Commit Graph
2 Commits
Author SHA1 Message Date
Colby McHenryandClaude Opus 4.8 7f970296cf feat(resolution): synthesize object-literal registry dispatch edges
Adds `objectRegistryEdges` — a dynamic-dispatch synthesizer for the command/handler
registry pattern: an object literal maps string keys → handler classes/functions, then
dispatches by a RUNTIME key static parsing can't follow:

    this.commands = { [Cmd.ADD]: AddObjectCommand, ... }    // registration
    new this.commands[command](args).execute()              // dynamic dispatch

It links each dispatching function → each registered handler's callable entry (a class's
execute/run/handle method — preferring the method chained at the dispatch site — or the
function value), like the gin-middleware-chain fan-out. Same-file registry+dispatch only.

Validated precise on 3 real repos (the discipline that caught redux-thunk's n=1 overfit):
EtherealEngine's CommandManager (64 edges, class registry → .execute), Prebid.js (7:
builder/consent/message dispatch, function registry), warp-drive (1). Zero false positives
after several precision gates found during validation:
- skip minified/generated bundles (avg line length > 200) — draco/three.min were a
  false-positive minefield of `h[x](...)` calls + `{a:b}` literals;
- DEPTH-AWARE entry parsing (top-level `key: Identifier` only) so method-shorthand bodies
  and nested objects don't leak their inner `k: v` pairs as bogus handlers;
- callable-only targets (drop data `constant`s — a `{x: URL}` entry resolving to the global);
- dynamic-dispatch gate (a statically-accessed look-alike object yields nothing).
Handles constructor and field-initializer registry forms (this. normalized). Surfaces in
codegraph_explore via the existing Dynamic-dispatch-links section.

Deferred (recall, documented in dispatch-synthesizer-backlog.md): assign-then-call dispatch,
augmentation registration (reg[k]=H), and the cross-file barrel-namespace variant
(trezor getMethod) — the hard tier.

Full suite green (1606); new __tests__/object-registry-synthesizer.test.ts.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-20 15:17:31 -05:00
Colby McHenryandClaude Opus 4.8 270e50655a fix(explore): surface synth constant-endpoint edges + precise redux-thunk dispatch resolution
Two fixes hardening the redux-thunk dynamic-dispatch synthesizer, found by
validating it on real RTK repos beyond its trezor origin (uwave-web,
session-desktop, octo-call):

- Surfacing: buildFlowFromNamedSymbols filtered its named set to CALLABLE
  kinds, so synthesized edges between `constant` nodes (RTK thunks are
  `const X = createAsyncThunk(...)`) never entered the Flow / Dynamic-dispatch
  links scan — invisible at every tier, while the kind-agnostic Relationships
  section is off below 500 files. Add a `dynNamed` set (named constant/variable/
  field nodes with a heuristic edge) feeding a shared collectSynthLinks into the
  "## Dynamic-dispatch links" section, threaded through the named.size<2
  early-out (both-endpoints-constant hit return EMPTY first) and the main path.
  Main call-chain stays callable-only; the <500 budget tiers are untouched.
  No-op for callable flows. Plus a generic synthEdgeNote fallback so any synth
  hop reads "dynamic: <kind> @site", not a bare "[calls]".

- Precision: reduxThunkEdges resolved a dispatched name by first-match-by-kind,
  so a thunk name colliding with a same-named service function linked to the
  wrong node (octo-call `leaveCall`). Prefer thunk-signature const > other
  const > same-file callable > first match.

Tests: new explore-synth-constant-endpoints.test.ts (surfacing on a small repo)
+ a collision case in redux-thunk-synthesizer.test.ts. Full suite green (1605).
Rationale + coverage backlog in docs/design/dispatch-synthesizer-backlog.md.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-20 14:45:51 -05:00