not to a concrete transport class.
*/
export class StdioTransport {
private rl: readline.Interface | null = null;
private messageHandler: MessageHandler | null = null;
export interface JsonRpcTransport {
start(handler: MessageHandler): void;
stop(): void;
send(response: JsonRpcResponse): void;
notify(method: string, params?: unknown): void;
request(method: string, params?: unknown, timeoutMs?: number): Promise<unknown>;
sendResult(id: string | number, result: unknown): void;
sendError(id: string | number | null, code: number, message: string, data?: unknown): void;
}
/**
* Shared implementation of newline-delimited JSON-RPC 2.0 over any
* `Readable`/`Writable` stream pair. Stdio and socket transports both wrap
* this — the only difference between them is which streams get plugged in
* and how a "close" propagates back to the owning code.
*/
abstract class LineBasedJsonRpcTransport implements JsonRpcTransport {
protected messageHandler: MessageHandler | null = null;
// Outstanding server-initiated requests (e.g. roots/list), keyed by the id
// we sent. Responses from the client are matched back here.
private pending = new Map<string | number, {
protected pending = new Map<string | number, {
resolve: (value: unknown) => void;
reject: (error: Error) => void;
}>();
private nextRequestId = 1;
protected nextRequestId = 1;
protected stopped = false;
/**
* Start listening for messages on stdin
*/
start(handler: MessageHandler): void {
this.messageHandler = handler;
this.rl = readline.createInterface({
input: process.stdin,
output: process.stdout,
terminal: false,
});
this.rl.on('line', async (line) => {
await this.handleLine(line);
});
this.rl.on('close', () => {
process.exit(0);
});
}
/**
* Stop listening
*/
stop(): void {
// Fail any in-flight server-initiated requests so their awaiters don't hang.
for (const { reject } of this.pending.values()) {
reject(new Error('Transport stopped'));
}
this.pending.clear();
if (this.rl) {
this.rl.close();
this.rl = null;
}
}
abstract start(handler: MessageHandler): void;
protected abstract write(line: string): void;
protected abstract idPrefix(): string;
abstract stop(): void;
/**
* Send a server-initiated request to the client and await its response.
@@ -116,7 +112,7 @@ export class StdioTransport {
* on timeout so callers can fall back rather than hang forever.
*/
request(method: string, params?: unknown, timeoutMs = 5000): Promise<unknown> {
const id = `cg-srv-${this.nextRequestId++}`;
const id = `${this.idPrefix()}-${this.nextRequestId++}`;
return new Promise<unknown>((resolve, reject) => {
const timer = setTimeout(() => {
this.pending.delete(id);
@@ -128,56 +124,42 @@ export class StdioTransport {
resolve: (value) => { clearTimeout(timer); resolve(value); },
reject: (error) => { clearTimeout(timer); reject(error); },
});
process.stdout.write(JSON.stringify({ jsonrpc: '2.0', id, method, params }) + '\n');
this.write(JSON.stringify({ jsonrpc: '2.0', id, method, params }));
});
}
/**
* Send a response
*/
send(response: JsonRpcResponse): void {
const json = JSON.stringify(response);
process.stdout.write(json + '\n');
this.write(JSON.stringify(response));
}
/**
* Send a notification (no id)
*/
notify(method: string, params?: unknown): void {
const notification: JsonRpcNotification = {
jsonrpc: '2.0',
method,
params,
};
process.stdout.write(JSON.stringify(notification) + '\n');
const notification: JsonRpcNotification = { jsonrpc: '2.0', method, params };
this.write(JSON.stringify(notification));
}
/**
* Send a success response
*/
sendResult(id: string | number, result: unknown): void {
this.send({
jsonrpc: '2.0',
id,
result,
});
this.send({ jsonrpc: '2.0', id, result });
}
/**
* Send an error response
*/
sendError(id: string | number | null, code: number, message: string, data?: unknown): void {
this.send({
jsonrpc: '2.0',
id,
error: { code, message, data },
});
this.send({ jsonrpc: '2.0', id, error: { code, message, data } });
}
/**
* Handle an incoming line of JSON
* Fail any in-flight server-initiated requests so their awaiters don't hang.
* Called from `stop()` in subclasses.
*/
private async handleLine(line: string): Promise<void> {
protected rejectPending(reason: string): void {
for (const { reject } of this.pending.values()) {
reject(new Error(reason));
}
this.pending.clear();
}
/**
* Handle an incoming line of JSON. Both transports feed lines here.
*/
protected async handleLine(line: string): Promise<void> {
const trimmed = line.trim();
if (!trimmed) return;
@@ -254,3 +236,172 @@ export class StdioTransport {
return true;
}
}
export interface StdioTransportOptions {
/**
* If true, the transport calls `process.exit(0)` when stdin closes. Set to
* `false` in shared-daemon mode where the stdio "session" is just *one* of
* many clients — losing it shouldn't drag the daemon down. The default
* (true) matches the original single-process behavior callers rely on.
*/
exitOnClose?: boolean;
/**
* Optional callback fired when the stdin stream closes. The daemon uses
* this to decrement its connected-clients refcount.
*/
onClose?: () => void;
}
/**
* Stdio Transport for MCP
*
* Reads JSON-RPC messages from stdin and writes responses to stdout. Used by
* the direct (single-process) MCP server path, where the MCP host launches
* one server per session and talks to it over the child's stdio. Also used by
* shared-daemon mode for the launcher's session (with `exitOnClose: false`)
* so the daemon outlives its launcher.
*/
export class StdioTransport extends LineBasedJsonRpcTransport {
private rl: readline.Interface | null = null;
private opts: Required<StdioTransportOptions>;
constructor(opts: StdioTransportOptions = {}) {
super();
this.opts = {
exitOnClose: opts.exitOnClose ?? true,
onClose: opts.onClose ?? (() => { /* no-op */ }),
};
}
start(handler: MessageHandler): void {
this.messageHandler = handler;
this.rl = readline.createInterface({
input: process.stdin,
output: process.stdout,
terminal: false,
});
this.rl.on('line', async (line) => {
await this.handleLine(line);
});
this.rl.on('close', () => {
this.opts.onClose();
if (this.opts.exitOnClose) {
process.exit(0);
}
});
}
stop(): void {
if (this.stopped) return;
this.stopped = true;
this.rejectPending('Transport stopped');
if (this.rl) {
this.rl.close();
this.rl = null;
}
}
protected write(line: string): void {
process.stdout.write(line + '\n');
}
protected idPrefix(): string {
return 'cg-srv';
}
}
/**
* Socket Transport for MCP daemon sessions.
*
* Wraps a single `net.Socket` (Unix domain socket on POSIX, named pipe on
* Windows). One instance per connected MCP client. Unlike {@link StdioTransport},
* `stop()` and stream-close *don't* call `process.exit` — a daemon-side session
* ending must not bring down the whole daemon.
*/
export class SocketTransport extends LineBasedJsonRpcTransport {
private buffer = '';
private closeHandlers: Array<() => void> = [];
constructor(private socket: Socket, private prefix: string = 'cg-sock') {
super();
}
/**
* Register a callback fired exactly once when the socket closes (from either
* side). Used by the daemon to decrement its connected-clients refcount.
*/
onClose(handler: () => void): void {
this.closeHandlers.push(handler);
}
start(handler: MessageHandler): void {
this.messageHandler = handler;
this.socket.setEncoding('utf8');
this.socket.on('data', (chunk: string) => {
this.buffer += chunk;
let idx;
// Drain every complete line; tail-fragment stays in the buffer for the
// next chunk. The handler is async but we don't await it here — JSON-RPC
// permits out-of-order responses, and serializing here would deadlock if
// a handler issued a server-initiated request that needed a *later* line
// to arrive (e.g. roots/list mid-tools-call).
while ((idx = this.buffer.indexOf('\n')) !== -1) {
const line = this.buffer.slice(0, idx);
this.buffer = this.buffer.slice(idx + 1);
void this.handleLine(line);
}
});
this.socket.on('close', () => this.handleSocketClose());
this.socket.on('error', (err) => {
// Don't crash the daemon over a broken pipe; just shut this connection.
process.stderr.write(`[CodeGraph daemon] socket error: ${err.message}\n`);
this.handleSocketClose();
});
}
stop(): void {
if (this.stopped) return;
this.stopped = true;
this.rejectPending('Transport stopped');
if (!this.socket.destroyed) {
this.socket.end();
this.socket.destroy();
}
}
/**
* Write a one-shot line directly to the socket (no JSON-RPC framing applied
* by this class — caller produces the line). The daemon uses this for the
* hello/handshake line that precedes the JSON-RPC stream.
*/
writeRaw(line: string): void {
if (!this.socket.destroyed) {
this.socket.write(line.endsWith('\n') ? line : line + '\n');
}
}
protected write(line: string): void {
if (!this.socket.destroyed) {
this.socket.write(line + '\n');
}
}
protected idPrefix(): string {
return this.prefix;
}
private handleSocketClose(): void {
if (this.stopped) return;
this.stopped = true;
this.rejectPending('Socket closed');
for (const h of this.closeHandlers) {
try { h(); } catch { /* never let a close-handler take the daemon down */ }
}
this.closeHandlers = [];
}
}
+36
View File
@@ -0,0 +1,36 @@
/**
* Resolved package version, computed once at module load.
*
* The version string is the rendezvous datum between cooperating daemon and
* proxy processes: the daemon advertises its version in the hello line, and
* the proxy refuses to share IPC across a mismatch (falls back to direct
* mode). Keeping the resolution in one place avoids drift between the CLI
* `--version` output (which reads `package.json` directly) and the daemon
* handshake.
*
* Resolution strategy: read the bundled `package.json` two levels up from
* this file — same relative position whether we're loaded from `src/mcp/` or
* the `dist/mcp/` output, since `tsc` preserves the layout. If reading fails
* (e.g. the package was unpacked oddly), fall back to "0.0.0-unknown" — a
* sentinel that will never match a real version, so the proxy harmlessly
* falls back to direct mode.
*/
import * as fs from 'fs';
import * as path from 'path';
function readPackageVersion(): string {
try {
const pkgPath = path.join(__dirname, '..', '..', 'package.json');
const raw = fs.readFileSync(pkgPath, 'utf8');
const parsed = JSON.parse(raw);
if (typeof parsed?.version === 'string' && parsed.version.length > 0) {
return parsed.version;
}
} catch {
// Fall through to sentinel.
}
return '0.0.0-unknown';
}
export const CodeGraphPackageVersion = readPackageVersion();