feat(ui): dead code and islands — what nothing reaches, and everything that could still reach it (CG-59)
A Dead code screen and a mark on the Map, both drawn from one derivation in src/graph/dead-code.ts so a second surface can never disagree with the first. The SQL half is four lines — no incoming edge but `contains`. It returns ~2 500 candidates on this repository and the shipped list is 20; everything in between is the feature. A candidate is dropped the moment there is any reason to believe something outside the graph reaches it: exported symbols and header declarations, test and generated files, abstract and interface members, anything carrying a `decorates` edge, overrides of an ancestor's member, names the language calls by itself, vendored directories, files nothing in the index reaches (those are islands, and the Map says so instead), names the resolver failed to resolve somewhere, and names shared with a symbol that IS referenced — the mis-resolution that leaves a used method with a self-edge and its twin with nothing. The last rule is the only one that is not a graph query: before a claim is made, the declaring file and every file that reaches it are read and the identifier counted, which is what catches the references the extractor never recorded (`this.handleMessage.bind(this)`, a call inside an object literal, a shorthand property). Every subtraction is counted and printed under the list with the scale it came from, and the caveat line above it never collapses: the claim is "no static reference in the index", not "unused". On the Map a module nothing depends on keeps its stroke and says so in its count line, and tool-generated files and modules recede to ink-4 there, in the map's file list, in search results and on the file screen. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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Claude Opus 5
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@@ -63,7 +63,7 @@ build so that mistake cannot land twice.
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```
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Exports: `SymbolView`, `FlowStrip`, `ArchitectureMap`, `FileView`,
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`FileSourceView`, `EntryPointsView`, `TypeHierarchy`, `TrailBar`,
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`FileSourceView`, `EntryPointsView`, `DeadCodeView`, `TypeHierarchy`, `TrailBar`,
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`SearchPalette`, `PalettePanel`, `PaletteRows`, `DriftBanner`, `KindGlyph`,
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`ExportButtons`, `CodegraphUi` — plus every pure model function the screens are
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built from (`buildCalleeRail`, `buildFlowLayout`, `buildMapLayout`,
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@@ -90,6 +90,7 @@ interface GraphAdapter {
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map(request?, signal?): Promise<WireMapPayload>;
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routes(request?, signal?): Promise<WireRoutes>;
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entryPoints(request?, signal?): Promise<WireEntryPoints>;
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deadCode(request?, signal?): Promise<WireDeadCode>;
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events?(handlers): () => void; // optional: the live channel
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}
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```
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@@ -98,7 +99,7 @@ The shapes are exactly what `src/ui-server/api/` serialises, and they live in
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`src/lib/wire.ts` — no imports, no runtime — so a host can depend on the
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vocabulary without depending on the viewer. The default implementation,
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`createHttpAdapter()`, is the loopback JSON API; a host that already holds the
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index implements the same eleven methods against its own reads and never makes
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index implements the same twelve methods against its own reads and never makes
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an HTTP request. `scripts/check-ui-package.mjs` asserts that no module in the
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built package but `lib/adapter.js` touches the network, because a screen that
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reached past the adapter would be a screen that ignored the host.
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