fix(mcp): make the liveness watchdog a separate process, not a worker thread (#858)
The worker-thread watchdog from #856 didn't work in the real daemon — caught by live-testing against a real serve --mcp. V8 isolates coordinate on global safepoints, so a main thread wedged in a tight non-allocating loop (#850's SourcePositionTableIterator::Advance) strands the watchdog worker before it can SIGKILL. A separate child process shares no isolate/heap with the parent, so the wedge can't touch it; it kills via the kernel. Parent heartbeats to the child's stdin; silence past the timeout -> SIGKILL; parent exit closes the pipe -> child exits. Validated live (real daemon SIGKILLed in ~timeout); regression test covers the non-allocating-wedge-under-heap-pressure case. API/install points/CHANGELOG unchanged; the broken worker version was never released.
This commit is contained in:
@@ -3,48 +3,12 @@ import { spawn } from 'child_process';
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import * as fs from 'fs';
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import * as fs from 'fs';
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import * as path from 'path';
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import * as path from 'path';
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import {
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import {
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stepHeartbeat,
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parseWatchdogTimeoutMs,
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parseWatchdogTimeoutMs,
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deriveCheckIntervalMs,
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deriveCheckIntervalMs,
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installMainThreadWatchdog,
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installMainThreadWatchdog,
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DEFAULT_WATCHDOG_TIMEOUT_MS,
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DEFAULT_WATCHDOG_TIMEOUT_MS,
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} from '../src/mcp/liveness-watchdog';
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} from '../src/mcp/liveness-watchdog';
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describe('stepHeartbeat (wedge-detection reducer)', () => {
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it('resets the stale count when the counter advances', () => {
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const r = stepHeartbeat({ lastCounter: 5, staleChecks: 3 }, 6, 4);
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expect(r.wedged).toBe(false);
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expect(r.next).toEqual({ lastCounter: 6, staleChecks: 0 });
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});
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it('accumulates stale checks while the counter is frozen', () => {
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let s = { lastCounter: 9, staleChecks: 0 };
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for (let i = 1; i < 4; i++) {
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const r = stepHeartbeat(s, 9, 4);
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expect(r.wedged).toBe(false);
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expect(r.next.staleChecks).toBe(i);
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s = r.next;
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}
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});
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it('reports wedged once the stale count reaches the threshold', () => {
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const r = stepHeartbeat({ lastCounter: 9, staleChecks: 3 }, 9, 4);
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expect(r.wedged).toBe(true);
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});
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it('a single late heartbeat rescues the process (sleep/clock-jump safety)', () => {
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// 3 stale checks, then progress (as if the main thread resumed after a
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// system sleep) — must NOT be considered wedged.
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let s = { lastCounter: 1, staleChecks: 0 };
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s = stepHeartbeat(s, 1, 4).next; // stale 1
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s = stepHeartbeat(s, 1, 4).next; // stale 2
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s = stepHeartbeat(s, 1, 4).next; // stale 3
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const resumed = stepHeartbeat(s, 2, 4); // counter advanced
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expect(resumed.wedged).toBe(false);
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expect(resumed.next.staleChecks).toBe(0);
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});
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});
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describe('config parsing', () => {
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describe('config parsing', () => {
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it('parseWatchdogTimeoutMs falls back for missing/invalid input', () => {
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it('parseWatchdogTimeoutMs falls back for missing/invalid input', () => {
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expect(parseWatchdogTimeoutMs(undefined)).toBe(DEFAULT_WATCHDOG_TIMEOUT_MS);
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expect(parseWatchdogTimeoutMs(undefined)).toBe(DEFAULT_WATCHDOG_TIMEOUT_MS);
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@@ -62,7 +26,7 @@ describe('config parsing', () => {
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});
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});
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describe('installMainThreadWatchdog opt-out', () => {
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describe('installMainThreadWatchdog opt-out', () => {
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it('returns null (no worker) when CODEGRAPH_NO_WATCHDOG is set', () => {
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it('returns null (spawns nothing) when CODEGRAPH_NO_WATCHDOG is set', () => {
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const prev = process.env.CODEGRAPH_NO_WATCHDOG;
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const prev = process.env.CODEGRAPH_NO_WATCHDOG;
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process.env.CODEGRAPH_NO_WATCHDOG = '1';
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process.env.CODEGRAPH_NO_WATCHDOG = '1';
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try {
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try {
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@@ -75,11 +39,13 @@ describe('installMainThreadWatchdog opt-out', () => {
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});
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});
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/**
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/**
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* End-to-end: spawn a real process, install the real worker, and prove it kills
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* End-to-end: spawn a real process, install the real watchdog (which spawns a
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* a wedged main thread (and ONLY a wedged one). Drives the built module the same
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* separate watchdog child), and prove it kills a wedged main thread — including
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* way mcp-ppid-watchdog.test.ts drives the built CLI.
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* the case a worker thread could NOT (a non-allocating loop under heap pressure,
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* which strands a same-process worker on V8's global safepoint, #850). Drives
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* the built module the way mcp-ppid-watchdog.test.ts drives the built CLI.
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*/
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*/
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describe('liveness watchdog (spawned, real worker)', () => {
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describe('liveness watchdog (spawned, real watchdog process)', () => {
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const MODULE = path.resolve(__dirname, '../dist/mcp/liveness-watchdog.js');
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const MODULE = path.resolve(__dirname, '../dist/mcp/liveness-watchdog.js');
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beforeAll(() => {
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beforeAll(() => {
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@@ -117,7 +83,18 @@ describe('liveness watchdog (spawned, real worker)', () => {
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it('SIGKILLs a process whose main thread wedges in a sync loop', async () => {
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it('SIGKILLs a process whose main thread wedges in a sync loop', async () => {
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const { signal } = await runChild(
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const { signal } = await runChild(
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{ CODEGRAPH_WATCHDOG_TIMEOUT_MS: '500' },
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{ CODEGRAPH_WATCHDOG_TIMEOUT_MS: '500' },
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'setTimeout(() => { while (true) {} }, 150);', // wedge the event loop forever
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'setTimeout(() => { while (true) {} }, 150);',
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8000
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);
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expect(signal).toBe('SIGKILL');
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}, 12000);
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it('SIGKILLs a non-allocating wedge under heap pressure (the case worker threads stalled on)', async () => {
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const { signal } = await runChild(
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{ CODEGRAPH_WATCHDOG_TIMEOUT_MS: '500' },
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// ~40MB retained so a GC is likely, then a tight NON-allocating loop — the
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// exact shape that deadlocks a same-process worker on the global safepoint.
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'const k=[]; for (let i=0;i<40;i++) k.push(Buffer.alloc(1024*1024,i)); global.__k=k; setTimeout(() => { while (true) {} }, 150);',
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8000
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8000
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);
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);
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expect(signal).toBe('SIGKILL');
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expect(signal).toBe('SIGKILL');
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@@ -126,7 +103,6 @@ describe('liveness watchdog (spawned, real worker)', () => {
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it('does NOT kill a healthy process that keeps its event loop turning', async () => {
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it('does NOT kill a healthy process that keeps its event loop turning', async () => {
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const { code, signal } = await runChild(
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const { code, signal } = await runChild(
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{ CODEGRAPH_WATCHDOG_TIMEOUT_MS: '500' },
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{ CODEGRAPH_WATCHDOG_TIMEOUT_MS: '500' },
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// Stay responsive for 1.5s (3× the timeout), then exit cleanly with 7.
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'const iv = setInterval(() => {}, 50); setTimeout(() => { clearInterval(iv); process.exit(7); }, 1500);',
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'const iv = setInterval(() => {}, 50); setTimeout(() => { clearInterval(iv); process.exit(7); }, 1500);',
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8000
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8000
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);
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);
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@@ -137,12 +113,9 @@ describe('liveness watchdog (spawned, real worker)', () => {
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it('does NOT kill a wedged process when CODEGRAPH_NO_WATCHDOG=1', async () => {
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it('does NOT kill a wedged process when CODEGRAPH_NO_WATCHDOG=1', async () => {
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const { signal } = await runChild(
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const { signal } = await runChild(
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{ CODEGRAPH_WATCHDOG_TIMEOUT_MS: '500', CODEGRAPH_NO_WATCHDOG: '1' },
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{ CODEGRAPH_WATCHDOG_TIMEOUT_MS: '500', CODEGRAPH_NO_WATCHDOG: '1' },
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// Wedge briefly, but the test's hard timeout reaps it (the watchdog must not).
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'setTimeout(() => { const end = Date.now() + 1500; while (Date.now() < end) {} process.exit(3); }, 150);',
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'setTimeout(() => { const end = Date.now() + 1500; while (Date.now() < end) {} process.exit(3); }, 150);',
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8000
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8000
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);
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);
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// Killed by neither the watchdog (disabled) nor the hard timeout — it ran
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expect(signal).toBeNull(); // the watchdog is off, so nothing kills it
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// its bounded busy-loop and exited 3 on its own.
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expect(signal).toBeNull();
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}, 12000);
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}, 12000);
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});
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});
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+101
-106
@@ -2,70 +2,45 @@
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* Main-thread liveness watchdog — belt-and-suspenders for #850.
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* Main-thread liveness watchdog — belt-and-suspenders for #850.
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*
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*
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* The #850 fix removes the one *known* trigger (the uncaught-exception handler
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* The #850 fix removes the one *known* trigger (the uncaught-exception handler
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* no longer formats a raw Error's `.stack` — the step that could enter a
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* no longer formats a raw Error's `.stack`). But ANY synchronous, non-yielding
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* non-terminating V8 source-position loop). But ANY synchronous, non-yielding
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* loop on the main thread — a future V8 stack-format pathology, a runaway
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* loop on the main thread — a future V8 stack-format pathology, a runaway
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* regex, an accidental `while (true)` — wedges the event loop, and from JS you
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* regex, an accidental `while (true)` — wedges the event loop, and from JS you
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* cannot interrupt it: timers, signal handlers, and the PPID watchdog all run
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* cannot interrupt it: timers, signal handlers, and the PPID watchdog all run
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* *on* that blocked loop, so the process pins a core forever with no
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* *on* that blocked loop, so the process pins a core forever with no
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* self-recovery (the exact unrecoverable state #850 reported).
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* self-recovery (the exact unrecoverable state #850 reported).
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*
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*
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* The only observer still running when the main thread is wedged is another
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* **Why a separate PROCESS, not a worker thread.** A worker thread was the
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* THREAD. This installs a tiny worker thread that watches a heartbeat the main
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* obvious first choice and it works in a toy process — but it was validated to
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* thread bumps through shared memory. If the heartbeat stops advancing across
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* FAIL in the real daemon (#850 live test). V8 isolates in one process
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* enough consecutive checks (~`timeoutMs` of real time), the worker concludes
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* coordinate on global safepoints, so when one thread requests a GC every other
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* the main thread is wedged and SIGKILLs the process — the one signal a wedged
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* thread must reach a safepoint before it can proceed. A main thread wedged in
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* event loop can't swallow — so a fresh daemon starts on the next connection
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* a tight, non-allocating loop never reaches one, which strands the watchdog
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* instead of a zombie pinning a core.
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* worker on its very next allocation/safepoint check — and the #850 hot loop
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* (`SourcePositionTableIterator::Advance`, a non-allocating C++ table walk) is
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* exactly that shape. A child process shares no isolate and no heap with the
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* parent, so the wedge cannot touch it; it kills via the kernel, which honours
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* SIGKILL regardless of what the parent's threads are doing.
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*
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*
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* **Why count checks, not elapsed wall-clock.** A laptop that sleeps freezes
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* **How.** The parent writes a heartbeat byte to the child's stdin every
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* both threads; on wake `Date.now()` has jumped hours but the heartbeat sat
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* `checkMs` from a timer — firing at all means the event loop is turning. The
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* still — a wall-clock delta would false-positive and kill a perfectly healthy
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* child resets a kill-timer on each byte; if none arrives for `timeoutMs` it
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* daemon. Counting *consecutive worker iterations* with no progress is immune:
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* `SIGKILL`s the parent so a fresh daemon starts on the next connection. When
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* a healthy main thread resumes and bumps the heartbeat within one interval of
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* the parent exits normally the pipe closes and the child exits too (no
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* waking, resetting the count; only a thread that never resumes keeps it
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* orphan).
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* climbing. {@link stepHeartbeat} is the pure reducer behind both the worker
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* and the unit tests.
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*
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*
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* **Why it won't fire on real work.** Heavy parsing runs in the parse worker
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* **Won't fire on real work.** Heavy parsing runs in the parse worker
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* (off this thread) and indexing shells out to a child process, so the daemon's
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* (off-thread) and indexing shells out to a child process, so the daemon's main
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* main thread only ever does fast, bounded work (socket handling + sub-second
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* thread only ever does fast, bounded work. The default timeout is ~300× the
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* SQLite reads). The default timeout is therefore vastly larger than any
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* 5h #850 wedge shorter, yet far longer than any legitimate main-thread block.
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* legitimate main-thread block yet vastly smaller than "forever". Opt out with
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* Opt out with `CODEGRAPH_NO_WATCHDOG=1`; tune with `CODEGRAPH_WATCHDOG_TIMEOUT_MS`.
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* `CODEGRAPH_NO_WATCHDOG=1`; tune with `CODEGRAPH_WATCHDOG_TIMEOUT_MS`.
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*/
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*/
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import { Worker } from 'worker_threads';
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import * as fs from 'fs';
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import * as os from 'os';
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import { spawn, ChildProcess } from 'child_process';
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/** Default: 60s — ~300× shorter than the 5h #850 wedge, far longer than any real main-thread block. */
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/** Default: 60s — ~300× shorter than the 5h #850 wedge, far longer than any real main-thread block. */
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export const DEFAULT_WATCHDOG_TIMEOUT_MS = 60_000;
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export const DEFAULT_WATCHDOG_TIMEOUT_MS = 60_000;
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export interface HeartbeatState {
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/** Last heartbeat counter the worker observed. */
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lastCounter: number;
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/** Consecutive checks the counter has NOT advanced. */
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staleChecks: number;
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}
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/**
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* Pure reducer for one worker check. `maxStaleChecks` consecutive no-progress
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* checks → wedged. Counting iterations (not wall-clock) is what makes this
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* robust to clock jumps / system sleep.
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*/
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export function stepHeartbeat(
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state: HeartbeatState,
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counter: number,
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maxStaleChecks: number
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): { next: HeartbeatState; wedged: boolean } {
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if (counter !== state.lastCounter) {
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return { next: { lastCounter: counter, staleChecks: 0 }, wedged: false };
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}
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const staleChecks = state.staleChecks + 1;
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return {
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next: { lastCounter: counter, staleChecks },
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wedged: staleChecks >= maxStaleChecks,
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};
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}
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/** `true` for `1/true/yes/on` (case-insensitive); `false` otherwise. */
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/** `true` for `1/true/yes/on` (case-insensitive); `false` otherwise. */
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function isEnvTruthy(raw: string | undefined): boolean {
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function isEnvTruthy(raw: string | undefined): boolean {
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if (!raw) return false;
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if (!raw) return false;
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@@ -82,86 +57,105 @@ export function parseWatchdogTimeoutMs(
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return Number.isFinite(n) && n > 0 ? n : fallback;
|
return Number.isFinite(n) && n > 0 ? n : fallback;
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}
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}
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/** Derive a heartbeat/check cadence that fires several times inside the timeout window. */
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/** Derive a heartbeat cadence that emits several beats inside the timeout window. */
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export function deriveCheckIntervalMs(timeoutMs: number): number {
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export function deriveCheckIntervalMs(timeoutMs: number): number {
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return Math.min(2000, Math.max(50, Math.round(timeoutMs / 5)));
|
return Math.min(2000, Math.max(50, Math.round(timeoutMs / 5)));
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}
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}
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/** Arming/teardown diagnostics, gated on the existing MCP debug switch. */
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function debug(msg: string): void {
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|
if (process.env.CODEGRAPH_MCP_DEBUG) {
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try { fs.writeSync(2, `[CodeGraph watchdog] ${msg}\n`); } catch { /* ignore */ }
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|
}
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|
}
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|
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export interface WatchdogHandle {
|
export interface WatchdogHandle {
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/** Stop heartbeating and terminate the worker. Idempotent. */
|
/** Stop heartbeating and shut the watchdog child down. Idempotent. */
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stop(): void;
|
stop(): void;
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}
|
}
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|
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/**
|
/**
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* The worker body, run via `new Worker(src, { eval: true })`. Inlined as a
|
* The watchdog child body, run via `node -e`. Inlined as a string (not a
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* string (not a shipped `.js`) so there is no dist-vs-src path to resolve — it
|
* shipped `.js`) so there is no dist-vs-src path to resolve — it runs
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* runs identically under `tsx` in tests and under the bundle in production.
|
* identically under `tsx` in tests and under the bundle in production. Reads its
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* Mirrors {@link stepHeartbeat}; keep the two in sync (the unit test pins the
|
* target pid + timeout from argv; an MSG built once at startup (the child is
|
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* algorithm, the integration test pins this exact body end-to-end).
|
* never wedged, so allocation here is fine).
|
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*/
|
*/
|
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const WORKER_SOURCE = `
|
const CHILD_SOURCE = `
|
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const { workerData } = require('worker_threads');
|
|
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const fs = require('fs');
|
const fs = require('fs');
|
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const beat = new Int32Array(workerData.sab);
|
const parentPid = Number(process.argv[1]);
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const { checkMs, maxStaleChecks } = workerData;
|
const timeoutMs = Number(process.argv[2]);
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let lastCounter = Atomics.load(beat, 0);
|
const secs = Math.round(timeoutMs / 1000);
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let staleChecks = 0;
|
const MSG = Buffer.from('[CodeGraph] Main thread unresponsive for ~' + secs + 's — killing the wedged process so a fresh one can start (#850). Disable with CODEGRAPH_NO_WATCHDOG=1.\\n');
|
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const timer = setInterval(() => {
|
function kill() {
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const counter = Atomics.load(beat, 0);
|
try { fs.writeSync(2, MSG); } catch (e) {}
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if (counter !== lastCounter) { lastCounter = counter; staleChecks = 0; return; }
|
try { process.kill(parentPid, 'SIGKILL'); } catch (e) {}
|
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if (++staleChecks < maxStaleChecks) return;
|
process.exit(0);
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clearInterval(timer);
|
}
|
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const secs = Math.round((staleChecks * checkMs) / 1000);
|
let timer = setTimeout(kill, timeoutMs);
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try {
|
process.stdin.on('data', () => { clearTimeout(timer); timer = setTimeout(kill, timeoutMs); });
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fs.writeSync(2, '[CodeGraph] Main thread unresponsive for ~' + secs + 's — killing the wedged process so a fresh one can start (#850). Disable with CODEGRAPH_NO_WATCHDOG=1.\\n');
|
process.stdin.on('end', () => process.exit(0)); // parent closed the pipe (exited) -> no orphan
|
||||||
} catch (e) { /* stderr gone */ }
|
process.stdin.on('error', () => process.exit(0)); // pipe broke -> parent gone
|
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try { process.kill(process.pid, 'SIGKILL'); } catch (e) { /* nothing left to try */ }
|
process.stdin.resume();
|
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}, checkMs);
|
|
||||||
`;
|
`;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Install the main-thread liveness watchdog for a long-lived process. Returns a
|
* Install the main-thread liveness watchdog for a long-lived process. Returns a
|
||||||
* handle to stop it, or `null` when disabled or when the worker can't be
|
* handle to stop it, or `null` when disabled or when the child can't be spawned
|
||||||
* spawned (degraded, never throws — a missing watchdog must never keep a
|
* (degraded, never throws — a missing watchdog must never keep a process from
|
||||||
* process from starting).
|
* starting).
|
||||||
*/
|
*/
|
||||||
export function installMainThreadWatchdog(): WatchdogHandle | null {
|
export function installMainThreadWatchdog(): WatchdogHandle | null {
|
||||||
if (isEnvTruthy(process.env.CODEGRAPH_NO_WATCHDOG)) return null;
|
if (isEnvTruthy(process.env.CODEGRAPH_NO_WATCHDOG)) return null;
|
||||||
|
|
||||||
const timeoutMs = parseWatchdogTimeoutMs(process.env.CODEGRAPH_WATCHDOG_TIMEOUT_MS);
|
const timeoutMs = parseWatchdogTimeoutMs(process.env.CODEGRAPH_WATCHDOG_TIMEOUT_MS);
|
||||||
const checkMs = deriveCheckIntervalMs(timeoutMs);
|
const checkMs = deriveCheckIntervalMs(timeoutMs);
|
||||||
const maxStaleChecks = Math.max(1, Math.ceil(timeoutMs / checkMs));
|
|
||||||
|
|
||||||
// Single Int32 counter in shared memory. The main thread bumps it each tick;
|
let child: ChildProcess;
|
||||||
// the worker reads it. Atomics make the write visible across threads.
|
|
||||||
const sab = new SharedArrayBuffer(Int32Array.BYTES_PER_ELEMENT);
|
|
||||||
const beat = new Int32Array(sab);
|
|
||||||
|
|
||||||
// The heartbeat: firing at all means the event loop is turning. unref'd so it
|
|
||||||
// never keeps the process alive on its own (the server's socket does that).
|
|
||||||
const heartbeat = setInterval(() => {
|
|
||||||
Atomics.add(beat, 0, 1);
|
|
||||||
}, checkMs);
|
|
||||||
heartbeat.unref();
|
|
||||||
|
|
||||||
let worker: Worker;
|
|
||||||
try {
|
try {
|
||||||
worker = new Worker(WORKER_SOURCE, {
|
// No execArgv inheritance (unlike Worker), so the child carries none of our
|
||||||
eval: true,
|
// V8 flags — it runs no WASM and needs none. stderr inherits the parent's
|
||||||
workerData: { sab, checkMs, maxStaleChecks },
|
// fd 2 so the kill notice lands wherever the parent logs (daemon.log).
|
||||||
});
|
child = spawn(
|
||||||
} catch {
|
process.execPath,
|
||||||
// Worker threads unavailable — fall back to no watchdog rather than refuse
|
['-e', CHILD_SOURCE, String(process.pid), String(timeoutMs)],
|
||||||
// to start. Degraded (a future wedge wouldn't self-kill) but not broken.
|
{
|
||||||
clearInterval(heartbeat);
|
stdio: ['pipe', 'ignore', 'inherit'],
|
||||||
|
windowsHide: true,
|
||||||
|
// The watchdog touches no files; keep its cwd off the project/temp dir
|
||||||
|
// so it can't hold one open (Windows EPERM-on-cleanup, mirrors the
|
||||||
|
// parse-worker quirk).
|
||||||
|
cwd: os.tmpdir(),
|
||||||
|
}
|
||||||
|
);
|
||||||
|
} catch (err) {
|
||||||
|
debug(`spawn failed: ${err instanceof Error ? err.message : String(err)}`);
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
// A watchdog-worker error must never escalate to the global handler (which now
|
const stdin = child.stdin;
|
||||||
// exits, #850): swallow it and run degraded.
|
if (!stdin) {
|
||||||
worker.on('error', () => { /* watchdog gone; nothing safe to do here */ });
|
debug('child has no stdin pipe; not arming');
|
||||||
// Don't let the watchdog keep the process alive past its real work.
|
try { child.kill(); } catch { /* ignore */ }
|
||||||
worker.unref();
|
return null;
|
||||||
|
}
|
||||||
|
// Writing after the child exits surfaces EPIPE on the stream — swallow it so
|
||||||
|
// it can't escalate to the global handler (which now exits, #850).
|
||||||
|
stdin.on('error', () => { /* child gone; heartbeat writes are best-effort */ });
|
||||||
|
child.on('error', (err) => debug(`child error: ${err.message}`));
|
||||||
|
|
||||||
|
// Heartbeat: a byte per tick. When the main thread wedges, these stop and the
|
||||||
|
// child's timeout fires. unref'd so it never keeps the process alive itself.
|
||||||
|
const heartbeat = setInterval(() => {
|
||||||
|
try { stdin.write('\n'); } catch { /* child gone */ }
|
||||||
|
}, checkMs);
|
||||||
|
heartbeat.unref();
|
||||||
|
|
||||||
|
// Neither the child nor its pipe should keep the parent alive past its work.
|
||||||
|
child.unref();
|
||||||
|
try { (stdin as unknown as { unref?: () => void }).unref?.(); } catch { /* ignore */ }
|
||||||
|
|
||||||
|
debug(`armed (child pid ${child.pid ?? '?'}): timeoutMs=${timeoutMs} checkMs=${checkMs}`);
|
||||||
|
|
||||||
let stopped = false;
|
let stopped = false;
|
||||||
return {
|
return {
|
||||||
@@ -169,7 +163,8 @@ export function installMainThreadWatchdog(): WatchdogHandle | null {
|
|||||||
if (stopped) return;
|
if (stopped) return;
|
||||||
stopped = true;
|
stopped = true;
|
||||||
clearInterval(heartbeat);
|
clearInterval(heartbeat);
|
||||||
void worker.terminate();
|
try { stdin.end(); } catch { /* ignore */ } // EOF -> child exits cleanly
|
||||||
|
try { child.kill(); } catch { /* ignore */ } // belt-and-suspenders
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user