8ac01389404a972eedfc783972586f22afb64fb8
5
Commits
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ecd6e1cd15 |
feat(ui): live refresh and drift banners — the viewer keeps up with the project (CG-53)
`GET /api/events` is a server-sent-event stream the viewer holds open for the life of the page. Two signals, two things the browser could not know: changed source files touched on disk, before any sync — the drift banner index the graph moved, naming what the sync re-indexed — the live refresh The server WATCHES and never syncs: the project tree through the engine's own FileWatcher with a notify-only syncFn, the index through one non-recursive fs.watch on the data directory settled at 400 ms. Both start with the first subscriber and stop with the last, so a viewer nobody has open costs no watch descriptors. Nothing polls, on either side. Drift is now parity with codegraph_node (#1474) rather than an absence. `/api/source?ondrift=current` serves a drifted file's CURRENT bytes flagged `showing: 'current'`, and the three screens that can say so switch off everything anchored to the old line numbering — gutter ports, call-site links, call arcs, the callee rail's anchoring — while keeping the source. The banner is paper-2 with a hairline rule, never amber: amber belongs to the untested badge. Also fixes a stale read this exposed. A long-lived reader holds an LRU of nodes by id that only its own writes invalidate, so `/api/node/<id>` kept answering with a symbol another process's sync had deleted while `/api/search` beside it said it was gone. GraphSession now drops the read caches when the database (or its WAL) has been written, and the Symbol view follows a symbol whose id changed because an edit above it moved its start line, carrying the trail across. Measured on a live viewer: banner 360 ms after a save, toast 440 ms after `codegraph sync` returns, 0 requests in 4 idle seconds, and the client gives up reconnecting after ~90 s with "Not live" rather than hammering a dead port. |
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2ad836d935 |
feat(ui): highlight source server-side with a near-monochrome Shiki theme (CG-43)
The viewer's code block stops lexing with a hand-rolled dialect table and reads real TextMate grammars instead, run once in `/api/source`. Three things make that safe to depend on: * Highlighting never fails a request. A missing grammar, an oversized slice, an ESM import that did not resolve — every one of them answers `engine: 'plain'` with a reason and the source still goes out. * Identifiers survive whatever token boundaries a grammar chose. Every code token is split into identifier runs before it goes on the wire, so the graph's call-site overlay claims a token the highlighter produced rather than re-cutting the line. `assignRefs` now matches on a token's text rather than on the class a grammar gave it, so a language that scopes type names as `storage.type` still links. * The theme classifies rather than colours: its foregrounds are sentinels the server maps back to class names, and the viewer paints them from CSS custom properties — one token stream serves light and dark with no refetch, and the ramp lives only in app.css. Comments move from --ink-3 to a new --code-comment. --ink-3 measures 3.46:1 on paper and 3.00:1 on the hot-line tint, both under AA for 12.5px text; --code-comment is the smallest step along the same ramp that clears 4.5:1 on every background a code line can have, and stays quieter than the strings and numbers above it. Shipping: @shikijs/core and @shikijs/engine-javascript are runtime dependencies (no wasm, no native module); @shikijs/langs stays a devDependency and `npm run build:textmate` writes only the closure the engine's 40-odd languages reach — 56 grammars, 2.6 MB, against 11 MB for all 722. check-ui-build.mjs asserts the tree after every build and inside every release archive. |
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e9596af1cf |
fix(ui): keep a callee row hidden until the rail has been measured (CG-44)
A row's position comes from measuring the laid-out DOM, so between Svelte creating it and the first relayout it has no place to be. Drawing it at top: 0 stacks the whole rail at its head for a frame; keeping the previous symbol's coordinates is worse. It stays invisible until it has been placed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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5cecaabfc2 |
feat(ui): the Symbol view — callers, gutter-ported source, line-anchored callee rail (CG-44)
The core screen of `codegraph ui`: who calls a symbol on the left, its verbatim body in the middle with a port on every line that has an outgoing edge, and what it calls on the right — each callee row placed beside the line that makes the call, with a hairline connector between them. The callee rail is the part that is not a list. A row wants to sit at the centre of its first call-site line and is pushed down only when that would collide with the row above, so the rail keeps source order; the connector still runs to the real line, so the displacement is visible rather than silent. Positions come from measuring the laid-out DOM, so they are recomputed on resize, on font load and whenever a fold opens. Honesty is carried in the drawing, not in a footnote: a filled port means the resolver matched something on that line and a hollow one means it only guessed; uncertain connectors are dashed and their targets fold away behind their count; synthesized edges are dashed differently and tagged with the mechanism that made them; references that leave the index are text with a soft underline rather than links to nowhere, and they are counted. Long bodies keep their head plus a window round every call site — windowed on graph edges only, since a function calling `console.log` two hundred times would otherwise window round every line and buy nothing. Containers over 80 lines show a members outline with per-member fan-in/fan-out instead of 700 lines of braces. Two small additions to the read-only API this needed: * `/api/node` gives every outline member its own fanIn/fanOut (two batched queries for the whole outline). A class's own fan-out is nearly always zero because its methods do the calling, so without these the outline cannot say which member carries weight. * `/api/stats` gains `blastScale` — the denominator the blast bar is drawn against, so one symbol's radius reads as wide or narrow *for this repo*. It is measured across the index's 24 most-depended-on symbols (found with a new `getTopDependedOn`, distinct dependents rather than edges), memoised against the index stamp, and reported as sampled; a symbol wider than the sample becomes the scale instead of overflowing the track. Verified against a real index in a real browser: parity with the prototype on `CodeGraph.sync` (259 lines, 27 callee rows, no overlaps), `GraphTraverser` (20-member outline), a 773-line function (26 windows, 78 connectors), light and dark, hover linking in both directions, keyboard-only navigation, and reflow on resize and on fold toggles. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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a72f22a6d3 |
feat(ui): scaffold the codegraph ui viewer as a Svelte 5 + Vite workspace (CG-40)
Adds `ui/` as an npm workspace (Svelte 5.56 + Vite 7, devDependencies only — the engine's runtime dependencies are untouched) and chains its build into `npm run build`, so the browser viewer ships inside `dist/` with everything else: `build-bundle.sh` already copies `dist` wholesale and `pack-npm.sh` packs that bundle. Output is `dist/viewer/`, NOT `dist/ui/`: `src/ui/` is the engine's terminal ui (shimmer progress + its worker) and tsc compiles it to `dist/ui/`, so emitting there both deletes those modules — the CLI then dies at startup with `Cannot find module '../ui/shimmer-progress'` — and would leave the static server handing out compiled engine internals. The design spec is corrected to match. `scripts/check-ui-build.mjs` is the release guard: index.html must exist, be non-trivial, and every local asset it references must be on disk, and the compiled engine next door must still be intact. It runs after every UI build, again in `build-bundle.sh` once the bundle stage has copied `dist`, and again in `pack-npm.sh` once each archive is unpacked — so a broken viewer fails the release instead of shipping a CLI that serves a 404. `vite build` does not override an ambient NODE_ENV, so a shell or runner with NODE_ENV=development silently shipped dev-mode Svelte (~13 kB of dev-only runtime checks, warning in the user's console). The config now pins production for `command === 'build'`; macOS and Windows ARM64 then emit byte-identical bundle hashes. The shell itself follows docs/design/codegraph-ui-design-spec.md §2–§3.1: design tokens as CSS custom properties (light on bare `:root`, dark under both `prefers-color-scheme` and `[data-theme="dark"]`), square corners, hairline rules, one oxblood accent; top bar 48px / trail bar 34px / main; a hash router over `#/s/<id>`, `#/file/<path>`, with `#/map` and `#/flow` reserved for phase 2. Fonts are vendored through @fontsource rather than fetched, so a local reader works offline and never announces the project to a CDN. Verified: clean `npm run build` from an empty dist on macOS and on the Windows ARM64 VM (forward-slash asset URLs, CLI still starts, both assertion failure modes exit 1); `dist/viewer` present in a real darwin-arm64 bundle and in the packed npm platform package; shell geometry, tokens, all seven routes, both themes and font loading checked in headless Chromium with no console errors; `npm test` unaffected. |