fix(daemon): reap dead-peer clients + inactivity backstop so a daemon can't leak (#692) (#712)

Layer-2 defense-in-depth follow-up to the Windows PPID watchdog fix (#711).
That fix makes an orphaned proxy exit so its socket closes and the daemon
reaps via the refcount + idle timer. This adds two daemon-side safety nets for
the residual case where a socket close is never delivered (a Windows named-pipe
hazard) and a phantom client would otherwise pin the daemon forever:

  - Liveness sweep: a proxy now sends an optional client-hello carrying its pid
    (+ host pid) right after verifying the daemon hello; the daemon periodically
    drops any client whose peer process is dead, re-arming the idle timer.
    Fail-safe and version-pinned — a connection that never sends the hello just
    falls back to the socket-close lifecycle, and the daemon reads it before the
    transport so a non-hello first line is handed through untouched.
  - Inactivity backstop: the daemon exits after a generous no-traffic window
    (CODEGRAPH_DAEMON_MAX_IDLE_MS, default 30 min) even with clients attached, so
    a phantom client that sends nothing can't keep it alive.

Pure helpers (parseClientHelloLine, peerIsDead) are unit-tested; the full
handshake + sweep and the backstop are covered end-to-end in mcp-daemon.test.ts.
Validated on a real Windows 11 VM: the sweep reaps a dead-pid client over a
named pipe and the backstop fires with a client still connected.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Colby Mchenry
2026-06-06 16:23:48 -04:00
committed by GitHub
co-authored by Claude Opus 4.8
parent 565eb20e26
commit 80358a84d9
5 changed files with 390 additions and 9 deletions
+1
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@@ -22,6 +22,7 @@ and adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
### Fixes
- On Windows, CodeGraph's background processes no longer pile up without bound and saturate CPU over a long session. When the editor or agent that launched CodeGraph exited, its helper process couldn't tell its parent had gone — Windows reports process lineage differently than macOS and Linux — so the helper kept running, the shared background server never saw the client disconnect, and its idle timer never fired to shut it down. CodeGraph now detects parent-process exit directly on Windows, so helpers and the idle background server wind down promptly, the same as they already did on macOS and Linux. (#692, #576, #680)
- The shared background server has two further safeguards against ever lingering: it now drops a client the moment it detects that client's process is gone (even if the disconnect arrived uncleanly — a force-quit or a dropped connection that never closed the socket), and it won't stay running indefinitely with clients attached but no activity. Together these guarantee it always winds down, on every platform. (#692)
- React Native native→JS events now connect through the common `sendEvent(context, "X", body)` wrapper. Many libraries (react-native-device-info and others) wrap the event emitter behind a helper whose `.emit(eventName, …)` takes a *variable*, so the matcher — which looked for `.emit("literal", …)` — missed it; the literal event name actually lives in the wrapper call. Now a native method that fires `sendEvent(…, "batteryLevelChanged", …)` links to the JS `addListener('batteryLevelChanged', …)` handler, so editing the native emitter surfaces the JS subscriber. (React Native)
- React Native / Expo cross-language bridges are more complete and more precise. An Expo Module method declared with a generic type — Android's `AsyncFunction<Float>("getBatteryLevelAsync")` — is now indexed (the `<Float>` used to defeat the matcher, so every Android Expo method was dropped and a JS call resolved only to the iOS Swift impl). The iOS and Android implementations of the same JS-visible method — both Expo Modules and classic NativeModules (`@ReactMethod` on Android, the matching method on iOS) — are now linked to each other, so a JS call that resolves to one platform still reaches the other and editing either platform's native code surfaces the JS caller. And a `Type.member` static read in native code (e.g. Android's `BatteryManager.EXTRA_LEVEL`) no longer falsely links to a coincidentally same-named class in another language (a web `BatteryManager`) — type references stay within a language family, while genuine cross-language bridges (config→code, JS↔native calls) are unaffected. (React Native, Expo)
- A TypeScript/JavaScript reference or import no longer gets mis-linked to a same-named class in a native language. In a React Native / Expo repo that has both a TypeScript `TestRunner` type and a Kotlin `TestRunner` class, a TS reference to `TestRunner` — or an `import React` sitting next to a Swift `React` — used to resolve onto the native symbol (the component resolver matched any same-named class regardless of language, and import statements weren't language-checked at all). References and imports now stay within their language family, so they land on the right symbol while genuine cross-language bridges (JS↔native calls, config→code) are untouched. A C/C++ `#include "Foo.h"` likewise no longer resolves to a same-named header from another platform (an iOS Objective-C `Foo.h`). (React Native, Expo, TypeScript, C/C++)