When an MCP host (opencode and others) SIGTERM's the shared daemon as a new session starts, the existing session's proxy used to exit on the dropped socket — silently losing CodeGraph for that session, and hanging any request in flight at the drop. The SIGTERM originates in the host's process-tree teardown, not in CodeGraph (nothing here signals another process), so the fix is proxy resilience, not chasing the signal. The local-handshake proxy now treats a daemon disconnect as recoverable rather than terminal: it falls back to its in-process engine for the rest of the session (the same path used when no daemon is reachable at startup, and what CODEGRAPH_NO_DAEMON does) and re-serves any requests that were in flight to the dead daemon, so the host never hangs. The proxy still exits when the HOST goes away (stdin close / PPID watchdog) — only daemon loss is now non-fatal. Also replaces the over-the-wire liveness-sweep test added in #712 — which was flaky under heavy parallel load (a raced raw-socket connect) — with a deterministic Daemon.reapDeadClients unit test. The client-hello round-trip is still exercised by every daemon test (the real proxy now sends it). Validated with a reproduction (proxy stays alive, in-flight request answered, post-drop request recovers) and a regression test in mcp-daemon.test.ts. Confirmed on macOS (full suite green) and a Windows 11 VM. Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -23,6 +23,7 @@ and adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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- On Windows, CodeGraph's background processes no longer pile up without bound and saturate CPU over a long session. When the editor or agent that launched CodeGraph exited, its helper process couldn't tell its parent had gone — Windows reports process lineage differently than macOS and Linux — so the helper kept running, the shared background server never saw the client disconnect, and its idle timer never fired to shut it down. CodeGraph now detects parent-process exit directly on Windows, so helpers and the idle background server wind down promptly, the same as they already did on macOS and Linux. (#692, #576, #680)
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- The shared background server has two further safeguards against ever lingering: it now drops a client the moment it detects that client's process is gone (even if the disconnect arrived uncleanly — a force-quit or a dropped connection that never closed the socket), and it won't stay running indefinitely with clients attached but no activity. Together these guarantee it always winds down, on every platform. (#692)
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- A session no longer loses CodeGraph when the shared background server is restarted out from under it — for example when your MCP host (opencode and others) stops and restarts the server as you open another session. Previously the affected session's connection died silently and any request in flight at that moment hung; now CodeGraph keeps that session working by serving it locally, so the tools stay available without restarting the session. (#662)
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- React Native native→JS events now connect through the common `sendEvent(context, "X", body)` wrapper. Many libraries (react-native-device-info and others) wrap the event emitter behind a helper whose `.emit(eventName, …)` takes a *variable*, so the matcher — which looked for `.emit("literal", …)` — missed it; the literal event name actually lives in the wrapper call. Now a native method that fires `sendEvent(…, "batteryLevelChanged", …)` links to the JS `addListener('batteryLevelChanged', …)` handler, so editing the native emitter surfaces the JS subscriber. (React Native)
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- React Native / Expo cross-language bridges are more complete and more precise. An Expo Module method declared with a generic type — Android's `AsyncFunction<Float>("getBatteryLevelAsync")` — is now indexed (the `<Float>` used to defeat the matcher, so every Android Expo method was dropped and a JS call resolved only to the iOS Swift impl). The iOS and Android implementations of the same JS-visible method — both Expo Modules and classic NativeModules (`@ReactMethod` on Android, the matching method on iOS) — are now linked to each other, so a JS call that resolves to one platform still reaches the other and editing either platform's native code surfaces the JS caller. And a `Type.member` static read in native code (e.g. Android's `BatteryManager.EXTRA_LEVEL`) no longer falsely links to a coincidentally same-named class in another language (a web `BatteryManager`) — type references stay within a language family, while genuine cross-language bridges (config→code, JS↔native calls) are unaffected. (React Native, Expo)
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- A TypeScript/JavaScript reference or import no longer gets mis-linked to a same-named class in a native language. In a React Native / Expo repo that has both a TypeScript `TestRunner` type and a Kotlin `TestRunner` class, a TS reference to `TestRunner` — or an `import React` sitting next to a Swift `React` — used to resolve onto the native symbol (the component resolver matched any same-named class regardless of language, and import statements weren't language-checked at all). References and imports now stay within their language family, so they land on the right symbol while genuine cross-language bridges (JS↔native calls, config→code) are untouched. A C/C++ `#include "Foo.h"` likewise no longer resolves to a same-named header from another platform (an iOS Objective-C `Foo.h`). (React Native, Expo, TypeScript, C/C++)
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