The client-facing MCP proxy could exit with "Transport closed" when its connection to the shared daemon hit a socket 'error' with no listener attached — common on WSL2 /mnt (DrvFs), where AF_UNIX is flaky. The global fatal handler turned that uncaughtException into process.exit(1), which the MCP client saw as a bare transport close even though the index was healthy. proxy.ts now keeps an 'error' listener on the daemon socket for its whole life (and skips a socket destroyed in the connect window), so a stray error degrades to the existing in-process fallback instead of crashing. daemon.ts releases the lockfile it acquired when it fails to bind, so the next launch doesn't spin on a stale lock (the duplicate serve --mcp pileup). No default behavior change for anyone; WSL /mnt users who still hit trouble can set CODEGRAPH_NO_DAEMON=1 to skip the shared daemon entirely. Validated on macOS (unit + live serve probe) and Linux (Docker, --init): 64/64 across the daemon/socket/lifecycle suites, incl. real AF_UNIX. Closes #974 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.8
parent
1e48861cfb
commit
7c6417ef8f
@@ -12,6 +12,8 @@ and adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
||||
### Fixes
|
||||
|
||||
- CodeGraph respects your `.gitignore` again when looking for nested git repositories. A directory you've gitignored — a `resource/` or `.repos/` folder of cloned reference projects, a large vendored data dir — is no longer walked into and indexed: version 1.0.0 started searching inside *every* gitignored directory for embedded git repos and pulling them all in, which could multiply a graph many times over and slow indexing to a crawl on a multi-gigabyte folder of clones, even though you'd explicitly excluded it. Indexing the repos inside a gitignored directory is now opt-in — add an `includeIgnored` list to a `codegraph.json` at your repo root, e.g. `{ "includeIgnored": ["packages/", "services/"] }`, to index the embedded repos under the directories you name. The "super-repo of independent clones" layout from 1.0.0 still works, just declared explicitly. Nested repos you *haven't* gitignored (untracked clones) are indexed as before, and a project without this layout is unaffected. (#970, #976, #622)
|
||||
- The MCP server no longer drops out with `Transport closed` when its connection to the shared background server hits a transient socket error. To serve all your editor/agent sessions from a single index, CodeGraph runs one shared background server they reach over a local socket; a stray error on that socket while a session was connecting used to take the whole server process down, so your agent saw a bare `Transport closed` even though `codegraph status` and `codegraph sync` were perfectly healthy. Now such an error is handled gracefully — the session falls back to serving itself in-process instead of crashing. This is most common on WSL2 when your project lives on a Windows drive (a `/mnt/c` or `/mnt/d` path), where that socket is flaky; if you still hit problems there, set `CODEGRAPH_NO_DAEMON=1` to skip the shared server entirely and run each session in its own process. Affects Codex and any other MCP client. (#974)
|
||||
- A shared background server that can't bind its socket now cleans up its own lock file before exiting, instead of leaving a stale lock that the next launch trips over — which previously could let duplicate `serve --mcp` processes pile up for the same project. (#974)
|
||||
|
||||
|
||||
## [1.1.0] - 2026-06-23
|
||||
|
||||
@@ -747,6 +747,8 @@ Framework routing is validated the same way, on a canonical app per framework: E
|
||||
|
||||
**MCP server not connecting** — Your agent starts the server itself, so you don't launch it by hand. Make sure the project is initialized and indexed (`codegraph status`) and that the path in your MCP config is correct. If it still won't connect, re-run `codegraph install` to rewrite the config.
|
||||
|
||||
**MCP tool calls fail with `Transport closed` while `codegraph status`/`sync` are healthy** — almost always WSL2 with the project on a Windows drive (a `/mnt/c` or `/mnt/d` path), where the local socket CodeGraph uses to share one background server across sessions is unreliable. CodeGraph now falls back to serving the session in-process instead of dropping the connection, but if you still hit it, set `CODEGRAPH_NO_DAEMON=1` in your MCP server's environment to skip the shared server entirely (each session runs in its own process). Moving the project onto the Linux-native filesystem (e.g. under `~/` instead of `/mnt/`) restores the shared server.
|
||||
|
||||
**Missing symbols** — The MCP server auto-syncs on save (wait a couple seconds). Run `codegraph sync` manually if needed. Check that the file's language is supported and isn't inside a `.gitignore`d or default-excluded directory (e.g. `node_modules`, `dist`).
|
||||
|
||||
**Sharing one checkout between Windows and WSL** — Don't point both at the same `.codegraph/`: the background-server lock and the SQLite index are tied to the OS that wrote them, and SQLite locking across the WSL2/Windows filesystem boundary is unreliable. Give each side its own index in the same tree by setting `CODEGRAPH_DIR` to a distinct name on one of them — e.g. `CODEGRAPH_DIR=.codegraph-win` on Windows, leaving WSL on the default `.codegraph`. CodeGraph skips any sibling `.codegraph-*` directory when indexing and watching, so the two never trip over each other.
|
||||
|
||||
@@ -0,0 +1,55 @@
|
||||
/**
|
||||
* Daemon bind-failure cleanup — issue #974.
|
||||
*
|
||||
* A detached daemon acquires the `.codegraph/daemon.pid` lock (via
|
||||
* `tryAcquireDaemonLock`) BEFORE it binds its socket. If the bind then fails —
|
||||
* e.g. AF_UNIX is unsupported/unreliable on the filesystem (the WSL2 DrvFs
|
||||
* hazard behind #974) — `Daemon.start()` must release that lockfile before it
|
||||
* propagates the error and exits. Otherwise the next launcher reads a stale lock
|
||||
* pointing at the now-dead pid and the process pileup the issue reported recurs.
|
||||
*
|
||||
* We force a deterministic bind failure by planting a *directory* at the socket
|
||||
* path: `unlinkSync` (the daemon's stale-socket clear) can't remove a directory,
|
||||
* so it survives and `listen()` fails with EADDRINUSE.
|
||||
*/
|
||||
|
||||
import { afterEach, describe, expect, it } from 'vitest';
|
||||
import * as fs from 'fs';
|
||||
import * as os from 'os';
|
||||
import * as path from 'path';
|
||||
import { Daemon, tryAcquireDaemonLock } from '../src/mcp/daemon';
|
||||
import { getDaemonPidPath, getDaemonSocketPath } from '../src/mcp/daemon-paths';
|
||||
|
||||
const tmpRoots: string[] = [];
|
||||
afterEach(() => {
|
||||
while (tmpRoots.length) {
|
||||
const root = tmpRoots.pop()!;
|
||||
try { fs.rmSync(root, { recursive: true, force: true }); } catch { /* best-effort */ }
|
||||
}
|
||||
});
|
||||
|
||||
describe('Daemon.start() bind failure (#974)', () => {
|
||||
it.runIf(process.platform !== 'win32')('releases the lockfile it acquired when the socket cannot bind', async () => {
|
||||
const root = fs.mkdtempSync(path.join(os.tmpdir(), 'cg-bind-'));
|
||||
tmpRoots.push(root);
|
||||
|
||||
// Acquire the lock exactly as the detached-daemon startup does.
|
||||
const lock = tryAcquireDaemonLock(root);
|
||||
expect(lock.kind).toBe('acquired');
|
||||
const pidPath = getDaemonPidPath(root);
|
||||
expect(fs.existsSync(pidPath)).toBe(true);
|
||||
|
||||
// Make the socket path un-bindable: a directory can't be unlink'd by the
|
||||
// daemon's stale-socket clear, and listen() on it fails with EADDRINUSE.
|
||||
const sockPath = getDaemonSocketPath(root);
|
||||
fs.mkdirSync(sockPath, { recursive: true });
|
||||
// The tmpdir-fallback socket path can live outside `root`; clean it too.
|
||||
tmpRoots.push(sockPath);
|
||||
|
||||
const daemon = new Daemon(root);
|
||||
await expect(daemon.start()).rejects.toThrow();
|
||||
|
||||
// The lockfile must be gone so the next launcher doesn't spin on a stale lock.
|
||||
expect(fs.existsSync(pidPath)).toBe(false);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,78 @@
|
||||
/**
|
||||
* Proxy connect resilience — issue #974.
|
||||
*
|
||||
* `connectWithHello` returns a live socket to the caller, which then attaches
|
||||
* its own onDaemonLost handler. Before #974, `readHelloLine` attached an
|
||||
* 'error' listener and REMOVED it on success, leaving a window where the socket
|
||||
* had no 'error' listener — and a socket 'error' with no listener is re-thrown
|
||||
* by Node as an uncaughtException, which the global fatal handler turns into
|
||||
* process.exit(1). To an MCP client that is a bare "Transport closed". The fix
|
||||
* keeps a guard 'error' listener attached for the socket's whole life.
|
||||
*
|
||||
* AF_UNIX over WSL2/DrvFs makes that window common; here we just prove the
|
||||
* invariant on a normal socket: the returned socket always has an 'error'
|
||||
* listener, and emitting an error on it never throws.
|
||||
*/
|
||||
|
||||
import { afterEach, describe, expect, it } from 'vitest';
|
||||
import * as net from 'net';
|
||||
import * as fs from 'fs';
|
||||
import * as os from 'os';
|
||||
import * as path from 'path';
|
||||
import { connectWithHello } from '../src/mcp/proxy';
|
||||
import { CodeGraphPackageVersion } from '../src/mcp/version';
|
||||
|
||||
const cleanups: Array<() => void> = [];
|
||||
afterEach(() => {
|
||||
while (cleanups.length) {
|
||||
try { cleanups.pop()!(); } catch { /* best-effort */ }
|
||||
}
|
||||
});
|
||||
|
||||
/** Stand up a fake daemon that emits a valid hello line on connect. */
|
||||
async function fakeDaemon(version: string): Promise<{ sockPath: string; server: net.Server }> {
|
||||
const dir = fs.mkdtempSync(path.join(os.tmpdir(), 'cg-proxy-'));
|
||||
const sockPath = path.join(dir, 'd.sock');
|
||||
const server = net.createServer((socket) => {
|
||||
const hello = { codegraph: version, pid: process.pid, socketPath: sockPath, protocol: 1 };
|
||||
socket.write(JSON.stringify(hello) + '\n');
|
||||
});
|
||||
await new Promise<void>((resolve) => server.listen(sockPath, resolve));
|
||||
cleanups.push(() => server.close());
|
||||
cleanups.push(() => { try { fs.rmSync(dir, { recursive: true, force: true }); } catch { /* ignore */ } });
|
||||
return { sockPath, server };
|
||||
}
|
||||
|
||||
describe('connectWithHello — socket is never left without an error listener (#974)', () => {
|
||||
it.runIf(process.platform !== 'win32')('returns a socket that has an error listener and never throws on error', async () => {
|
||||
const { sockPath } = await fakeDaemon(CodeGraphPackageVersion);
|
||||
|
||||
const result = await connectWithHello(sockPath);
|
||||
expect(result).not.toBeNull();
|
||||
expect(result).not.toBe('version-mismatch');
|
||||
|
||||
const socket = result as net.Socket;
|
||||
cleanups.push(() => socket.destroy());
|
||||
|
||||
// The invariant: a guard 'error' listener is attached for the socket's whole
|
||||
// life, so a stray socket error can't escalate to an uncaughtException.
|
||||
expect(socket.listenerCount('error')).toBeGreaterThanOrEqual(1);
|
||||
|
||||
// Emitting an error must NOT throw. Without the guard this is exactly the
|
||||
// path that crashed the proxy with "Transport closed".
|
||||
expect(() => socket.emit('error', new Error('simulated ECONNRESET'))).not.toThrow();
|
||||
});
|
||||
|
||||
it.runIf(process.platform !== 'win32')('still reports version-mismatch (and that path does not throw)', async () => {
|
||||
const { sockPath } = await fakeDaemon('0.0.0-not-our-version');
|
||||
const result = await connectWithHello(sockPath);
|
||||
expect(result).toBe('version-mismatch');
|
||||
});
|
||||
|
||||
it.runIf(process.platform !== 'win32')('returns null when no daemon is listening', async () => {
|
||||
const dir = fs.mkdtempSync(path.join(os.tmpdir(), 'cg-proxy-none-'));
|
||||
cleanups.push(() => { try { fs.rmSync(dir, { recursive: true, force: true }); } catch { /* ignore */ } });
|
||||
const result = await connectWithHello(path.join(dir, 'missing.sock'));
|
||||
expect(result).toBeNull();
|
||||
});
|
||||
});
|
||||
@@ -183,6 +183,19 @@ export class Daemon {
|
||||
this.server = server;
|
||||
resolve();
|
||||
});
|
||||
}).catch((err) => {
|
||||
// Bind failed — e.g. AF_UNIX is unsupported/unreliable on this filesystem
|
||||
// (the WSL2 DrvFs hazard behind #974), or a stale socket we couldn't clear.
|
||||
// We already hold the lockfile that `tryAcquireDaemonLock` wrote; release it
|
||||
// and any partial socket so the NEXT launcher doesn't spin respawning us on
|
||||
// a stale lock that points at our now-dying pid. Then re-throw so the caller
|
||||
// (the bin's try/catch) exits this detached daemon cleanly and every
|
||||
// launcher falls back to direct mode.
|
||||
this.cleanupLockfile();
|
||||
if (process.platform !== 'win32') {
|
||||
try { fs.unlinkSync(this.socketPath); } catch { /* may not exist */ }
|
||||
}
|
||||
throw err;
|
||||
});
|
||||
|
||||
const lock: DaemonLockInfo = {
|
||||
|
||||
+14
-1
@@ -135,6 +135,16 @@ export async function connectWithHello(
|
||||
if (process.platform !== 'win32' && !fs.existsSync(socketPath)) return null;
|
||||
const socket = net.createConnection(socketPath);
|
||||
socket.setEncoding('utf8');
|
||||
// Keep an 'error' listener attached for the socket's ENTIRE life. readHelloLine
|
||||
// attaches its own and then REMOVES it on success (its cleanup()), which left a
|
||||
// window — from here until the caller attaches its onDaemonLost handler — where
|
||||
// a socket 'error' had NO listener. In Node an unhandled socket 'error' is
|
||||
// re-thrown as an uncaughtException, which the global fatal handler turns into
|
||||
// process.exit(1); to an MCP client that surfaces as a bare "Transport closed"
|
||||
// (#974). The window is rarely hit on a healthy FS but is common on flaky
|
||||
// AF_UNIX-over-DrvFs (WSL2 /mnt drives). A no-op guard makes the error
|
||||
// recoverable: the follow-up 'close' drives the caller's normal fallback.
|
||||
socket.on('error', () => { /* absorbed — see #974; 'close' drives the fallback */ });
|
||||
const hello = await readHelloLine(socket).catch(() => null);
|
||||
if (!hello) {
|
||||
socket.destroy();
|
||||
@@ -323,7 +333,10 @@ export async function runLocalHandshakeProxy(deps: LocalHandshakeDeps): Promise<
|
||||
let socket: net.Socket | null = null;
|
||||
try { socket = await deps.getDaemonSocket(); } catch { socket = null; }
|
||||
|
||||
if (socket && !shuttingDown) {
|
||||
// `!socket.destroyed`: the connect-window error guard above can absorb an
|
||||
// 'error' that already destroyed the socket before we got here (#974) — treat
|
||||
// a dead socket as "no daemon" so we cleanly fall back to the in-process engine.
|
||||
if (socket && !socket.destroyed && !shuttingDown) {
|
||||
daemonSocket = socket;
|
||||
daemonStatus = 'ready';
|
||||
let sockBuf = '';
|
||||
|
||||
Reference in New Issue
Block a user