Adds `ui/` as an npm workspace (Svelte 5.56 + Vite 7, devDependencies only — the engine's runtime dependencies are untouched) and chains its build into `npm run build`, so the browser viewer ships inside `dist/` with everything else: `build-bundle.sh` already copies `dist` wholesale and `pack-npm.sh` packs that bundle. Output is `dist/viewer/`, NOT `dist/ui/`: `src/ui/` is the engine's terminal ui (shimmer progress + its worker) and tsc compiles it to `dist/ui/`, so emitting there both deletes those modules — the CLI then dies at startup with `Cannot find module '../ui/shimmer-progress'` — and would leave the static server handing out compiled engine internals. The design spec is corrected to match. `scripts/check-ui-build.mjs` is the release guard: index.html must exist, be non-trivial, and every local asset it references must be on disk, and the compiled engine next door must still be intact. It runs after every UI build, again in `build-bundle.sh` once the bundle stage has copied `dist`, and again in `pack-npm.sh` once each archive is unpacked — so a broken viewer fails the release instead of shipping a CLI that serves a 404. `vite build` does not override an ambient NODE_ENV, so a shell or runner with NODE_ENV=development silently shipped dev-mode Svelte (~13 kB of dev-only runtime checks, warning in the user's console). The config now pins production for `command === 'build'`; macOS and Windows ARM64 then emit byte-identical bundle hashes. The shell itself follows docs/design/codegraph-ui-design-spec.md §2–§3.1: design tokens as CSS custom properties (light on bare `:root`, dark under both `prefers-color-scheme` and `[data-theme="dark"]`), square corners, hairline rules, one oxblood accent; top bar 48px / trail bar 34px / main; a hash router over `#/s/<id>`, `#/file/<path>`, with `#/map` and `#/flow` reserved for phase 2. Fonts are vendored through @fontsource rather than fetched, so a local reader works offline and never announces the project to a CDN. Verified: clean `npm run build` from an empty dist on macOS and on the Windows ARM64 VM (forward-slash asset URLs, CLI still starts, both assertion failure modes exit 1); `dist/viewer` present in a real darwin-arm64 bundle and in the packed npm platform package; shell geometry, tokens, all seven routes, both themes and font loading checked in headless Chromium with no console errors; `npm test` unaffected.
2.7 KiB
ui/ — the codegraph ui viewer
The browser reader for an indexed project: Svelte 5 + Vite, built as static
files and served by the CLI over loopback. An npm workspace of the engine, so
npm ci at the repo root installs its toolchain; nothing here is a runtime
dependency of the engine and nothing here is published to npm on its own.
Design spec (every token, size and measurement):
../docs/design/codegraph-ui-design-spec.md.
Build
npm run build # from the repo root: tsc -> copy-assets -> this app
npm run build:ui # just this app, plus the dist assertion
npm run dev -w ui # Vite dev server on 127.0.0.1:5174
npm run check -w ui # svelte-check
npm run build emits dist/viewer/ (index.html + hashed assets).
scripts/check-ui-build.mjs then asserts the tree is complete, so a broken UI
build fails the release instead of shipping a CLI that serves a 404. The same
check runs again in scripts/build-bundle.sh (after the bundle stage copies
dist) and in scripts/pack-npm.sh (after each archive is unpacked).
Why dist/viewer and not dist/ui
src/ui/ is the engine's terminal UI (shimmer progress and its worker) and
tsc compiles it to dist/ui/. Pointing Vite there deletes those modules — the
CLI then dies at startup with Cannot find module '../ui/shimmer-progress' —
and would also leave the static server handing out compiled engine internals.
check-ui-build.mjs re-asserts the compiled engine is intact after every UI
build so that mistake cannot land twice.
Layout
src/
main.ts fonts + tokens, mounts App into index.html's #app
app.css design tokens (light/dark), reset, shell grid
App.svelte top bar / trail bar / main, global keys
lib/router.svelte.ts hash router: #/s/<id>, #/file/<path>, #/map, #/flow
lib/trail.svelte.ts the walked path; mirrored into the `t` query param
lib/kinds.ts kind glyph letters
components/ TopBar, TrailBar, KindGlyph
views/ one component per route
Fonts (Archivo Variable, IBM Plex Mono) are vendored through @fontsource* and
emitted into dist/viewer/assets: a local reader must work offline and must not
announce the project to a font CDN.
Routes
| hash | view |
|---|---|
#/ |
nothing selected |
#/s/<id>?hl=<line>&t=<trail> |
symbol view |
#/file/<path>?hl=<line> |
file view |
#/map |
module map — reserved, phase 2 |
#/flow[/<key>] |
flow strip — reserved, phase 2 |
Node ids and file paths are encoded per slash-separated segment, so
#/file/src/mcp/tools.ts stays readable and still round-trips a segment
containing a reserved character. Build hashes with symbolHref() /
fileHref() rather than by hand.