Adds full support for decisions at forks in both the code graph and the UI. Key changes introduce a decision model for forks (innermost guard decisions), propagate decision data through the server and wire layer, and render decisions in the UI as distinct points with labeled arms. New components (ForkPoint and DecisionCaption) visualize the decision and its arms, while utilities (armWords, forkLabel) generate arm captions. The order reading (canvas) now shows decisions as points, and arms are drawn as separate edges (yes/no/case), with labels and captions displayed under the deciding box. Tests, typings, and docs updated to reflect the new decision visualization and behavior, including selection reach and resting-label semantics. This lays the groundwork for clearer visualization of conditional navigation and guarded branches on the order canvas.
The first cut drew the code's order as a nested document — a column of boxes,
forks as rows of arm columns. Wrong picture: hard to read, and it threw away
the thing that made the tree legible. The ask was the canvas back, with the
timing fixed: the 200 comes after the token is signed, so it should branch out
of it.
So the order reading is now the SAME canvas, the same boxes, the same pills,
hover and panel — only the graph changes. `ui/src/lib/program-model.ts` walks
the server's block tree carrying a set of tails (the steps a next step would
follow) and emits one edge per "and then": proshop's login draws the anchor,
`User.findOne`, then the fork — `jwt.sign` under one arm with the `200` a row
below it, the `401` under the other. A row down is one more thing that has
already happened; an arm that answers, returns or throws has nothing leaving
it; a helper, a loop, `later` and `together` ride on the line into what they
hold. Rows are settled by relaxation, because a step reached twice can make
the graph cyclic.
A line means "and then" here and "leads to" in the tree, so the key says which.
The fork conditions are drawn at rest rather than only for a selected box —
`placeLabels` takes an `atRest` flag — because on this picture they are the
content, and two ways to one step merge as one condition (`WHEN userExists OR
NOT user`), not as two rendered labels stuck together.
`StepsRail.svelte` and `RailBlock.svelte` are gone; `StepBox.svelte` stays as
the box both readings draw.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01REFyW9hmNrxhwN5wxRoAkC
The reading the walk records now has a picture. `#/steps?…&view=order` draws
the anchor, then its body: a box per step in the order the code writes them, a
fork where the code forks with its arms side by side under the condition, a
helper drawn where it is called, and an arm that answers, returns or throws
ending there — so proshop's login reads *look the user up · if the password
matches, sign a token inside the reply and answer 200 · otherwise 401*, which
is what the code says and what a row of four boxes could not.
- `program-model.ts` decides the words: the fork carries the decision once and
its arms say only which side they are (WHEN / WHEN NOT), except a `switch`,
whose arms each have a case to say, and a `try`, which says `on error` once.
- `StepBox.svelte` is the box both readings draw — the canvas wraps it in
handles, the rail lets it size to its words. Same look, same click, same
double-click-to-start-here.
- `StepsKey.svelte` is the key, floating over the canvas as before and last in
the document on the rail, which scrolls and cannot have things sitting on it.
- The reading travels in the URL (`view=order` / `view=tree`) and the summary
offers both; without one, the answer's own default decides — the code's order
for a handler or an endpoint, the tree for a screen.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01REFyW9hmNrxhwN5wxRoAkC