Files
codegraph/docs/design
Colby McHenryandClaude Opus 4.8 270e50655a fix(explore): surface synth constant-endpoint edges + precise redux-thunk dispatch resolution
Two fixes hardening the redux-thunk dynamic-dispatch synthesizer, found by
validating it on real RTK repos beyond its trezor origin (uwave-web,
session-desktop, octo-call):

- Surfacing: buildFlowFromNamedSymbols filtered its named set to CALLABLE
  kinds, so synthesized edges between `constant` nodes (RTK thunks are
  `const X = createAsyncThunk(...)`) never entered the Flow / Dynamic-dispatch
  links scan — invisible at every tier, while the kind-agnostic Relationships
  section is off below 500 files. Add a `dynNamed` set (named constant/variable/
  field nodes with a heuristic edge) feeding a shared collectSynthLinks into the
  "## Dynamic-dispatch links" section, threaded through the named.size<2
  early-out (both-endpoints-constant hit return EMPTY first) and the main path.
  Main call-chain stays callable-only; the <500 budget tiers are untouched.
  No-op for callable flows. Plus a generic synthEdgeNote fallback so any synth
  hop reads "dynamic: <kind> @site", not a bare "[calls]".

- Precision: reduxThunkEdges resolved a dispatched name by first-match-by-kind,
  so a thunk name colliding with a same-named service function linked to the
  wrong node (octo-call `leaveCall`). Prefer thunk-signature const > other
  const > same-file callable > first match.

Tests: new explore-synth-constant-endpoints.test.ts (surfacing on a small repo)
+ a collision case in redux-thunk-synthesizer.test.ts. Full suite green (1605).
Rationale + coverage backlog in docs/design/dispatch-synthesizer-backlog.md.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-20 14:45:51 -05:00
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