Two environments that share one working tree — most concretely Windows and WSL — can't safely share a single `.codegraph/`: the daemon lockfile records a platform-specific pid + socket (named pipe vs Unix socket), and SQLite locking across the WSL2/Windows filesystem boundary is unreliable, so two daemons over one index risks corruption. Add a `CODEGRAPH_DIR` env var (default `.codegraph`) that overrides the per-project data directory name, so each environment keeps its own index in the same tree (e.g. `CODEGRAPH_DIR=.codegraph-win` on Windows). The name is resolved live and validated (rejects separators / `..` / absolute, falling back to the default with a one-time stderr warning). Indexing and file-watching now skip ANY `.codegraph-*` sibling so neither side trips over the other's data. Routes the previously-hardcoded `.codegraph` literals (db path, lockfile, error log, watcher ignore, file-scan skip, installer) through the resolver. No extraction-version bump — index content is unchanged. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Claude Opus 4.8
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@@ -9,6 +9,7 @@ import * as fs from 'fs';
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import * as path from 'path';
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import { SchemaVersion } from '../types';
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import { runMigrations, getCurrentVersion, CURRENT_SCHEMA_VERSION } from './migrations';
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import { getCodeGraphDir } from '../directory';
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export { SqliteDatabase, SqliteBackend } from './sqlite-adapter';
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@@ -240,5 +241,5 @@ export const DATABASE_FILENAME = 'codegraph.db';
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* Get the default database path for a project
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*/
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export function getDatabasePath(projectRoot: string): string {
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return path.join(projectRoot, '.codegraph', DATABASE_FILENAME);
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return path.join(getCodeGraphDir(projectRoot), DATABASE_FILENAME);
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}
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