refactor: Trust Claude's seed picks, only add bridge nodes

Instead of expanding all callers/callees of seeds (which pulls in noise
from hub nodes like getSession), now:
1. Find direct edges between Claude's seeds
2. Only add non-seed nodes if they bridge 2+ isolated seeds
3. Cross-connection pass discovers hidden edges between result nodes
4. No more unrelated callers of hub nodes polluting the graph

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Colby McHenry
2026-03-22 16:48:55 -05:00
co-authored by Claude Opus 4.6
parent ba30c74461
commit c433e7d1a0
+45 -65
View File
@@ -310,10 +310,11 @@ ${symbolIndex}`;
const stems = keywords.map(kw => kw.length > 5 ? kw.slice(0, Math.max(4, Math.ceil(kw.length * 0.5))) : kw);
const uniqueStems = [...new Set(stems)];
const isRelevant = (node: Node): boolean => {
const _isRelevant = (node: Node): boolean => {
const haystack = `${node.name} ${node.filePath} ${node.qualifiedName}`.toLowerCase();
return uniqueStems.some(stem => haystack.includes(stem));
};
void _isRelevant; // Used by keyword fallback when Claude is unavailable
// Step 1: Find seed nodes
const seedMap = new Map<string, Node>();
@@ -370,78 +371,57 @@ ${symbolIndex}`;
if (!edgeSet.has(ek)) { edgeSet.add(ek); edgeList.push(edge); }
};
// Step 2: For each seed, get callers/callees (depth 1)
// Only keep neighbors that are relevant or connect to other seeds
// Fall back to top-3 non-relevant only if seed has NO relevant neighbors
// Step 2: Find edges between seeds (trust Claude's picks)
// Only add non-seed nodes if they bridge two seeds
for (const [seedId] of seedMap) {
if (nodeMap.size >= maxNodes) break;
const callers = this.cg.getCallers(seedId, 1);
// Check if this seed directly connects to another seed
const callees = this.cg.getCallees(seedId, 1);
const neighbors = [...callers, ...callees];
const relevant: typeof neighbors = [];
const irrelevant: typeof neighbors = [];
for (const item of neighbors) {
if (seedMap.has(item.node.id) || isRelevant(item.node)) {
relevant.push(item);
} else {
irrelevant.push(item);
}
}
// Always add relevant neighbors
for (const item of relevant) {
if (nodeMap.size >= maxNodes && !nodeMap.has(item.node.id)) continue;
nodeMap.set(item.node.id, item.node);
addEdge(item.edge);
}
// For seeds with no relevant neighbors, add top-3 callees
// so they're not completely floating
if (relevant.length === 0 && irrelevant.length > 0) {
for (const item of irrelevant.slice(0, 3)) {
if (nodeMap.size >= maxNodes) break;
// Only add if it connects to another node already in the graph
if (nodeMap.has(item.node.id)) {
addEdge(item.edge);
}
const callers = this.cg.getCallers(seedId, 1);
for (const item of [...callees, ...callers]) {
if (seedMap.has(item.node.id)) {
addEdge(item.edge);
}
}
}
// Step 3: Bridge pass — find shared callees between isolated seeds
// If two seeds both call the same function, add it as a bridge node
const isolatedSeeds = Array.from(seedMap.keys()).filter(id => {
return !edgeList.some(e => e.source === id || e.target === id);
});
// Step 3: Bridge pass — for isolated seeds, find shared callees
// that connect them to other seeds or to each other
const connectedAfterDirect = new Set<string>();
for (const e of edgeList) {
connectedAfterDirect.add(e.source);
connectedAfterDirect.add(e.target);
}
if (isolatedSeeds.length > 1) {
// Collect callees for each isolated seed
const seedCallees = new Map<string, { node: Node; seeds: string[] }>();
for (const seedId of isolatedSeeds) {
const callees = this.cg.getCallees(seedId, 1);
for (const item of callees) {
const existing = seedCallees.get(item.node.id);
if (existing) {
existing.seeds.push(seedId);
} else {
seedCallees.set(item.node.id, { node: item.node, seeds: [seedId] });
}
const isolatedSeeds = Array.from(seedMap.keys()).filter(id => !connectedAfterDirect.has(id));
// Collect all callees/callers of isolated seeds to find bridges
const bridgeCandidates = new Map<string, { node: Node; connectedSeeds: Set<string>; edges: Edge[] }>();
for (const seedId of isolatedSeeds) {
const callees = this.cg.getCallees(seedId, 1);
const callers = this.cg.getCallers(seedId, 1);
for (const item of [...callees, ...callers]) {
const candidate = bridgeCandidates.get(item.node.id);
if (candidate) {
candidate.connectedSeeds.add(seedId);
candidate.edges.push(item.edge);
} else {
bridgeCandidates.set(item.node.id, {
node: item.node,
connectedSeeds: new Set([seedId]),
edges: [item.edge],
});
}
}
// Add bridge nodes that connect 2+ isolated seeds
for (const [bridgeId, { node: bridgeNode, seeds }] of seedCallees) {
if (seeds.length >= 2 && nodeMap.size < maxNodes) {
nodeMap.set(bridgeId, bridgeNode);
// Add edges from each seed to the bridge
for (const seedId of seeds) {
const callees = this.cg.getCallees(seedId, 1);
for (const item of callees) {
if (item.node.id === bridgeId) addEdge(item.edge);
}
}
}
}
// Add bridges that connect 2+ seeds, or connect an isolated seed to a connected one
for (const [bridgeId, { node: bridgeNode, connectedSeeds, edges }] of bridgeCandidates) {
const connectsToGraph = connectedAfterDirect.has(bridgeId) || seedMap.has(bridgeId);
const connectsMultiple = connectedSeeds.size >= 2;
if ((connectsMultiple || connectsToGraph) && nodeMap.size < maxNodes) {
nodeMap.set(bridgeId, bridgeNode);
for (const edge of edges) addEdge(edge);
}
}
@@ -456,7 +436,7 @@ ${symbolIndex}`;
}
}
// Step 5: Filter edges and remove isolated non-root nodes
// Step 5: Filter and clean up
const finalEdges = edgeList.filter(e => nodeMap.has(e.source) && nodeMap.has(e.target));
const connectedIds = new Set<string>();